Swhorndt
486 views13 hrs ago
Commander
Size: 100Est cost: $440.39Salt sum: 50.58
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Artifact
Midnight Clock
: Add .
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact

Thrumming Stone
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
Legendary Artifact

Artifact
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Creature
Creature
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Enchantment
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment

Enchantment
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Land
Land
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Sorcery
Sorcery
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Its a mill deck, and a fairly powerful one.. Its a win quick bracket four style game. Has one sided board wipes to keep your game going, and tries to find intruder alarm. So it becomes more powerful against go wide strategies, but will often completely fail against go tall strats. It has decent many card recursion, that can be powered up even more with more recent cards. Zur has less then 10 possible hits with the attack trigger. So unless you've played against me before you normally don't think that it will be a mill deck (although i always tell people, as many don't enjoy playing against mill decks). \n\nI dont have alot of card draw, because of hitting the game changer of rhystic study with Zur. Usually once you get 4 advisors, and intruder alarm you tend to take advantage in many games. \nThanks all for looking at the deck. I hope you love it, or hate it depending on your outlook at mill!\n"}]}























































