99
11/18/2023
Boros (Horses)
Deck Size: 100
Commander
Legal
Est deck cost: $233.39
Salt sum: 32.79
No deck tags
99
11/18/2023
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Commander

Qty: 1 Price: $0.69
Shadowfax, Lord of Horses

Horses you control have haste. (They can attack and {T} as soon as they come under your control.) Whenever Shadowfax attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.

Creature
Shadowfax, Lord of Horses (ltr) 678

Commander

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Artifact

Qty: 13 Price: $47.87
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmm) 942
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
Horn of the Mark

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Horn of the Mark (ltr) 378
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (plst) MIR-310
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (clb) 865
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (plst) ORI-240
The Irencrag

{T}: Add {C}. Whenever a legendary creature you control enters, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.

Artifact
The Irencrag (woe) 248
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmm) 414
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (lcc) 317

Artifact

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Creature

Qty: 32 Price: $106.02
Adaptive Automaton

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Creature Artifact
Adaptive Automaton (2xm) 231
Armored Warhorse

Creature
Armored Warhorse (m12) 7
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (2x2) 179
Balefire Liege

Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life.

Creature
Balefire Liege (2x2) 180
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (mic) 80
Bill the Pony

When Bill the Pony enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

Creature
Bill the Pony (ltr) 3
Blade Historian

Attacking creatures you control have double strike.

Creature
Blade Historian (stx) 165
Bloodline Pretender

Changeling (This card is every creature type.) As this creature enters, choose a creature type. Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.

Creature Artifact
Bloodline Pretender (moc) 350
Chrome Steed

Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.

Creature Artifact
Chrome Steed (som) 142
Crested Sunmare

Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

Creature
Crested Sunmare (plst) HOU-6
Diamond Mare

As this creature enters, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.

Creature Artifact
Diamond Mare (plst) M19-231
Firemane Commando

Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

Creature
Firemane Commando (moc) 73
Gandalf, White Rider

Vigilance Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1. When Gandalf dies, you may put it into its owner's library fifth from the top.

Creature
Gandalf, White Rider (ltr) 290
Gisela, Blade of Goldnight

Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Creature
Gisela, Blade of Goldnight (cmm) 338
Iroas, God of Victory

Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.

Creature Enchantment
Iroas, God of Victory (c16) 205
Irregular Cohort

Changeling (This card is every creature type.) When this creature enters, create a 2/2 colorless Shapeshifter creature token with changeling.

Creature
Irregular Cohort (clb) 696
Keleth, Sunmane Familiar

Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)

Creature
Keleth, Sunmane Familiar (cmm) 33
Knight of the White Orchid

First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (moc) 193
Lightning Mare

This spell can't be countered. This creature can't be blocked by blue creatures. {1}{R}: This creature gets +1/+0 until end of turn.

Creature
Lightning Mare (m19) 151
Loyal Unicorn

Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

Creature
Loyal Unicorn (cmm) 40
Merry, Esquire of Rohan

Haste Merry has first strike as long as it's equipped. Whenever you attack with Merry and another legendary creature, draw a card.

Creature
Merry, Esquire of Rohan (ltr) 666
Meteor Golem

When this creature enters, destroy target nonland permanent an opponent controls.

Creature Artifact
Meteor Golem (cmm) 399
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (clb) 701
Moonshaker Cavalry

Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Creature
Moonshaker Cavalry (woe) 21
Nobilis of War

Flying Attacking creatures you control get +2/+0.

Creature
Nobilis of War (mm2) 195
Port Razer

Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

Creature
Port Razer (lcc) 230
Shield Mare

This creature can't be blocked by red creatures. When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Creature
Shield Mare (m19) 37
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (cmm) 973
Taurean Mauler

Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Creature
Taurean Mauler (nec) 111
Thundermare

Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, tap all other creatures.

Creature
Thundermare (9ed) 224
Workhorse

This creature enters with four +1/+1 counters on it. Remove a +1/+1 counter from this creature: Add {C}.

Creature Artifact
Workhorse (plst) EXO-142
Éowyn, Fearless Knight

Haste When Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

Creature
Éowyn, Fearless Knight (ltr) 652

Creature

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Enchantment

Qty: 6 Price: $25.55
Blessed Sanctuary

Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.

Enchantment
Blessed Sanctuary (j22) 157
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 15
Folk Hero

Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."

Enchantment
Folk Hero (clb) 650
Rally the Ranks

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (scd) 38
Virtue of Loyalty

Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38

Enchantment

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Instant

Qty: 8 Price: $16.82
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (onc) 116
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (lcc) 221
Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Instant
Deflecting Palm (cmr) 444
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (lcc) 128
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (lcc) 134
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (lcc) 137
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (moc) 213
Wear

Instant
Wear // Tear (moc) 343

Instant

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Land

Qty: 35 Price: $25.29
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (onc) 146
Castle Embereth

This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (onc) 150
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (lcc) 324
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (lcc) 329
Furycalm Snarl

As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.

Land
Furycalm Snarl (lcc) 333
Minas Tirith

Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 707
Mountain

({T}: Add {R}.)

Land
Mountain (lci) 399
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (lcc) 346
Plains

({T}: Add {W}.)

Land
Plains (lci) 393
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (lcc) 348
Restless Bivouac

This land enters tapped. {T}: Add {R} or {W}. {1}{R}{W}: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever this land attacks, put a +1/+1 counter on target creature you control.

Land
Restless Bivouac (woe) 257
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (lcc) 349
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (onc) 165
Sunhome, Fortress of the Legion

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Land
Sunhome, Fortress of the Legion (c21) 319
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (cmm) 1047

Land

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Sorcery

Qty: 5 Price: $11.15
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (lcc) 216
Cleansing Nova

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

Sorcery
Cleansing Nova (plst) C21-86
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (lcc) 225
Secret Rendezvous

You and target opponent each draw three cards.

Sorcery
Secret Rendezvous (stx) 26
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (cmm) 267

Sorcery

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Deck Info

Deck stats

63 pips - 37 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
32 pips - 20 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
9 mana - 8 cards
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