293
4/26/2024
Vilespawn Spider pEDH
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $93.82
Salt sum: 30
No deck tags
293
4/26/2024
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Commander

Qty: 1 Price: $0.35
Vilespawn Spider

Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) {2}{G}{U}, {T}, Sacrifice this creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.

Creature
Vilespawn Spider (vow) 250

Commander

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Instant

Qty: 4 Price: $2.88
Otherworldly Gaze

Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Otherworldly Gaze (mkc) 115
Reclaim

Put target card from your graveyard on top of your library.

Instant
Reclaim (plst) ORI-195
Sprout Swarm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token.

Instant
Sprout Swarm (plst) FUT-138
Wasteful Harvest

Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)

Instant
Wasteful Harvest (bro) 196

Instant

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Artifact

Qty: 1 Price: $10.99
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (cmm) 368

Artifact

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Land

Qty: 36 Price: $15.72
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Forest

({T}: Add {G}.)

Land
Forest (mkm) 285
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
Island

({T}: Add {U}.)

Land
Island (mkm) 279
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (mkc) 277
Study Hall

{T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

Land
Study Hall (c21) 80
Tocasia's Dig Site

{T}: Add {C}. {3}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Tocasia's Dig Site (mkc) 308

Land

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Creature

Qty: 46 Price: $30.42
Arboreal Grazer

Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.

Creature
Arboreal Grazer (rvr) 131
Azure Fleet Admiral

When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.

Creature
Azure Fleet Admiral (lcc) 144
Cephalid Sage

Threshold — As long as seven or more cards are in your graveyard, this creature has "When this creature enters, draw three cards, then discard two cards."

Creature
Cephalid Sage (ema) 41
Circle of the Land Druid

When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When this creature dies, return target land card from your graveyard to your hand.

Creature
Circle of the Land Druid (clb) 220
Colossal Badger

Creature
Colossal Badger // Dig Deep (clb) 223
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (cmm) 944
Dawntreader Elk

{G}, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Dawntreader Elk (jmp) 387
Deranged Assistant

{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)

Creature
Deranged Assistant (cmm) 87
Diligent Farmhand

{1}{G}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

Creature
Diligent Farmhand (ody) 237
Drowner Initiate

Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards.

Creature
Drowner Initiate (shm) 36
Elvish Aberration

{T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Creature
Elvish Aberration (dmr) 156
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
Embodiment of Spring

{1}{G}, {T}, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Embodiment of Spring (plst) KTK-39
Entourage of Trest

When this creature enters, you become the monarch. This creature can block an additional creature each combat as long as you're the monarch.

Creature
Entourage of Trest (cmm) 285
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
Generous Ent

Reach When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Forestcycling {1} ({1}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Creature
Generous Ent (ltr) 620
Greater Tanuki

Trample Channel — {2}{G}, Discard this card: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature Enchantment
Greater Tanuki (cmm) 897
Groundskeeper

{1}{G}: Return target basic land card from your graveyard to your hand.

Creature
Groundskeeper (uma) 168
Gurmag Drowner

Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Creature
Gurmag Drowner (plst) DTK-57
Heart Warden

{T}: Add {G}. {2}, Sacrifice this creature: Draw a card.

Creature
Heart Warden (uds) 108
Impaler Shrike

Flying Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, draw three cards.

Creature
Impaler Shrike (nph) 36
Krosan Restorer

{T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.

Creature
Krosan Restorer (dmr) 168
Krosan Tusker

Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

Creature
Krosan Tusker (cmm) 302
Larder Zombie

Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Creature
Larder Zombie (mid) 58
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
Merfolk Looter

{T}: Draw a card, then discard a card.

Creature
Merfolk Looter (afc) 86
Merfolk Secretkeeper

Creature
Merfolk Secretkeeper // Venture Deeper (eld) 53
Moldgraf Millipede

When this creature enters, mill three cards, then put a +1/+1 counter on this creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature
Moldgraf Millipede (j22) 691
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (mkc) 111
Organ Hoarder

When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.

Creature
Organ Hoarder (mid) 66
Repository Skaab

Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, return target instant or sorcery card from your graveyard to your hand.

Creature
Repository Skaab (vow) 73
Sage of Days

When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

Creature
Sage of Days (lci) 73
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (mkc) 183
Sakura-Tribe Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Sakura-Tribe Scout (plst) SOK-144
Satyr Wayfinder

When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Creature
Satyr Wayfinder (znc) 81
Selhoff Entomber

{T}, Discard a creature card: Draw a card.

Creature
Selhoff Entomber (vow) 76
Selhoff Occultist

Whenever this creature or another creature dies, target player mills a card.

