119
1/26/2024
Bright Palm Back-Up
Deck Size: 100
Commander
Legal
Est deck cost: $281.50
Salt sum: 29.08
119
1/26/2024
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Commander

Qty: 1 Price: $0.99
Bright-Palm, Soul Awakener

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

Creature
Bright-Palm, Soul Awakener (moc) 1

Commander

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Artifact

Qty: 5 Price: $10.41
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (plst) THS-153
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (mkc) 228
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237

Artifact

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Creature

Qty: 36 Price: $60.90
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (rvr) 164
Avatar of the Resolute

Reach, trample This creature enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Creature
Avatar of the Resolute (dtk) 175
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (mkc) 166
Champion of Lambholt

Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.

Creature
Champion of Lambholt (moc) 293
Conclave Mentor

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When this creature dies, you gain life equal to its power.

Creature
Conclave Mentor (moc) 320
Conclave Sledge-Captain

Backup 1, backup 1, backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) Trample Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

Creature
Conclave Sledge-Captain (moc) 36
Constable of the Realm

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.

Creature
Constable of the Realm (moc) 179
Death-Greeter's Champion

Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike

Creature
Death-Greeter's Champion (moc) 30
Duskshell Crawler

When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Duskshell Crawler (clu) 161
Elite Scaleguard

When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Creature
Elite Scaleguard (cmm) 22
Emergent Woodwurm

Backup 3 (When this creature enters, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Creature
Emergent Woodwurm (moc) 37
Fireflux Squad

Haste Whenever this creature attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

Creature
Fireflux Squad (c20) 51
Flamerush Rider

Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Flamerush Rider (moc) 279
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Creature
Forgotten Ancient (moc) 297
Genesis Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. This creature enters with X +1/+1 counters on it.

Creature
Genesis Hydra (moc) 298
Guardian Scalelord

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

Creature
Guardian Scalelord (moc) 16
Gyre Sage

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.

Creature
Gyre Sage (moc) 300
Hamza, Guardian of Arashin

This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.

Creature
Hamza, Guardian of Arashin (cmm) 339
Herd Baloth

Whenever one or more +1/+1 counters are put on this creature, you may create a 4/4 green Beast creature token.

Creature
Herd Baloth (mh2) 165
Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Creature
Incubation Druid (moc) 302
Kalonian Hydra

Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.

Creature
Kalonian Hydra (moc) 305
Keeper of Progenitus

Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.

Creature
Keeper of Progenitus (ala) 135
Managorger Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.

Creature
Managorger Hydra (moc) 307
Marwyn, the Nurturer

Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. {T}: Add an amount of {G} equal to Marwyn's power.

Creature
Marwyn, the Nurturer (khc) 68
Meglonoth

Vigilance, trample Whenever this creature blocks a creature, this creature deals damage to that creature's controller equal to this creature's power.

Creature
Meglonoth (con) 118
Mirror-Style Master

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)

Creature
Mirror-Style Master (moc) 32
Mowu, Loyal Companion

Vigilance, trample If one or more +1/+1 counters would be put on Mowu, that many plus one +1/+1 counters are put on it instead.

Creature
Mowu, Loyal Companion (cmm) 306
Retaliator Griffin

Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on this creature.

Creature
Retaliator Griffin (arb) 123
Rishkar, Peema Renegade

When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."

Creature
Rishkar, Peema Renegade (cmm) 317
Shalai and Hallar

Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.

Creature
Shalai and Hallar (moc) 10
Steelbane Hydra

This creature enters with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.

Creature
Steelbane Hydra (ncc) 313
Sunscorch Regent

Flying Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Sunscorch Regent (moc) 209
Swiftblade Vindicator

Double strike (This creature deals both first-strike and regular combat damage.) Vigilance (Attacking doesn't cause this creature to tap.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Swiftblade Vindicator (2xm) 221
Tuskguard Captain

Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.

Creature
Tuskguard Captain (cmm) 328
Wickerbough Elder

This creature enters with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.

Creature
Wickerbough Elder (ncc) 320
Woodfall Primus

Trample When this creature enters, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Woodfall Primus (ncc) 322

Creature

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Enchantment

Qty: 8 Price: $70.72
Doubling Season

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Enchantment
Doubling Season (cmm) 283
Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Enchantment
Elemental Bond (scd) 180
Felidar Retreat

Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (cmm) 821
Flameshadow Conjuring

Whenever a nontoken creature you control enters, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Flameshadow Conjuring (moc) 280
Hardened Scales

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
Hardened Scales (lcc) 243
Mayael's Aria

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Enchantment
Mayael's Aria (2x2) 253
Molten Echoes

As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Molten Echoes (voc) 148
Together Forever

When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.

Enchantment
Together Forever (moc) 212

Enchantment

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Instant

Qty: 10 Price: $53.46
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (onc) 116
Clever Concealment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Instant
Clever Concealment (onc) 5
Dromoka's Command

Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment of their choice. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.

Instant
Dromoka's Command (moc) 323
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 24
Gruul Charm

Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.

Instant
Gruul Charm (gtc) 169
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (lcc) 244
Naya Charm

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

Instant
Naya Charm (dmc) 162
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (mkc) 78
Selesnya Charm

Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.

Instant
Selesnya Charm (cma) 192
Semester's End

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Instant
Semester's End (cmm) 834

Instant

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Land

Qty: 37 Price: $53.65
Bretagard Stronghold

This land enters tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

Land
Bretagard Stronghold (moc) 392
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (mkc) 252
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (mkc) 255
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
Forest

({T}: Add {G}.)

Land
Forest (mkm) 285
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (mkc) 262
Furycalm Snarl

As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.

Land
Furycalm Snarl (mkc) 263
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (mkc) 264
Gavony Township

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Land
Gavony Township (moc) 406
Guildmages' Forum

{T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.

Land
Guildmages' Forum (grn) 250
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (mkc) 268
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (mkc) 269
Kher Keep

{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Land
Kher Keep (mkc) 270
Llanowar Reborn

This land enters tapped. {T}: Add {G}. Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)

Land
Llanowar Reborn (lcc) 341
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (mkc) 274
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (mkc) 275
Mountain

({T}: Add {R}.)

Land
Mountain (mkm) 283
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (mkc) 279
Plains

({T}: Add {W}.)

Land
Plains (mkm) 277
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mkc) 284
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (mkc) 295
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rvr) 289
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (mkc) 297
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (lcc) 360
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (lcc) 370
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248

Land

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Planeswalker

Qty: 1 Price: $5.99
Ajani, Mentor of Heroes

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. −8: You gain 100 life.

Planeswalker
Ajani, Mentor of Heroes (jou) 145

Planeswalker

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Sorcery

Qty: 2 Price: $25.38
Damning Verdict

Destroy all creatures with no counters on them.

Sorcery
Damning Verdict (ncc) 15
Hate Mirage

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Sorcery
Hate Mirage (onc) 99

Sorcery

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Deck Info

Deck stats

29 pips - 25 cards
21 mana - 18 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
19 pips - 17 cards
19 mana - 16 cards
48 pips - 38 cards
31 mana - 28 cards
0 pips - 0 cards
8 mana - 7 cards
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