146
2/26/2024
Blue God Wizard Gang
Deck Size: 100
Commander
Legal
Est deck cost: $118.56
Salt sum: 40.53
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146
2/26/2024
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Commander

Qty: 1 Price: $4.99
Ojer Pakpatiq, Deepest Epoch

Creature
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time (lci) 315Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time (lci) 315

Commander

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Creature

Qty: 20 Price: $17.32
Archive Dragon

Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, scry 2.

Creature
Archive Dragon (woe) 41
Clever Conjurer

Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.

Creature
Clever Conjurer (afr) 51
Galvanic Giant

Creature
Galvanic Giant // Storm Reading (woe) 52
Gandalf, Friend of the Shire

Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.

Creature
Gandalf, Friend of the Shire (ltr) 401
Goldberry, River-Daughter

{T}: Move a counter of each kind not on Goldberry from another target permanent you control onto Goldberry. {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.

Creature
Goldberry, River-Daughter (ltr) 351
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (woc) 95
Icewrought Sentry

Vigilance Whenever this creature attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, this creature gets +2/+1 until end of turn.

Creature
Icewrought Sentry (woe) 55
Ioreth of the Healing House

{T}: Untap another target permanent. {T}: Untap two other target legendary creatures.

Creature
Ioreth of the Healing House (ltr) 56
Knights of Dol Amroth

Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Creature
Knights of Dol Amroth (ltr) 432
Living Lectern

{1}, Sacrifice this creature: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Creature Artifact
Living Lectern (woe) 59
Obyra's Attendants

Creature
Obyra's Attendants // Desperate Parry (woe) 63
Pteramander

Flying {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Creature
Pteramander (rvr) 317
Rangers of Ithilien

Vigilance When this creature enters, gain control of up to one target creature with lesser power for as long as you control this creature. Then the Ring tempts you.

Creature
Rangers of Ithilien (ltr) 517
Saruman the White

Ward {2} Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Saruman the White (ltr) 518
Snaremaster Sprite

Flying When this creature enters, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Snaremaster Sprite (woe) 68
Splashy Spellcaster

Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Creature
Splashy Spellcaster (woe) 70
Stitcher Geralf

{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.

Creature
Stitcher Geralf (cmm) 121
The Watcher in the Water

The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token. Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.

Creature
The Watcher in the Water (ltr) 75
Watertrap Weaver

When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Watertrap Weaver (j22) 370
Windrider Patrol

Flying Whenever this creature deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Windrider Patrol (j22) 373

Creature

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Enchantment

Qty: 9 Price: $11.15
Charmed Sleep

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Charmed Sleep (afr) 50
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (wot) 17
Extraordinary Journey

When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.

Enchantment
Extraordinary Journey (woe) 48
Fealty to the Realm

Enchant creature When this Aura enters, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you.

Enchantment
Fealty to the Realm (ltc) 423
Gadwick's First Duel

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) II — Scry 2. III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.

Enchantment
Gadwick's First Duel (woe) 51
Hatching Plans

When this enchantment is put into a graveyard from the battlefield, draw three cards.

Enchantment
Hatching Plans (wot) 20
Spreading Seas

Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

Enchantment
Spreading Seas (wot) 26
Storm of Saruman

Ward {3} Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Enchantment
Storm of Saruman (ltr) 413
The Bath Song

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Draw two cards, then discard a card. III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.

Enchantment
The Bath Song (ltr) 491

Enchantment

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Instant

Qty: 20 Price: $18.18
Borne Upon a Wind

You may cast spells this turn as though they had flash. Draw a card.

Instant
Borne Upon a Wind (ltr) 350
Clockspinning

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Instant
Clockspinning (who) 215
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
Deceive the Messenger

Target creature gets -3/-0 until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Deceive the Messenger (ltr) 498
Deduce

Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Instant
Deduce (mkm) 52
Dreadful as the Storm

Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.

Instant
Dreadful as the Storm (ltr) 48
Fading Hope

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Fading Hope (mid) 51
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (cmm) 632
Glorious Gale

Counter target creature spell. If it was a legendary spell, the Ring tempts you.

Instant
Glorious Gale (ltr) 51
Hithlain Knots

Tap target creature. Scry 1. Draw a card.

Instant
Hithlain Knots (ltr) 54
Press the Enemy

Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.

Instant
Press the Enemy (ltr) 352
Repeal

Return target nonland permanent with mana value X to its owner's hand. Draw a card.

Instant
Repeal (clu) 94
Saruman's Trickery

Counter target spell. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Saruman's Trickery (ltr) 68
Serpentine Ambush

Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.

Instant
Serpentine Ambush (vow) 77
Soothing of Sméagol

Return target nontoken creature to its owner's hand. The Ring tempts you.

Instant
Soothing of Sméagol (ltr) 70
Stern Scolding

Counter target creature spell with power or toughness 2 or less.

Instant
Stern Scolding (ltr) 522
Unauthorized Exit

Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Unauthorized Exit (mkm) 74
Water Wings

Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)

Instant
Water Wings (woe) 77
You Come to a River

Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Instant
You Come to a River (afr) 83
You Find the Villains' Lair

Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.

Instant
You Find the Villains' Lair (afr) 84

Instant

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Land

Qty: 36 Price: $25.00
Island

({T}: Add {U}.)

Land
Island (clu) 261
Island

({T}: Add {U}.)

Land
Island (otj) 273
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (who) 290
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 710
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (who) 299
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (who) 320

Land

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Ramp

Qty: 5 Price: $16.91
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (cmm) 380
Extraplanar Lens

Imprint — When this artifact enters, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.

Artifact
Extraplanar Lens (cmm) 381
Inherited Envelope

When this artifact enters, the Ring tempts you. {T}: Add one mana of any color.

Artifact
Inherited Envelope (ltr) 693
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (ltc) 287

Ramp

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Sorcery

Qty: 9 Price: $25.01
Balance of Power

If target opponent has more cards in hand than you, draw cards equal to the difference.

Sorcery
Balance of Power (plst) POR-41
Birthday Escape

Draw a card. The Ring tempts you.

Sorcery
Birthday Escape (ltr) 494
Consuming Tide

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

Sorcery
Consuming Tide (vow) 53
Horses of the Bruinen

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

Sorcery
Horses of the Bruinen (ltr) 506
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 60
Mists of Lórien

Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.

Sorcery
Mists of Lórien (ltc) 501
Nanogene Conversion

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

Sorcery
Nanogene Conversion (who) 364
Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Sorcery
Sleight of Hand (woe) 67
Sorcerous Squall

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Sorcery
Sorcerous Squall (ltc) 504

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
82 pips - 59 cards
37 mana - 36 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
7 mana - 5 cards
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