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Commander
Flying, lifelink, haste Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.
![Otharri, Suns' Glory (onc) 39 Otharri, Suns' Glory (onc) 39](https://cards.scryfall.io/normal/front/3/4/348e0927-1d8f-4723-879d-f7e95ac60c27.jpg?1675905627)
Commander
Finisher
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)
![Karlach, Fury of Avernus (clb) 186 Karlach, Fury of Avernus (clb) 186](https://cards.scryfall.io/normal/front/7/7/775480ed-f574-40cb-bd9b-21102eaaff63.jpg?1674136654)
Finisher
Pump
Pump
Anthem
Anthem
Land
Land
Ramp
Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
![Ragavan, Nimble Pilferer (mh2) 138 Ragavan, Nimble Pilferer (mh2) 138](https://cards.scryfall.io/normal/front/a/9/a9738cda-adb1-47fb-9f4c-ecd930228c4d.jpg?1681963138)
Ramp
Burn
Burn
Landfall
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
![Moraug, Fury of Akoum (znr) 150 Moraug, Fury of Akoum (znr) 150](https://cards.scryfall.io/normal/front/c/c/cc5eacd7-aaa7-4720-9794-52e7b098c82c.jpg?1604197464)
Landfall
Removal
Removal
Proliferate
Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Equip {2}
![Sword of Truth and Justice (mh1) 229 Sword of Truth and Justice (mh1) 229](https://cards.scryfall.io/normal/front/2/b/2be8d24e-1370-4e85-90f2-66b6d6e9c4a4.jpg?1562202498)
Proliferate
Tokens
If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. ({W/P} can be paid with either {W} or 2 life.)
![Mondrak, Glory Dominus (one) 23 Mondrak, Glory Dominus (one) 23](https://cards.scryfall.io/normal/front/8/2/8296a455-21d5-498e-9029-2bdf0da855a8.jpg?1675956918)
Tokens
Draw
Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
![The One Ring (ltr) 246 The One Ring (ltr) 246](https://cards.scryfall.io/normal/front/d/5/d5806e68-1054-458e-866d-1f2470f682b2.jpg?1734350327)
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
![Wheel of Misfortune (cmr) 211 Wheel of Misfortune (cmr) 211](https://cards.scryfall.io/normal/front/7/4/74177b51-a300-49d9-8ea7-557b19cf80c7.jpg?1608910499)
Draw
Protection
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
![Akroma's Will (lcc) 125 Akroma's Will (lcc) 125](https://cards.scryfall.io/normal/front/6/0/608cdbdb-6f7e-438a-bab0-0e7782435f0f.jpg?1698988079)
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
![Teferi's Protection (2x2) 32 Teferi's Protection (2x2) 32](https://cards.scryfall.io/normal/front/4/8/483fa1cb-1e35-44f2-a143-98c0f107f5ca.jpg?1673147148)
Protection
Deck Info
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