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Commander
{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.
![Kenrith, the Returned King (plst) ELD-303 Kenrith, the Returned King (plst) ELD-303](https://cards.scryfall.io/normal/front/0/e/0e259db1-14db-4314-998c-6a076a28d8cb.jpg?1691056044)
Commander
Artifact
Artifact
Sorcery
Sorcery
Creature
Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.
![Magister of Worth (cns) 48 Magister of Worth (cns) 48](https://cards.scryfall.io/normal/front/2/1/21739c08-054a-4ede-b551-de7de3f50bfe.jpg?1562864489)
Defender Sokrates has hexproof as long as it's untapped. Sokratic Dialogue — {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
![Sokrates, Athenian Teacher (acr) 67 Sokrates, Athenian Teacher (acr) 67](https://cards.scryfall.io/normal/front/f/9/f9266244-e8bc-47f8-a440-55d208b961df.jpg?1721424134)
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.
![Zirda, the Dawnwaker (iko) 233 Zirda, the Dawnwaker (iko) 233](https://cards.scryfall.io/normal/front/1/b/1bd8e61c-2ee8-4243-a848-7008810db8a0.jpg?1737912361)
Creature
Enchantment
When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
![Happily Ever After (eld) 16 Happily Ever After (eld) 16](https://cards.scryfall.io/normal/front/d/3/d32d85d5-a6f0-4cc5-9fd6-6b329aae2e5b.jpg?1572489697)
Enchantment
Instant
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
![Split Decision (cns) 25 Split Decision (cns) 25](https://cards.scryfall.io/normal/front/8/3/83ed7ebe-48be-4e6e-a293-b81484f85142.jpg?1562865914)
Instant
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