740
4/16/2025
To Maze's End!
Deck Size: 100
Commander
Legal
Est deck cost: $543.32
Salt sum: 42.49
740
4/16/2025
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Commander

Qty: 1 Price: $22.99
Child of Alara

Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

Creature
Child of Alara (sld) 1599

Commander

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Anthem

Qty: 1 Price: $0.35
Hold the Gates

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Enchantment
Hold the Gates (gtc) 16

Anthem

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Can't Lose

Qty: 4 Price: $99.46
Angel's Grace

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Instant
Angel's Grace (tsr) 4
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (brr) 104
Platinum Emperion

Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)

Creature Artifact
Platinum Emperion (puma) U30
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (sld) 1691

Can't Lose

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Copy

Qty: 1 Price: $0.49
Copy Land

You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.

Enchantment
Copy Land (m3c) 99

Copy

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Counters

Qty: 3 Price: $4.23
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 630
Dissipate

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Dissipate (mir) 61
Void Shatter

Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Void Shatter (ogw) 49

Counters

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Creature

Qty: 2 Price: $0.70
Gate Colossus

Affinity for Gates (This spell costs {1} less to cast for each Gate you control.) This creature can't be blocked by creatures with power 2 or less. Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.

Creature Artifact
Gate Colossus (clb) 315
Gateway Shade

{B}: This creature gets +1/+1 until end of turn. Tap an untapped Gate you control: This creature gets +2/+2 until end of turn.

Creature
Gateway Shade (gtc) 65

Creature

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Draw

Qty: 7 Price: $4.57
Coastal Piracy

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Enchantment
Coastal Piracy (mmq) 68
Gateway Sneak

Whenever a Gate you control enters, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.

Creature
Gateway Sneak (rna) 40
Goggles of Night

Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goggles of Night (clb) 384
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (ltc) 267
Guild Summit

When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate you control enters, draw a card.

Enchantment
Guild Summit (grn) 41
Opal Lake Gatekeepers

When this creature enters, if you control two or more Gates, you may draw a card.

Creature
Opal Lake Gatekeepers (dgm) 16
Urban Evolution

Draw three cards. You may play an additional land this turn.

Sorcery
Urban Evolution (m3c) 276

Draw

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Fog

Qty: 4 Price: $37.36
Darkness

Prevent all combat damage that would be dealt this turn.

Instant
Darkness (tsb) 40
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (4ed) 244
Moment's Peace

Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Moment's Peace (ody) 251
Tangle

Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step.

Instant
Tangle (inv) 213

Fog

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Gates

Qty: 18 Price: $14.36
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (dgm) 146
Baldur's Gate

{T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.

Land
Baldur's Gate (clb) 600
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (m3c) 320
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (rvr) 274
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Cliffgate

This land enters tapped. As this land enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (gtc) 241
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (rtr) 239
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Gruul Guildgate

This land enters tapped. {T}: Add {R} or {G}.

Land
Gruul Guildgate (dgm) 150
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (rvr) 281
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (gtc) 244
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (dgm) 154
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (rvr) 286
Simic Guildgate

This land enters tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (dgm) 156

Gates

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Land

Qty: 18 Price: $55.98
Brokers Hideout

When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (sld) 806
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Forest

({T}: Add {G}.)

Land
Forest (snc) 280
Forest

({T}: Add {G}.)

Land
Forest (snc) 281
Forest

({T}: Add {G}.)

Land
Forest (mkm) 276
Island

({T}: Add {U}.)

Land
Island (snc) 274
Island

({T}: Add {U}.)

Land
Island (snc) 275
Maze's End

This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Land
Maze's End (pdgm) 152★
Mountain

({T}: Add {R}.)

Land
Mountain (mkm) 275
Plains

({T}: Add {W}.)

Land
Plains (snc) 272
Plains

({T}: Add {W}.)

Land
Plains (mkm) 272
Plaza of Harmony

When this land enters, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce.

Land
Plaza of Harmony (rna) 254
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 663
Riveteers Overlook

When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
Swamp

({T}: Add {B}.)

Land
Swamp (mkm) 274
Thespian's Stage

{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.

Land
Thespian's Stage (sld) 1607
Vesuva

You may have this land enter tapped as a copy of any land on the battlefield.

Land
Vesuva (m3c) 404

Land

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Lifegain

Qty: 1 Price: $0.35
Archway Angel

Flying When this creature enters, you gain 2 life for each Gate you control.

Creature
Archway Angel (plst) RNA-3

Lifegain

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Protection

Qty: 7 Price: $42.39
Crystal Barricade

Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.

Creature Artifact
Crystal Barricade (fdn) 296
Elspeth, Knight-Errant

+1: Create a 1/1 white Soldier creature token. +1: Target creature gets +3/+3 and gains flying until end of turn. −8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

Planeswalker
Elspeth, Knight-Errant (mma) 13
Ensnaring Bridge

Creatures with power greater than the number of cards in your hand can't attack.

Artifact
Ensnaring Bridge (sth) 133
Fog Bank

Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.

