62
1/31/2024
Counterflow
Deck Size: 69
Custom
Legal
Est deck cost: $410.41
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62
1/31/2024
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Anthem

Quantity: 3Price: $20.97
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (c16) 142

Anthem

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Land

Quantity: 22Price: $164.78
Forest

({T}: Add {G}.)

Land
Forest (unh) 140

Land

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Counters

Quantity: 11Price: $31.99
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Creature
Forgotten Ancient (c16) 150
Hardened Scales

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
Hardened Scales (c16) 152
Managorger Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Creature
Managorger Hydra (c16) 157

Counters

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Ramp

Quantity: 14Price: $25.88
Collective Voyage

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Sorcery
Collective Voyage (c16) 145
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (c16) 146
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (c16) 148
Karametra's Acolyte

{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Creature
Karametra's Acolyte (ths) 160
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (c16) 161
Veteran Explorer

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Veteran Explorer (c16) 174

Ramp

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Draw

Quantity: 8Price: $26.50
Gamekeeper

When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Creature
Gamekeeper (c16) 151
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (c16) 153
Lurking Predators

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

Enchantment
Lurking Predators (c16) 156

Draw

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Recursion

Quantity: 3Price: $1.47
Den Protector

Creatures with power less than Den Protector's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Den Protector is turned face up, return target card from your graveyard to your hand.

Creature
Den Protector (c16) 147

Recursion

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Evasion

Quantity: 3Price: $6.87
Champion of Lambholt

Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on Champion of Lambholt.

Creature
Champion of Lambholt (c16) 144

Evasion

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Tokens

Quantity: 5Price: $131.95
Doubling Season

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Enchantment
Doubling Season (mma) 141
Mycoloth

Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

Creature
Mycoloth (c16) 158

Tokens

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Maybeboard

Quantity: 10Price: $50.68
Ainok Guide

When Ainok Guide enters, choose one — • Put a +1/+1 counter on Ainok Guide. • Search your library for a basic land card, reveal it, then shuffle and put that card on top.

Creature
Ainok Guide (frf) 121
Aspect of Hydra

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Instant
Aspect of Hydra (bng) 117
Battlegrowth

Put a +1/+1 counter on target creature.

Instant
Battlegrowth (mrd) 113
Boundless Realms

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

Sorcery
Boundless Realms (plst) M13-162
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (plst) STH-102
Forced Adaptation

Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Enchantment
Forced Adaptation (rvr) 140
Oran-Rief, the Vastwood

Oran-Rief, the Vastwood enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.

Land
Oran-Rief, the Vastwood (nec) 173

Maybeboard

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Deck Info

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54 pips - 47 cards
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Description

{"ops":[{"insert":"This is a casual deck I made in about half an hour for a quick game with a friend online that I decided to keep saved to flesh it out.\n\nThe main idea is ramping with land tutoring cards [[collective voyage]] and [[cultivate]] and so on as well as [[veteran explorer]] (not too sure about keeping him at the moment) and using creatures that gain counters and enchantments that give a power boost or adds on to the counters using [[champion of lambholt]] and [[forgotten ancient]] (who can share its counters with others that benifit who cant produce themselves) as far as creatures go - and [[hardened scales]] or [[beastmaster ascension]] for a power boost.\n\nI also thought of another idea with using [[hardened scales]] with [[forgotten ancient]]'s upkeep ability to add +1 counters shared by [[forgotten ancient]] unless rulings state otherwise.\n\n"},{"attributes":{"italic":true},"insert":"This is an older deck imported from elsewhere (2017)"},{"insert":"\n"}]}
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