Creature
Selhoff Occultist (jmp) 174
Skola Grovedancer

Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. (Put the top card of your library into your graveyard.)

Creature Enchantment
Skola Grovedancer (thb) 202
Spectral Hunt-Caller

{5}{G}: Creatures you control get +1/+1 and gain trample until end of turn.

Creature
Spectral Hunt-Caller (j22) 45
Spiketail Drakeling

Flying Sacrifice this creature: Counter target spell unless its controller pays {2}.

Creature
Spiketail Drakeling (tsr) 89
Third Path Savant

{7}: Draw two cards.

Creature
Third Path Savant (bro) 67
Thought Courier

{T}: Draw a card, then discard a card.

Creature
Thought Courier (9ed) 104
Tidal Terror

Whenever this creature attacks, you may tap two other untapped creatures you control. If you do, this creature can't be blocked this turn. Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Creature
Tidal Terror (mom) 82
Timberland Ancient

Reach, trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Creature
Timberland Ancient (mom) 210
Vizier of Tumbling Sands

{T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, untap target permanent.

Creature
Vizier of Tumbling Sands (cmm) 131
Yavimaya Granger

Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Yavimaya Granger (ulg) 118

Creature

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Sorcery

Qty: 10 Price: $5.12
Contingency Plan

Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Contingency Plan (plst) EMN-52
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (lcc) 154
Lead the Stampede

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Lead the Stampede (plst) DDU-16
Revive

Return target green card from your graveyard to your hand.

Sorcery
Revive (plst) MM3-133
Revive the Shire

Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
Revive the Shire (ltr) 636
Taigam's Scheming

Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Taigam's Scheming (ktk) 57
Tapping at the Window

Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Tapping at the Window (mid) 201
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
Winding Way

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

Sorcery
Winding Way (mh1) 193
You Meet in a Tavern

Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn.

Sorcery
You Meet in a Tavern (clb) 263

Sorcery

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Enchantment

Qty: 2 Price: $0.70
Chronic Flooding

Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.

Enchantment
Chronic Flooding (rtr) 32
Crawling Infestation

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.

Enchantment
Crawling Infestation (cmm) 281

Enchantment

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Sideboard

Qty: 38 Price: $27.64
Abundant Growth

Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (dmc) 128
Avenging Druid

Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Creature
Avenging Druid (exo) 105
Bequeathal

Enchant creature When enchanted creature dies, you draw two cards.

Enchantment
Bequeathal (exo) 106
Blossoming Wreath

You gain life equal to the number of creature cards in your graveyard.

Instant
Blossoming Wreath (wth) 120
Blunt the Assault

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Instant
Blunt the Assault (som) 113
Chorus of Might

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Instant
Chorus of Might (rtr) 119
Cruel Witness

Flying Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Cruel Witness (vow) 55
Curse of the Bloody Tome

Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.

Enchantment
Curse of the Bloody Tome (isd) 50
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (mkc) 100
Druidic Ritual

You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Sorcery
Druidic Ritual (clb) 227
Elven Cache

Return target card from your graveyard to your hand.

Sorcery
Elven Cache (6ed) 224
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (znc) 66
Gnaw to the Bone

You gain 2 life for each creature card in your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Gnaw to the Bone (isd) 183
Hapless Researcher

Sacrifice this creature: Draw a card, then discard a card.

Creature
Hapless Researcher (jud) 42
Jace's Erasure

Whenever you draw a card, you may have target player mill a card.

Enchantment
Jace's Erasure (m12) 60
King Harald's Revenge

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.

Sorcery
King Harald's Revenge (khm) 180
Krosan Wayfarer

Sacrifice this creature: You may put a land card from your hand onto the battlefield.

Creature
Krosan Wayfarer (jud) 123
Might of the Masses

Target creature gets +1/+1 until end of turn for each creature you control.

Instant
Might of the Masses (j22) 690
Mirrorshell Crab

Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Channel — {2}{U}, Discard this card: Counter target spell or ability unless its controller pays {3}.

Creature Artifact
Mirrorshell Crab (neo) 63
Pulse of Murasa

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

Instant
Pulse of Murasa (c21) 202
Rofellos's Gift

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Sorcery
Rofellos's Gift (uds) 119
Shared Discovery

As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards.

Sorcery
Shared Discovery (roe) 87
Shipwreck Dowser

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Shipwreck Dowser (cmm) 119
Shriekhorn

This artifact enters with three charge counters on it. {T}, Remove a charge counter from this artifact: Target player mills two cards.

Artifact
Shriekhorn (mbs) 130
Skyshroud Ranger

{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Creature
Skyshroud Ranger (10e) 297
Soldevi Sage

{T}, Sacrifice two lands: Draw three cards, then discard one of them.

