1.6k
3/7/2025
Change The Game Deck
Deck Size: 169
Commander
Est deck cost: $1321.73
Salt sum: 97.1
1.6k
3/7/2025
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Commander

Qty: 1 Price: $0.00
Tuvasa the Sunlit

Tuvasa gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.

Creature
Tuvasa the Sunlit (c18) 47

Commander

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Draw

Qty: 13 Price: $113.33
Argothian Enchantress

Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.

Creature
Argothian Enchantress (ema) 158
Dakra Mystic

{U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Creature
Dakra Mystic (jou) 35
Echo of Eons

Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Echo of Eons (mh1) 46
Eidolon of Blossoms

Constellation — Whenever this creature or another enchantment you control enters, draw a card.

Creature Enchantment
Eidolon of Blossoms (woc) 124
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (woc) 125
Entity Tracker

Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Creature
Entity Tracker (dsk) 53
Jace's Archivist

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Creature
Jace's Archivist (c15) 95
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (cmm) 828
Setessan Champion

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.

Creature
Setessan Champion (woc) 132
Sythis, Harvest's Hand

Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Creature Enchantment
Sythis, Harvest's Hand (cmm) 938
Time Reversal

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

Sorcery
Time Reversal (m12) 77
Verduran Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Verduran Enchantress (cmm) 915
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (otc) 123

Draw

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Protection

Qty: 3 Price: $27.47
Caltrops

Whenever a creature attacks, this artifact deals 1 damage to it.

Artifact
Caltrops (7ed) 288
Ensnaring Bridge

Creatures with power greater than the number of cards in your hand can't attack.

Artifact
Ensnaring Bridge (2xm) 253
Godhead of Awe

Flying Other creatures have base power and toughness 1/1.

Creature
Godhead of Awe (shm) 142

Protection

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Removal/Protection

Qty: 6 Price: $12.54
Act of Authority

When this enchantment enters, you may exile target artifact or enchantment. At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of this enchantment.

Enchantment
Act of Authority (c13) 1
Chains of Custody

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Enchantment
Chains of Custody (j22) 3
Destroy Evil

Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment.

Instant
Destroy Evil (dmu) 17
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (otc) 81
Promise of Tomorrow

Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice this enchantment and return all cards exiled with it to the battlefield under your control.

Enchantment
Promise of Tomorrow (cmr) 39
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (c16) 77

Removal/Protection

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Untap

Qty: 1 Price: $1.99
Faces of the Past

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

Enchantment
Faces of the Past (scg) 35

Untap

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changing Removal

Qty: 4 Price: $2.56
Dimensional Breach

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Sorcery
Dimensional Breach (scg) 9
Fraying Line

When this artifact enters, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile this artifact and each creature without a rope counter on it, then remove all rope counters from all creatures.

Artifact
Fraying Line (clb) 314
Out of Time

When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

Enchantment
Out of Time (mh2) 23
Restore Balance

Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

Sorcery
Restore Balance (tsr) 36

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lands

Qty: 36 Price: $448.12
Brokers Hideout

When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (mkc) 252
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (2x2) 323
Forest

({T}: Add {G}.)

Land
Forest (mom) 281
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (mkc) 262
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (who) 285
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (lcc) 336
Horizon Canopy

{T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Horizon Canopy (who) 1094
Island

({T}: Add {U}.)

Land
Island (mom) 278
Plains

({T}: Add {W}.)

Land
Plains (mom) 277
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (who) 507
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (who) 508
Rainbow Vale

{T}: Add one mana of any color. An opponent gains control of this land at the beginning of the next end step.

Land
Rainbow Vale (fem) 99
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (clb) 358
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (mkc) 288
Serra's Sanctum

{T}: Add {W} for each enchantment you control.

Land
Serra's Sanctum (usg) 325
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (mkc) 297
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (lcc) 360
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (lcc) 368
Waterlogged Grove

{T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Waterlogged Grove (who) 534

lands

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Artifact

Qty: 2 Price: $0.98
Mirror of Life Trapping

Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with this artifact to the battlefield under their owners' control.

Artifact
Mirror of Life Trapping (clb) 326
Smoke Bomb

Flash All creatures have shroud. (They can't be the targets of spells or abilities.) At the beginning of your upkeep, sacrifice this artifact. When you do, target creature you control can't be blocked this turn.

Artifact
Smoke Bomb (acr) 75

Artifact

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Enchantment

Qty: 3 Price: $0.98
Mystic Decree

All creatures lose flying and islandwalk.

