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Land
Land
Attachment
Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
![Celestial Armor (fdn) 5 Celestial Armor (fdn) 5](https://cards.scryfall.io/normal/front/8/0/809ee8ad-1573-49e5-9e84-b7cdd29efcae.jpg?1730488607)
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
![Goldvein Pick (j22) 769 Goldvein Pick (j22) 769](https://cards.scryfall.io/normal/front/b/d/bd33b5fc-9901-493b-8d7f-5e98223fdcad.jpg?1675652361)
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
![Thran Power Suit (bro) 253 Thran Power Suit (bro) 253](https://cards.scryfall.io/normal/front/1/7/17bfb8c5-9105-41e4-a58f-9c9eee32b18a.jpg?1674422106)
Attachment
Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
![Teferi's Protection (2x2) 32 Teferi's Protection (2x2) 32](https://cards.scryfall.io/normal/front/4/8/483fa1cb-1e35-44f2-a143-98c0f107f5ca.jpg?1673147148)
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
![Tibalt's Trickery (khm) 153 Tibalt's Trickery (khm) 153](https://cards.scryfall.io/normal/front/d/d/dd921e27-3e08-438c-bec2-723226d35175.jpg?1701989318)
Protection
Board wipe
Board wipe
Ramp
Ramp
Draw & Tutor
(Gain the next level as a sorcery to add its ability.) When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
![Fighter Class (afr) 222 Fighter Class (afr) 222](https://cards.scryfall.io/normal/front/d/5/d54a8329-b940-42c9-8ace-1d74407d14cb.jpg?1739659911)
Draw & Tutor
Free Equip
When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
![Forge Anew (ltr) 468 Forge Anew (ltr) 468](https://cards.scryfall.io/normal/front/c/1/c16d66bb-23ac-44b7-899b-830fc93cc2dc.jpg?1695505289)
Free Equip
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