Creature
Soldevi Sage (6ed) 99
Spidersilk Armor

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Enchantment
Spidersilk Armor (ddg) 32
Stream of Thought

Target player mills four cards. You shuffle up to four cards from your graveyard into your library. Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Sorcery
Stream of Thought (plst) MH1-71
Survivor of the Unseen

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Draw two cards, then put a card from your hand on top of your library.

Creature
Survivor of the Unseen (csp) 48
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 65
Tome Scour

Target player mills five cards.

Sorcery
Tome Scour (m14) 75
Topiary Panther

Trample Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Creature
Topiary Panther (mkm) 179
Utopia Sprawl

Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (rvr) 159
Vision Charm

Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Vision Charm (vis) 49
Walk with the Ancestors

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Sorcery
Walk with the Ancestors (lci) 218
Windcaller Aven

Flying Cycling {U} ({U}, Discard this card: Draw a card.) When you cycle this card, target creature gains flying until end of turn.

Creature
Windcaller Aven (cmm) 133
Wrap in Vigor

Regenerate each creature you control.

Instant
Wrap in Vigor (cns) 183

Sideboard

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Maybeboard

Qty: 25 Price: $20.53
Advanced Stitchwing

Flying {2}{U}, Discard two cards: Return this card from your graveyard to the battlefield tapped.

Creature
Advanced Stitchwing (2x2) 36
Caravan Vigil

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Sorcery
Caravan Vigil (isd) 173
Compelling Argument

Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Sorcery
Compelling Argument (plst) AKH-47
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Dreadwaters

Target player mills X cards, where X is the number of lands you control.

Sorcery
Dreadwaters (plst) ORI-56
Dream Twist

Target player mills three cards. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Dream Twist (plst) EMA-47
Eccentric Farmer

When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature
Eccentric Farmer (mid) 185
Edge of Autumn

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Sorcery
Edge of Autumn (tsr) 201
Eureka Moment

Draw two cards. You may put a land card from your hand onto the battlefield.

Instant
Eureka Moment (stx) 184
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (lcc) 241
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (lcc) 270
Looter il-Kor

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to an opponent, draw a card, then discard a card.

Creature
Looter il-Kor (cmm) 102
Mental Note

Mill two cards. Draw a card.

Instant
Mental Note (jud) 46
Persistent Petitioners

{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature
Persistent Petitioners (rvr) 53
Primal Druid

When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Primal Druid (emn) 167
Sage's Row Denizen

Whenever another blue creature you control enters, target player mills two cards.

Creature
Sage's Row Denizen (m20) 73
Seed of Hope

Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)

Instant
Seed of Hope (mom) 204
Seer of the Last Tomorrow

{U}, {T}, Discard a card: Target player mills three cards.

Creature
Seer of the Last Tomorrow (hou) 44
Siege Wurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample

Creature
Siege Wurm (rvr) 155
Thought Courier

{T}: Draw a card, then discard a card.

Creature
Thought Courier (9ed) 104
Thunderhead Squadron

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying

Creature
Thunderhead Squadron (mom) 81
Viridian Emissary

When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Viridian Emissary (cma) 162
Werebear

{T}: Add {G}. Threshold — This creature gets +3/+3 as long as seven or more cards are in your graveyard.

Creature
Werebear (dmr) 182
Winds of Rebuke

Return target nonland permanent to its owner's hand. Each player mills two cards.

Instant
Winds of Rebuke (akh) 76

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
32 pips - 28 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
40 pips - 35 cards
25 mana - 23 cards
0 pips - 0 cards
5 mana - 4 cards
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Description

{"ops":[{"insert":"My first PDH deck :)\nThe gameplan is extremely simple: ramp hard with creatures that sacrifice themselves, mill a little for extra juice, then start cracking the spider every turn for a plague of insects ready to... underwhelm opponents. \nWincon is a big ol board of buggies, with a couple of pump spells.\nA big strength of the deck is its relative indifference to enemy removal: most of the creatures want to die anyway. Also has excellent synergy with Ashnod's Altar (if you can find it), offsetting the commander tax; and Crashing Drawbridge, getting the bugs primed and letting Vilespawn sac the turn it enters.\nBig weakness is its extreme passivity outside of your lategame. Lack of reliable lifegain, hatebears, control, or stax pieces means you're going to really struggle against aggro. Use your sacrifice triggers where possible to mitigate combat damage, and hope for the best.\n(Imagine if Vilespawn counted all cards in the graveyard... might be the most broken blue deck ever!)\nTweaks: increasing number of creatures. More Haste enablers for villespawn.\nPower: 4.5/10\n"}]}
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