Enchantment
Mystic Decree (me4) 53
Shifting Sky

As this enchantment enters, choose a color. All nonland permanents are the chosen color.

Enchantment
Shifting Sky (8ed) 100
Swindler's Scheme

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

Enchantment
Swindler's Scheme (ncc) 96

Enchantment

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Pump

Qty: 1 Price: $0.69
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (dsk) 7

Pump

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Stax

Qty: 7 Price: $11.24
Aether Barrier

Whenever a player casts a creature spell, that player sacrifices a permanent of their choice unless they pay {1}.

Enchantment
Aether Barrier (nem) 27
Leyline of Singularity

If this card is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary.

Enchantment
Leyline of Singularity (gpt) 29
Magus of the Tabernacle

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."

Creature
Magus of the Tabernacle (plc) 8
Marble Titan

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Creature
Marble Titan (9ed) 26
Mist of Stagnation

Permanents don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.

Enchantment
Mist of Stagnation (jud) 48
Revelation

Players play with their hands revealed.

Enchantment
Revelation (chr) 68
Sphere of Resistance

Spells cost {1} more to cast.

Artifact
Sphere of Resistance (vma) 284

Stax

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changing Combat

Qty: 7 Price: $25.65
Arboria

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Enchantment
Arboria (dmr) 149
Bubble Matrix

Prevent all damage that would be dealt to creatures.

Artifact
Bubble Matrix (wth) 146
Dense Canopy

Creatures with flying can block only creatures with flying.

Enchantment
Dense Canopy (sok) 125
Fight or Flight

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Enchantment
Fight or Flight (inv) 16
Halls of Mist

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack.

Land
Halls of Mist (ice) 354
Peacekeeper

At the beginning of your upkeep, sacrifice this creature unless you pay {1}{W}. Creatures can't attack.

Creature
Peacekeeper (wth) 22
Sailmonger

{2}: Target creature gains flying until end of turn. Any player may activate this ability.

Creature
Sailmonger (mmq) 95

changing Combat

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changing Stax

Qty: 7 Price: $84.13
Angelic Arbiter

Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells.

Creature
Angelic Arbiter (jmp) 86
Damping Engine

A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.

Artifact
Damping Engine (ulg) 124
Eidolon of Rhetoric

Each player can't cast more than one spell each turn.

Creature Enchantment
Eidolon of Rhetoric (j22) 54
Freyalise's Winds

Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Enchantment
Freyalise's Winds (ice) 241
Humility

All creatures lose all abilities and have base power and toughness 1/1.

Enchantment
Humility (tmp) 24
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (7ed) 307
Storage Matrix

As long as this artifact is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.

Artifact
Storage Matrix (9ed) 310

changing Stax

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Bounce

Qty: 1 Price: $1.29
Blood Clock

At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.

Artifact
Blood Clock (sok) 153

Bounce

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Land

Qty: 4 Price: $11.62
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (lcc) 335
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
Tranquil Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. Cycling {G}{W}{U} ({G}{W}{U}, Discard this card: Draw a card.)

Land
Tranquil Landscape (mh3) 231
Valgavoth's Lair

Hexproof This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Land Enchantment
Valgavoth's Lair (dsk) 271

Land

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Ramp

Qty: 15 Price: $28.97
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 367
Bucknard's Everfull Purse

{1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of this artifact.

Artifact
Bucknard's Everfull Purse (afc) 57
Clear the Land

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Sorcery
Clear the Land (mmq) 235
Eladamri's Vineyard

At the beginning of each player's first main phase, that player adds {G}{G}.

Enchantment
Eladamri's Vineyard (tmp) 223
Faeburrow Elder

Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (peld) 190p
Herald of the Pantheon

Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.

Creature
Herald of the Pantheon (cmm) 898
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Jukai Naturalist

Lifelink Enchantment spells you cast cost {1} less to cast.

Creature Enchantment
Jukai Naturalist (woc) 140
Magus of the Vineyard

At the beginning of each player's first main phase, that player adds {G}{G}.

Creature
Magus of the Vineyard (cmd) 166
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.

Creature Enchantment
Sanctum Weaver (woc) 131
Scholarship Sponsor

When this creature enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.

Creature
Scholarship Sponsor (c21) 22
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410
Spectral Searchlight

{T}: Choose a player. That player adds one mana of any color they choose.

Artifact
Spectral Searchlight (cmm) 411
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (woc) 76
Victory Chimes

Untap this artifact during each other player's untap step. {T}: A player of your choice adds {C}.

Artifact
Victory Chimes (c21) 274

Ramp

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Theft

Qty: 1 Price: $0.49
Conjured Currency

At the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.

