203
12/26/2024
Sygg River Guide
Deck Size: 100
Commander
Legal
Est deck cost: $181.44
Salt sum: 35.52
No deck tags
203
12/26/2024
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Commander

Qty: 1 Price: $0.79
Sygg, River Guide

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.

Creature
Sygg, River Guide (lrw) 251

Commander

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Draw

Qty: 6 Price: $2.88
Crystal Ball

{1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Artifact
Crystal Ball (plst) C18-201
Fallowsage

Whenever this creature becomes tapped, you may draw a card.

Creature
Fallowsage (lrw) 63
Icon of Ancestry

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (m20) 229
Index

Look at the top five cards of your library, then put them back in any order.

Sorcery
Index (m13) 55
Merfolk Looter

{T}: Draw a card, then discard a card.

Creature
Merfolk Looter (plst) DDT-10
Sage of the Falls

Whenever this creature or another non-Human creature you control enters, you may draw a card. If you do, discard a card.

Creature
Sage of the Falls (eld) 63

Draw

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Lifegain

Qty: 1 Price: $0.35
Judge of Currents

Whenever a Merfolk you control becomes tapped, you may gain 1 life.

Creature
Judge of Currents (lrw) 22

Lifegain

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Removal

Qty: 14 Price: $55.62
Condemn

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Instant
Condemn (c17) 58
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (mm3) 35
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (plst) M20-14
Dismiss into Dream

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Enchantment
Dismiss into Dream (m14) 50
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (gn2) 21
Harbinger of the Tides

You may cast this card as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.

Creature
Harbinger of the Tides (ddt) 7
Harpoon Sniper

{W}, {T}: This creature deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Creature
Harpoon Sniper (lrw) 19
Pacifism

Enchant creature Enchanted creature can't attack or block.

Enchantment
Pacifism (jmp) 125
Phyrexian Rebirth

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

Sorcery
Phyrexian Rebirth (c19) 68
Planar Cleansing

Destroy all nonland permanents.

Sorcery
Planar Cleansing (m20) 33
Rootwater Thief

{U}: This creature gains flying until end of turn. Whenever this creature deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles.

Creature
Rootwater Thief (nem) 40
Summoner's Bane

Counter target creature spell. Create a 2/2 blue Illusion creature token.

Instant
Summoner's Bane (ddm) 31
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (war) 223
Whirlwind Denial

For each spell and ability your opponents control, counter it unless its controller pays {4}.

Instant
Whirlwind Denial (thb) 81

Removal

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Anthem

Qty: 4 Price: $19.46
Door of Destinies

As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.

Artifact
Door of Destinies (c17) 208
Merfolk Sovereign

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.

Creature
Merfolk Sovereign (e02) 10
Merrow Reejerey

Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Creature
Merrow Reejerey (ddt) 13
Vanquisher's Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (xln) 251

Anthem

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Evasion

Qty: 7 Price: $10.17
Deepchannel Mentor

Blue creatures you control can't be blocked.

Creature
Deepchannel Mentor (shm) 35
Sea's Claim

Enchant land (Target a land as you cast this. This card enters attached to that land.) Enchanted land is an Island.

Enchantment
Sea's Claim (9ed) 97
Steel of the Godhead

Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Enchantment
Steel of the Godhead (ddi) 30
Streambed Aquitects

{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn.

Creature
Streambed Aquitects (ddt) 18
Tempest Caller

When this creature enters, tap all creatures target opponent controls.

Creature
Tempest Caller (xln) 86
Tideshaper Mystic

{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

Creature
Tideshaper Mystic (lrw) 93
Waterspout Weavers

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each creature you control gains flying until end of turn.

Creature
Waterspout Weavers (mor) 56

Evasion

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Mill

Qty: 2 Price: $0.70
Drowner of Secrets

Tap an untapped Merfolk you control: Target player mills a card.

Creature
Drowner of Secrets (lrw) 58
Towering-Wave Mystic

Whenever this creature deals damage, target player mills that many cards.

