439
5/4/2024
I AM A MOLE AND IM DIGGING A HOLE
Deck Size: 100
Commander
Legal
Est deck cost: $114.44
Salt sum: 27.84
No deck tags
439
5/4/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $5.99
Anzrag, the Quake-Mole

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

Creature
Anzrag, the Quake-Mole (mkm) 186

Commander

(CTRL to add secondary)

Draw

Quantity: 10Price: $26.56
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (afc) 154
Connecting the Dots

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) {1}{R}, Discard your hand, Sacrifice this enchantment: Put all cards exiled with this enchantment into their owners' hands.

Enchantment
Connecting the Dots (mkm) 118
Demand Answers

As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Instant
Demand Answers (mkm) 122
Family's Favor

Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)

Enchantment
Family's Favor (ncc) 59
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (wot) 53
Glorious Sunrise

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Enchantment
Glorious Sunrise (vow) 200
Harmonize

Draw three cards.

Sorcery
Harmonize (gvl) 21
Irresistible Prey

Target creature must be blocked this turn if able. Draw a card.

Sorcery
Irresistible Prey (jmp) 406
Neyith of the Dire Hunt

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

Creature
Neyith of the Dire Hunt (jmp) 30
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (otc) 203

Draw

(CTRL to add secondary)

Funny Combo

Quantity: 2Price: $0.74
Roar of Challenge

All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Sorcery
Roar of Challenge (j22) 720
You Look Upon the Tarrasque

Choose one — • Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn. • Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.

Instant
You Look Upon the Tarrasque (clb) 262

Funny Combo

(CTRL to add secondary)

Protection

Quantity: 2Price: $1.18
General Marhault Elsdragon

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

Creature
General Marhault Elsdragon (dmc) 31
Zilortha, Strength Incarnate

Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness.

Creature
Zilortha, Strength Incarnate (cmm) 366

Protection

(CTRL to add secondary)

Trample

Quantity: 6Price: $2.74
Enlarge

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Enlarge (2xm) 166
Fanatical Strength

Target creature gets +3/+3 and gains trample until end of turn.

Instant
Fanatical Strength (mkm) 310
Ferocious Werefox

Creature
Ferocious Werefox // Guard Change (woe) 170
Fully Grown

Target creature gets +3/+3 until end of turn. Put a trample counter on it.

Instant
Fully Grown (iko) 154
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (cmm) 293
Khenra Charioteer

Trample Other creatures you control have trample.

Creature
Khenra Charioteer (akh) 201

Trample

(CTRL to add secondary)

Artifact

Quantity: 1Price: $0.79
RMS Titanic

Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
RMS Titanic (who) 93

Artifact

(CTRL to add secondary)

Enchantment

Quantity: 1Price: $3.49
Nature's Will

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

Enchantment
Nature's Will (wot) 82

Enchantment

(CTRL to add secondary)

Hard Protection

Quantity: 11Price: $12.39
Anara, Wolvid Familiar

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)

Creature
Anara, Wolvid Familiar (cmr) 214
Gaea's Gift

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Gaea's Gift (bro) 182
Hajar, Loyal Bodyguard

Sacrifice Hajar: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

Creature
Hajar, Loyal Bodyguard (bro) 211
No Quarter

Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.

Enchantment
No Quarter (tmp) 193
Obscuring Haze

If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Obscuring Haze (cmm) 308
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (otj) 181
Spearbreaker Behemoth

Indestructible {1}: Target creature with power 5 or greater gains indestructible until end of turn.

Creature
Spearbreaker Behemoth (nec) 132
Terrifying Presence

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

Instant
Terrifying Presence (ddl) 65
Winds of Qal Sisma

Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Instant
Winds of Qal Sisma (frf) 147
Withstand Death

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Instant
Withstand Death (som) 134
Woodcutter's Grit

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Woodcutter's Grit (emn) 179

Hard Protection

(CTRL to add secondary)

Ramp

Quantity: 10Price: $12.44
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Beneath the Sands

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Beneath the Sands (plst) HOU-111
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 200
Grow from the Ashes

Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.