Enchantment
Conjured Currency (rtr) 33

Theft

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changing Draw

Qty: 12 Price: $215.08
Anvil of Bogardan

Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card.

Artifact
Anvil of Bogardan (vis) 141
Dictate of Kruphix

Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.

Enchantment
Dictate of Kruphix (c18) 86
Fecundity

Whenever a creature dies, that creature's controller may draw a card.

Enchantment
Fecundity (uma) 165
Flux

Each player discards any number of cards, then draws that many cards. Draw a card.

Sorcery
Flux (wth) 39
Font of Mythos

At the beginning of each player's draw step, that player draws two additional cards.

Artifact
Font of Mythos (con) 136
Heartwood Storyteller

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Creature
Heartwood Storyteller (tsr) 209
Horn of Greed

Whenever a player plays a land, that player draws a card.

Artifact
Horn of Greed (cn2) 211
Lore Broker

{T}: Each player draws a card, then discards a card.

Creature
Lore Broker (rav) 57
Oath of Scholars

At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.

Enchantment
Oath of Scholars (plst) EXO-42
Time Spiral

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

Sorcery
Time Spiral (usg) 103
Unifying Theory

Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.

Enchantment
Unifying Theory (ody) 112
Zenith Chronicler

Whenever a player casts their first multicolored spell each turn, each other player draws a card.

Creature Artifact
Zenith Chronicler (one) 246

changing Draw

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changing general

Qty: 8 Price: $54.72
Awakening

At the beginning of each upkeep, untap all creatures and lands.

Enchantment
Awakening (plst) STH-101
City of Solitude

Players can cast spells and activate abilities only during their own turns.

Enchantment
City of Solitude (vis) 102
Crumbling Sanctuary

If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.

Artifact
Crumbling Sanctuary (mmq) 292
Earnest Fellowship

Each creature has protection from its colors.

Enchantment
Earnest Fellowship (plst) ODY-21
Energy Storm

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controllers' untap steps.

Enchantment
Energy Storm (ice) 24
Lifeline

Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.

Artifact
Lifeline (usg) 299
River Song's Diary

Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves. At the beginning of your upkeep, if there are four or more cards exiled with this artifact, choose one of them at random. You may cast it without paying its mana cost.

Artifact
River Song's Diary (who) 182
Tidal Barracuda

Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn.

Creature
Tidal Barracuda (c20) 39

changing general

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Copy

Qty: 1 Price: $0.59
Protean Thaumaturge

Constellation — Whenever an enchantment you control enters, you may have this creature become a copy of another target creature, except it has this ability.

Creature
Protean Thaumaturge (thb) 60

Copy

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Mill

Qty: 2 Price: $22.48
Mesmeric Orb

Whenever a permanent becomes untapped, that permanent's controller mills a card.

Artifact
Mesmeric Orb (brr) 31
Pyxis of Pandemonium

{T}: Each player exiles the top card of their library face down. {7}, {T}, Sacrifice this artifact: Each player turns face up all cards they own exiled with this artifact, then puts all permanent cards among them onto the battlefield.

Artifact
Pyxis of Pandemonium (ths) 220

Mill

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Removal

Qty: 16 Price: $23.57
Aligned Hedron Network

When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)

Artifact
Aligned Hedron Network (bfz) 222
Balancing Act

Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.

Sorcery
Balancing Act (ody) 10
Battle at the Helvault

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield. III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.

Enchantment
Battle at the Helvault (cmm) 719
Bronzebeak Foragers

When this creature enters, for each opponent, exile up to one target nonland permanent that player controls until this creature leaves the battlefield. {X}{W}: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.

Creature
Bronzebeak Foragers (lcc) 69
Captured by the Consulate

Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

Enchantment
Captured by the Consulate (kld) 8
Ixidron

As this creature enters, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.

Creature
Ixidron (c19) 87
Kudzu

Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.

Enchantment
Kudzu (me4) 159
Noetic Scales

At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.

Artifact
Noetic Scales (usg) 304
Permeating Mass

Whenever this creature deals combat damage to a creature, that creature becomes a copy of this creature.

Creature
Permeating Mass (emn) 165
Perplexing Chimera

Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Creature Enchantment
Perplexing Chimera (bng) 48
Promise of Loyalty

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Promise of Loyalty (mkc) 79
Rimefur Reindeer

Whenever an enchantment you control enters, tap target creature an opponent controls.

Creature
Rimefur Reindeer (woe) 27
Sheltered by Ghosts

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.