Creature
Towering-Wave Mystic (jmp) 186

Mill

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Sorcery

Qty: 2 Price: $0.84
Aquitect's Will

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Sorcery Kindred
Aquitect's Will (ddt) 2
Summon the School

Create two 1/1 blue Merfolk Wizard creature tokens. Tap four untapped Merfolk you control: Return this card from your graveyard to your hand.

Sorcery Kindred
Summon the School (lrw) 42

Sorcery

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Artifact

Qty: 1 Price: $0.69
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (a25) 42

Artifact

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Finisher

Qty: 2 Price: $26.98
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
Wanderwine Prophets

Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Creature
Wanderwine Prophets (lrw) 95

Finisher

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Protection

Qty: 6 Price: $5.72
Blazing Archon

Flying Creatures can't attack you.

Creature
Blazing Archon (c16) 58
Gridlock

Tap X target nonland permanents.

Instant
Gridlock (gtc) 36
Kopala, Warden of Waves

Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.

Creature
Kopala, Warden of Waves (xln) 61
Protective Bubble

Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Enchantment
Protective Bubble (lrw) 80
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (c20) 254
Wellgabber Apothecary

{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.

Creature
Wellgabber Apothecary (lrw) 47

Protection

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Tokens

Qty: 3 Price: $1.05
Aquatic Incursion

When this enchantment enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.

Enchantment
Aquatic Incursion (rix) 32
Deeproot Waters

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Enchantment
Deeproot Waters (xln) 51
Stonybrook Schoolmaster

Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Creature
Stonybrook Schoolmaster (mor) 25

Tokens

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Counters

Qty: 2 Price: $1.34
Cosi's Trickster

Whenever an opponent shuffles their library, you may put a +1/+1 counter on this creature.

Creature
Cosi's Trickster (zen) 45
Veteran of the Depths

Whenever this creature becomes tapped, you may put a +1/+1 counter on it.

Creature
Veteran of the Depths (lrw) 46

Counters

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Instant

Qty: 3 Price: $1.05
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Kindred
Crib Swap (plst) C18-65
Faerie Trickery

Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant Kindred
Faerie Trickery (lrw) 62
Sage's Dousing

Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.

Instant Kindred
Sage's Dousing (mor) 48

Instant

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Ramp

Qty: 1 Price: $1.79
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c20) 252

Ramp

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Tutor

Qty: 1 Price: $2.99
Merrow Harbinger

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Creature
Merrow Harbinger (lrw) 73

Tutor

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Creature

Qty: 3 Price: $1.05
Coral Fighters

Whenever this creature attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Creature
Coral Fighters (ddi) 4
Deeptread Merrow

{U}: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Creature
Deeptread Merrow (lrw) 57
Wishful Merfolk

Defender {1}{U}: This creature loses defender and becomes a Human until end of turn.

Creature
Wishful Merfolk (jmp) 197

Creature

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Land

Qty: 37 Price: $41.15
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (c20) 256
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c20) 264
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (iko) 247
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (c20) 280
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rna) 251
Island

({T}: Add {U}.)

Land
Island (jmp) 53
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c20) 287
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c20) 292
Plains

({T}: Add {W}.)

Land
Plains (jmp) 41
Remote Isle

This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (c20) 302
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (c18) 278
Secluded Steppe

This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (c20) 307
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (c20) 319
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (jmp) 78
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (c20) 320
Vivid Creek

This land enters tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Creek (c17) 290
Vivid Meadow

This land enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Meadow (cm2) 277

Land

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Recursion

Qty: 1 Price: $0.99
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (c20) 101

Recursion

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Untap

Qty: 3 Price: $5.83
Freed from the Real

Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.

Enchantment
Freed from the Real (a25) 58
Puresight Merrow

{W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)

Creature
Puresight Merrow (shm) 146
Wake Thrasher

Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.

Creature
Wake Thrasher (ddt) 24

Untap

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Deck Info

Deck stats

27 pips - 19 cards
20 mana - 19 cards
53 pips - 42 cards
21 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
6 mana - 4 cards
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