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interaction
interaction
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Land
Land
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protecc
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

protecc
(CTRL to add secondary)
buffs - instant speed
Bounty of the Hunt
You may exile a green card from your hand rather than pay this spell's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Instant

buffs - instant speed
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ramp
ramp
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buffs - sorcery speed
buffs - sorcery speed
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~ misc
~ misc
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double strike
double strike
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Description
{"ops":[{"insert":"The plan here is simple.\n\nRamp turn 1\n\nJohn turn 2, make a friend\n\nScare a new friend turn 3\n\nTake someone out turn 4\n\nWin the game turn 5 — thanks, Ram Through\n\nJust remember to play just about everything \"before damage\" and to keep a mana or two up to protect the Serge\n"}]}
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