Creature
Fog Bank (cmm) 848
Privileged Position

({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Enchantment
Privileged Position (2x2) 385
Sigarda, Font of Blessings

Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library.

Creature
Sigarda, Font of Blessings (mat) 147
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (mkc) 92

Protection

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Pump

Qty: 1 Price: $0.35
Glaive of the Guildpact

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Glaive of the Guildpact (grn) 236

Pump

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Ramp

Qty: 7 Price: $90.53
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 554
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 339
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (who) 231
Into the Wilds

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Enchantment
Into the Wilds (m14) 180
Sage of the Maze

{T}: Add two mana in any combination of colors. {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. Tap an untapped Gate you control: Untap this creature.

Creature
Sage of the Maze (m3c) 119
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (sld) 1604
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213

Ramp

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Recursion

Qty: 4 Price: $40.66
Crucible of Worlds

You may play lands from your graveyard.

Artifact
Crucible of Worlds (10e) 319
Pull from Eternity

Put target face-up exiled card into its owner's graveyard.

Instant
Pull from Eternity (tsp) 35
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (cmr) 433
Riftsweeper

When this creature enters, choose target face-up exiled card. Its owner shuffles it into their library.

Creature
Riftsweeper (plst) MMA-159

Recursion

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Removal

Qty: 9 Price: $74.41
Armageddon

Destroy all lands.

Sorcery
Armageddon (5ed) 7
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (cmm) 623
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (who) 207
Nevinyrral's Disk

This artifact enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Artifact
Nevinyrral's Disk (4ed) 338
Pest Control

Destroy all nonland permanents with mana value 1 or less. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Pest Control (big) 22
Planar Disruption

Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Enchantment
Planar Disruption (one) 28
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (pip) 220
Song of the Dryads

Enchant permanent Enchanted permanent is a colorless Forest land.

Enchantment
Song of the Dryads (cmm) 324
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (rtr) 201

Removal

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Tutor

Qty: 12 Price: $42.96
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (grn) 125
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (sld) 1592
District Guide

When this creature enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Creature
District Guide (grn) 128
Elvish Reclaimer

This creature gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Elvish Reclaimer (m20) 169
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
Explore the Underdark

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative.

Sorcery
Explore the Underdark (clb) 232
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (spg) 20
Knight of the Reliquary

This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Creature
Knight of the Reliquary (con) 113
Navigation Orb

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
Nine-Fingers Keene

Menace Ward—Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

Creature
Nine-Fingers Keene (clb) 546
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Gates (rna) 133
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (ltc) 532

Tutor

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Sideboard

Qty: 1 Price: $0.35
Gatekeeper Gargoyle

Flying This creature enters with a +1/+1 counter on it for each Gate you control.

Creature Artifact
Gatekeeper Gargoyle (grn) 235

Sideboard

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Maybeboard

Qty: 15 Price: $26.87
Archmage's Charm

Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.

Instant
Archmage's Charm (mh1) 40
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (brr) 6
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.

Artifact
Elixir of Immortality (m14) 209
Entangler

Enchant creature Enchanted creature can block any number of creatures.

Enchantment
Entangler (pcy) 7
Exterminatus

Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.

Sorcery
Exterminatus (40k) 120
Greenside Watcher

{T}: Untap target Gate.

Creature
Greenside Watcher (gtc) 122
Holy Day

Prevent all combat damage that would be dealt this turn.

Instant
Holy Day (inv) 20
Indestructibility

Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Enchantment
Indestructibility (m14) 23
Mask of Riddles

Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2}

Artifact
Mask of Riddles (ncc) 347
Mirage Mirror

{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (nec) 154
Omenpath Journey

When this enchantment enters, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with this enchantment and put it onto the battlefield tapped.

Enchantment
Omenpath Journey (big) 18
Reap and Sow

Choose one — • Destroy target land. • Search your library for a land card, put that card onto the battlefield, then shuffle. Entwine {1}{G} (Choose both if you pay the entwine cost.)

Sorcery
Reap and Sow (dst) 81
Robe of the Archmagi

Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1}

Artifact
Robe of the Archmagi (clb) 566
Sterling Grove

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Enchantment
Sterling Grove (inv) 278
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88

Maybeboard

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Tokens & Extras

Qty: 3 Price: $10.83
Elspeth, Knight-Errant Emblem

Artifacts, creatures, enchantments, and lands you control have indestructible.

Emblem
Elspeth, Knight-Errant Emblem (tmd1) 4
Nissa, Vital Force Emblem

Whenever a land enters the battlefield under your control, you may draw a card.

Emblem
Nissa, Vital Force Emblem (tkld) 11
Undercity

Dungeon
Undercity // The Initiative (tclb) 20Undercity // The Initiative (tclb) 20

Tokens & Extras

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Deck Info

Deck stats

26 pips - 19 cards
13 mana - 12 cards
20 pips - 16 cards
13 mana - 12 cards
9 pips - 7 cards
12 mana - 11 cards
3 pips - 2 cards
12 mana - 11 cards
27 pips - 25 cards
14 mana - 13 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
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