Enchantment
Sheltered by Ghosts (dsk) 30
The Great Aurora

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

Sorcery
The Great Aurora (ori) 179
Trapped in the Screen

Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.

Enchantment
Trapped in the Screen (dsk) 36
Trial of a Time Lord

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until this Saga leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library.

Enchantment
Trial of a Time Lord (who) 29

Removal

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Tokens

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Genesis Chamber

Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Artifact
Genesis Chamber (bbd) 235
Gremlin Tamer

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

Creature
Gremlin Tamer (dsk) 215

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changing Ramp

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Aluren

Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.

Enchantment
Aluren (tmp) 213
Helm of Awakening

Spells cost {1} less to cast.

Artifact
Helm of Awakening (dmr) 224
Oath of Druids

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

Enchantment
Oath of Druids (c16) 159
Oath of Lieges

At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.

Enchantment
Oath of Lieges (plst) EXO-11
Rites of Flourishing

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

Enchantment
Rites of Flourishing (znc) 80
Upwelling

Players don't lose unspent mana as steps and phases end.

Enchantment
Upwelling (10e) 306

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Dream Halls

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

Enchantment
Dream Halls (sth) 28
Fatespinner

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

Creature
Fatespinner (plst) MRD-36
Hive Mind

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.

Enchantment
Hive Mind (m10) 54
Knowledge Pool

Imprint — When this artifact enters, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.

Artifact
Knowledge Pool (plst) MBS-111
Omen Machine

Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Artifact
Omen Machine (nph) 148
Psychic Battle

Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.

Enchantment
Psychic Battle (inv) 68
Shared Fate

If a player would draw a card, that player exiles the top card of one of their opponents' libraries face down instead. Each player may look at cards they exiled with this enchantment, and they may play lands and cast spells from among those cards.

Enchantment
Shared Fate (plst) MRD-49
Teferi's Realm

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Enchantment
Teferi's Realm (vis) 44
Timesifter

At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.

Artifact
Timesifter (mrd) 262
Zur's Weirding

Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Enchantment
Zur's Weirding (plst) 8ED-116

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Chimil, the Inner Sun

Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Artifact
Chimil, the Inner Sun (lci) 249
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (cmm) 21
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
Journey to Nowhere

When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Journey to Nowhere (cmd) 17
Lost Auramancers

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

Creature
Lost Auramancers (tsr) 24
Mystic Barrier

When this enchantment enters and at the beginning of your upkeep, choose left or right. Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

Enchantment
Mystic Barrier (c13) 18
Opalescence

Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Enchantment
Opalescence (wc00) tvdl13
Planar Guide

{3}{W}, Exile this creature: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.

Creature
Planar Guide (lgn) 18
Satyr Enchanter

Whenever you cast an enchantment spell, draw a card.

Creature
Satyr Enchanter (cmm) 936
Seal of Cleansing

Sacrifice this enchantment: Destroy target artifact or enchantment.

Enchantment
Seal of Cleansing (mh2) 264
Seal of Primordium

Sacrifice this enchantment: Destroy target artifact or enchantment.

Enchantment
Seal of Primordium (tsr) 228
Soul Tithe

Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.

Enchantment
Soul Tithe (rtr) 23
Starfield of Nyx

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Enchantment
Starfield of Nyx (cmm) 840

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Academy Loremaster

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.

Creature
Academy Loremaster (dmu) 40
Arbiter of Knollridge

Vigilance When this creature enters, each player's life total becomes the highest life total among all players.

Creature
Arbiter of Knollridge (cm2) 17
Axis of Mortality

At the beginning of your upkeep, you may have two target players exchange life totals.

Enchantment
Axis of Mortality (xln) 3
Braids, Conjurer Adept

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

Creature
Braids, Conjurer Adept (cmm) 76
Chain of Acid

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

Sorcery
Chain of Acid (ons) 252
Collective Voyage

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Sorcery
Collective Voyage (plst) CMD-147
Dense Foliage

Creatures can't be the targets of spells.

Enchantment
Dense Foliage (6ed) 221
Disciple of Caelus Nin

When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out. Permanents can't phase in.

Creature
Disciple of Caelus Nin (brc) 21
Dismiss into Dream

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Enchantment
Dismiss into Dream (m14) 50
Dueling Grounds

No more than one creature can attack each combat. No more than one creature can block each combat.

Enchantment
Dueling Grounds (inv) 245
Eon Hub

Players skip their upkeep steps.

Artifact
Eon Hub (5dn) 120
Eureka

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Sorcery
Eureka (leg) 185
Fade Away

For each creature, its controller sacrifices a permanent of their choice unless they pay {1}.