Sorcery
Grow from the Ashes (dom) 164
Gruul Locket

{T}: Add {R} or {G}. {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Gruul Locket (rna) 234
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (dmr) 170
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (otc) 201
Ruby, Daring Tracker

Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.

Creature
Ruby, Daring Tracker (woe) 212
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237

Ramp

(CTRL to add secondary)

Counters

Quantity: 2Price: $0.70
Case of the Trampled Garden

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Enchantment
Case of the Trampled Garden (mkm) 156
Storm the Seedcore

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

Sorcery
Storm the Seedcore (mom) 206

Counters

(CTRL to add secondary)

Evasion

Quantity: 1Price: $0.35
Challenger Troll

Each creature you control with power 4 or greater can't be blocked by more than one creature.

Creature
Challenger Troll (clu) 159

Evasion

(CTRL to add secondary)

Haste

Quantity: 6Price: $7.10
Chariot of Victory

Equipped creature has first strike, trample, and haste. Equip {1}

Artifact
Chariot of Victory (jou) 159
Crystal Slipper

Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Crystal Slipper (eld) 119
Fires of Yavimaya

Creatures you control have haste. Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.

Enchantment
Fires of Yavimaya (scd) 228
Footfall Crater

Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.)

Enchantment
Footfall Crater (plst) IKO-118
Halana and Alena, Partners

First strike (This creature deals combat damage before creatures without first strike.) Reach (This creature can block creatures with flying.) At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Creature
Halana and Alena, Partners (vow) 325
Surrak, the Hunt Caller

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and {T} no matter when it came under your control.)

Creature
Surrak, the Hunt Caller (cmm) 326

Haste

(CTRL to add secondary)

Removal

Quantity: 7Price: $5.47
Animist's Might

This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

Sorcery
Animist's Might (mat) 20
Anzrag's Rampage

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Sorcery
Anzrag's Rampage (mkm) 111
Hard-Hitting Question

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Sorcery
Hard-Hitting Question (mkm) 164
Kogla and Yidaro

When Kogla and Yidaro enters, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.

Creature
Kogla and Yidaro (mom) 311
Pick Your Poison

Choose one — • Each opponent sacrifices an artifact of their choice. • Each opponent sacrifices an enchantment of their choice. • Each opponent sacrifices a creature with flying of their choice.

Sorcery
Pick Your Poison (mkm) 170
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309
You Find a Cursed Idol

Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)

Sorcery
You Find a Cursed Idol (afr) 213

Removal

(CTRL to add secondary)

Creature

Quantity: 2Price: $1.84
Flourishing Bloom-Kin

This creature gets +1/+1 for each Forest you control. Disguise {4}{G} When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Creature
Flourishing Bloom-Kin (mkm) 160
Savage Ventmaw

Flying Whenever this creature attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.

Creature
Savage Ventmaw (scd) 240

Creature

(CTRL to add secondary)

First Strike

Quantity: 1Price: $1.49
Grappling Hook

Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4}

Artifact
Grappling Hook (c17) 212

First Strike

(CTRL to add secondary)

Land

Quantity: 36Price: $30.82
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
Commercial District

({T}: Add {R} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Commercial District (mkm) 259
Forest

({T}: Add {G}.)

Land
Forest (clu) 272
Mountain

({T}: Add {R}.)

Land
Mountain (clu) 268
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (lcc) 349

Land

(CTRL to add secondary)

Tokens

Quantity: 1Price: $0.35
Tumbleweed Rising

Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Sorcery
Tumbleweed Rising (otj) 187

Tokens

(CTRL to add secondary)

Maybeboard

Quantity: 1Price: $11.99
Power Fist

Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2}

Artifact
Power Fist (pip) 81

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
20 pips - 18 cards
21 mana - 19 cards
62 pips - 52 cards
31 mana - 27 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard