66
2/19/2025
Obscura Mastery
Deck Size: 100
Commander
Legal
Est deck cost: $691.34
Salt sum: 42.14
No deck tags
66
2/19/2025
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Commander

Qty: 1 Price: $0.99
Queza, Augur of Agonies

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Creature
Queza, Augur of Agonies (snc) 391

Commander

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Discard

Qty: 2 Price: $35.38
Bone Miser

Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card.

Creature
Bone Miser (plst) C19-15
Oblivion Crown

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."

Enchantment
Oblivion Crown (fut) 73

Discard

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Drain

Qty: 3 Price: $7.63
Cliffhaven Vampire

Flying Whenever you gain life, each opponent loses 1 life.

Creature
Cliffhaven Vampire (ogw) 153
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (znr) 112
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (m14) 112

Drain

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Draw

Qty: 28 Price: $153.18
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (ice) 61
Careful Study

Draw two cards, then discard two cards.

Sorcery
Careful Study (ody) 70
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (2x2) 345
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (pgrn) 8p
Drogskol Reaver

Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, draw a card.

Creature
Drogskol Reaver (2x2) 205
Emergency Powers

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Instant
Emergency Powers (rna) 169
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (mom) 58
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (c20) 111
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Sorcery
Gitaxian Probe (nph) 35
Library of Leng

You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Artifact
Library of Leng (3ed) 261
Lich's Mastery

Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

Enchantment
Lich's Mastery (dom) 98
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
Necrologia

Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards.

Instant
Necrologia (exo) 68
Notion Thief

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Creature
Notion Thief (dgm) 88
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (dom) 60
Peer into the Abyss

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

Sorcery
Peer into the Abyss (m21) 117
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (one) 384
Plagiarize

Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.

Instant
Plagiarize (tor) 44
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (2x2) 62
Shadowmage Infiltrator

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may draw a card.

Creature
Shadowmage Infiltrator (ody) 294
Tainted Indulgence

Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.

Instant
Tainted Indulgence (snc) 227
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 294
Teferi's Puzzle Box

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Artifact
Teferi's Puzzle Box (sld) 368
Thirst for Discovery

Draw three cards. Then discard two cards unless you discard a basic land card.

Instant
Thirst for Discovery (vow) 85
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (usg) 104
Whispering Madness

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Whispering Madness (gtc) 207
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (p30a) 6
Wiretapping

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.

Enchantment
Wiretapping (snc) 65

Draw

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Evasion

Qty: 2 Price: $3.28
Security Bypass

Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)

Enchantment
Security Bypass (snc) 59
Shadow Rift

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.

Instant
Shadow Rift (tmp) 86

Evasion

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Finisher

Qty: 2 Price: $7.98
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (akh) 4
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (isd) 61

Finisher

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Land

Qty: 37 Price: $238.52
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (ncc) 385
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (2x2) 400
Bad River

This land enters tapped. {T}, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Bad River (mir) 324
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (plst) WWK-132
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (znr) 259Brightclimb Pathway // Grimclimb Pathway (znr) 259
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 403
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 479
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (2x2) 404
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (brc) 185
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (pw21) 4
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (ncc) 401
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (m12) 227
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rtr) 241
Island

({T}: Add {U}.)

Land
Island (snc) 274
Island

({T}: Add {U}.)

Land
Island (snc) 275
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (ima) 242
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (2x2) 409
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ncc) 419
Plains

({T}: Add {W}.)

Land
Plains (snc) 272
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (ncc) 421
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 353
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (clb) 358
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (con) 143
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 283
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 285
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (ncc) 431
Swamp

({T}: Add {B}.)

Land
Swamp (snc) 277
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (tor) 140
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmr) 360

Land

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Lifegain

Qty: 1 Price: $29.99
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (plst) JMP-231

Lifegain

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Mill

Qty: 1 Price: $1.99
Sphinx's Tutelage

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.

Enchantment
Sphinx's Tutelage (ori) 76

Mill

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Ramp

Qty: 7 Price: $9.93
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c20) 237
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (nec) 145
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (brr) 10
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (clb) 857
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (clb) 867
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c21) 263

Ramp

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Recursion

Qty: 2 Price: $14.28
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.

Artifact
Elixir of Immortality (m13) 204
Feldon's Cane

{T}, Exile this artifact: Shuffle your graveyard into your library.

Artifact
Feldon's Cane (atq) 50

Recursion

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Removal

Qty: 12 Price: $36.21
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
An Offer You Can't Refuse (snc) 464
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (all) 22b
Commit

Instant
Commit // Memory (ncc) 216
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 449
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 436
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (mh1) 11
Negate

Counter target noncreature spell.

Instant
Negate (m20) 69
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (2x2) 23
Public Enemy

Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.

Enchantment
Public Enemy (snc) 55
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (cmr) 383
Vindicate

Destroy target permanent.

Sorcery
Vindicate (mh2) 322
Void Rend

This spell can't be countered. Destroy target nonland permanent.

Instant
Void Rend (snc) 338

Removal

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Tutor

Qty: 2 Price: $151.98
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (thb) 24
Imperial Seal

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Sorcery
Imperial Seal (2x2) 354

Tutor

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Deck Info

Deck stats

15 pips - 13 cards
29 mana - 26 cards
37 pips - 32 cards
31 mana - 30 cards
27 pips - 19 cards
31 mana - 27 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
6 mana - 5 cards
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