Sorcery
Fade Away (exo) 34
Forced Fruition

Whenever an opponent casts a spell, that player draws seven cards.

Enchantment
Forced Fruition (plst) LRW-66
Gate to the Aether

At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.

Artifact
Gate to the Aether (mrd) 174
Ghirapur Orrery

Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

Artifact
Ghirapur Orrery (kld) 216
Glowrider

Noncreature spells cost {1} more to cast.

Creature
Glowrider (lgn) 15
Gor Muldrak, Amphinologist

You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.

Creature
Gor Muldrak, Amphinologist (cmr) 277
Heartbeat of Spring

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Enchantment
Heartbeat of Spring (2xm) 171
Hithlain Rope

This artifact can't be sacrificed. {1}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact. {2}, {T}: Draw a card. The player to your right gains control of this artifact.

Artifact
Hithlain Rope (ltc) 486
Hum of the Radix

Each artifact spell costs {1} more to cast for each artifact its controller controls.

Enchantment
Hum of the Radix (mrd) 122
Ice Cave

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)

Enchantment
Ice Cave (plst) APC-24
In the Eye of Chaos

Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its mana value.

Enchantment
In the Eye of Chaos (leg) 61
Intruder Alarm

Creatures don't untap during their controllers' untap steps. Whenever a creature enters, untap all creatures.

Enchantment
Intruder Alarm (plst) 8ED-86
Ley Line

At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.

Enchantment
Ley Line (mmq) 256
Mana Maze

Players can't cast spells that share a color with the spell most recently cast this turn.

Enchantment
Mana Maze (inv) 59
Minds Aglow

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Sorcery
Minds Aglow (cmm) 105
Mycosynth Lattice

All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

Artifact
Mycosynth Lattice (plst) BBD-241
Nature's Revolt

All lands are 2/2 creatures that are still lands.

Enchantment
Nature's Revolt (7ed) 260
Porphyry Nodes

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice this enchantment.

Enchantment
Porphyry Nodes (tsr) 32
Primal Order

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.

Enchantment
Primal Order (5ed) 318
Rampage of the Clans

Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.

Instant
Rampage of the Clans (rna) 134
Reservoir Kraken

Trample, ward {2} At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and create a 1/1 blue Fish creature token with "This token can't be blocked."

Creature
Reservoir Kraken (snc) 56
Revelation

Players play with their hands revealed.

Enchantment
Revelation (chr) 68
Ritual of Subdual

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type.

Enchantment
Ritual of Subdual (ice) 261
Sands of Time

Each player skips their untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.

Artifact
Sands of Time (vis) 153
Shizuko, Caller of Autumn

At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.

Creature
Shizuko, Caller of Autumn (bok) 144
Standard Bearer

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Creature
Standard Bearer (apc) 18
Static Orb

As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.

Artifact
Static Orb (7ed) 319
Stoic Angel

Flying, vigilance Players can't untap more than one creature during their untap steps.

Creature
Stoic Angel (mm3) 190
Strict Proctor

Flying Whenever a permanent entering causes a triggered ability to trigger, counter that ability unless its controller pays {2}.

Creature
Strict Proctor (stx) 33
Teferi's Puzzle Box

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Artifact
Teferi's Puzzle Box (j22) 801
Titania's Song

Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.

Enchantment
Titania's Song (5ed) 332
Trinisphere

As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)

Artifact
Trinisphere (2xm) 303
Uba Mask

If a player would draw a card, that player exiles that card face up instead. Each player may play lands and cast spells from among cards they exiled with this artifact this turn.

Artifact
Uba Mask (chk) 272
Well of Knowledge

{2}: Draw a card. Any player may activate this ability but only during their draw step.

Artifact
Well of Knowledge (wth) 162
Well-Laid Plans

Prevent all damage that would be dealt to a creature by another creature if they share a color.

Enchantment
Well-Laid Plans (inv) 88
Wishmonger

{2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.

Creature
Wishmonger (mmq) 57

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Deck Info

Deck stats

52 pips - 38 cards
23 mana - 23 cards
53 pips - 36 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
39 pips - 29 cards
24 mana - 24 cards
0 pips - 0 cards
5 mana - 4 cards
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Description

{"ops":[{"insert":"This deck will change the way the game works for EVERYONE. Relies on enchantment synergizing cards to get as many enchantments out onto the field as possible. These enchantments are symmetrical (but would still work if you swap them out with other ones lol), aren't group hug nor group slug; Just changes how the game is played. Great for changing up commander games. Check out the Maybeboard for other potential game-changing cards.\n"}]}
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