804
3/4/2025
Space Vegas
Deck Size: 100
Commander
Est deck cost: $592.40
Salt sum: 40.8
804
3/4/2025
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Commander

Qty: 1 Price: $0.00
Mr. House, President and CEO

Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token. {4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.

Creature Artifact
Mr. House, President and CEO (pip) 7

Commander

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Artifact

Qty: 1 Price: $0.69
Krark's Other Thumb

If you would roll a die, instead roll two of those dice and ignore one of those results.

Artifact
Krark's Other Thumb (und) 79

Artifact

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Attraction Openers

Qty: 11 Price: $19.99
"Lifetime" Pass Holder

This creature enters tapped. When this creature dies, open an Attraction. Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.

Creature
"Lifetime" Pass Holder (unf) 365
Complaints Clerk

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token.

Creature
Complaints Clerk (unf) 293
Deadbeat Attendant

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Deadbeat Attendant (unf) 355
Discourtesy Clerk

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.

Creature
Discourtesy Clerk (unf) 356
Draconian Gate-Bot

When this creature enters, choose one — • Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) • Destroy target Attraction. (It's put into its owner's junkyard.)

Creature Artifact
Draconian Gate-Bot (unf) 474
Goblin Blastronauts

When this creature enters, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.

Creature
Goblin Blastronauts (unf) 395
Quick Fixer

Menace Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Quick Fixer (unf) 371
Rad Rascal

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Rad Rascal (unf) 407
Ride Guide

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Ride Guide (unf) 310
Soul Swindler

As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Soul Swindler (unf) 379
Step Right Up

Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)

Sorcery
Step Right Up (unf) 380

Attraction Openers

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Dice Synergies

Qty: 7 Price: $15.11
Barbarian Class

(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.

Enchantment
Barbarian Class (afr) 131
Brazen Dwarf

Whenever you roll one or more dice, this creature deals 1 damage to each opponent.

Creature
Brazen Dwarf (afr) 134
Chaos Dragon

Flying, haste This creature attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.

Creature
Chaos Dragon (clb) 784
Clown Car

When this Vehicle enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on this Vehicle. Crew 2

Artifact
Clown Car (unf) 186
Lightfoot Rogue

Sneak Attack — Whenever this creature attacks, roll a d20. 1—9 | This creature gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.

Creature
Lightfoot Rogue (afr) 111
Night Shift of the Living Dead

After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.

Enchantment
Night Shift of the Living Dead (unf) 81
Wyll, Blade of Frontiers

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll. Choose a Background (You can have a Background as a second commander.)

Creature
Wyll, Blade of Frontiers (clb) 208

Dice Synergies

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Land

Qty: 36 Price: $211.70
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rvr) 273
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 216
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (pip) 259
Drossforge Bridge

This land enters tapped. Indestructible {T}: Add {B} or {R}.

Artifact Land
Drossforge Bridge (mh2) 246
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rvr) 277
Goldmire Bridge

This land enters tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (moc) 407
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 238
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (sld) 465
Plains

({T}: Add {W}.)

Land
Plains (unf) 235
Rustvale Bridge

This land enters tapped. Indestructible {T}: Add {R} or {W}.

Artifact Land
Rustvale Bridge (mh2) 253
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 285
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 253
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 237

Land

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Mana

Qty: 10 Price: $29.00
Agility Bobblehead

{T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.

Artifact
Agility Bobblehead (pip) 126
Charisma Bobblehead

{T}: Add one mana of any color. {4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Artifact
Charisma Bobblehead (pip) 130
Component Pouch

{T}, Remove a component counter from this artifact: Add two mana of different colors. {T}: Roll a d20. 1—9 | Put a component counter on this artifact. 10—20 | Put two component counters on this artifact.

Artifact
Component Pouch (afc) 59
Endurance Bobblehead

{T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.

Artifact
Endurance Bobblehead (pip) 132
Intelligence Bobblehead

{T}: Add one mana of any color. {5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.

Artifact
Intelligence Bobblehead (pip) 134
Luck Bobblehead

{T}: Add one mana of any color. {1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

Artifact
Luck Bobblehead (pip) 135
Perception Bobblehead

{T}: Add one mana of any color. {3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Artifact
Perception Bobblehead (pip) 139
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (pip) 240
Strength Bobblehead

{T}: Add one mana of any color. {3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Artifact
Strength Bobblehead (pip) 143
Vexing Puzzlebox

Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result. {T}: Add one mana of any color. Roll a d20. {T}, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.

Artifact
Vexing Puzzlebox (clb) 343

Mana

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Protection

Qty: 3 Price: $69.97
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
Tibalt's Trickery

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Instant
Tibalt's Trickery (khm) 153
Wyll's Reversal

Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. 1—14 | You may choose new targets for that spell or ability. 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.

Instant
Wyll's Reversal (clb) 209

Protection

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Removal

Qty: 7 Price: $14.35
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (pip) 209
Attempted Murder

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

Sorcery
Attempted Murder (unf) 66
Contraband Livestock

Exile target creature, then roll a d20. 1—9 | Its controller creates a 4/4 green Ox creature token. 10—19 | Its controller creates a 2/2 green Boar creature token. 20 | Its controller creates a 0/1 white Goat creature token.

Instant
Contraband Livestock (clb) 12
Myrkul's Edict

Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature of their choice. 10—19 | Each opponent sacrifices a creature of their choice. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Sorcery
Myrkul's Edict (clb) 135
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (pip) 220
Six-Sided Die

Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.

Instant
Six-Sided Die (unf) 92
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88

Removal

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Token Synergies

Qty: 8 Price: $138.18
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (akh) 2
Ingenious Artillerist

Whenever one or more artifacts you control enter, this creature deals that much damage to each opponent.

Creature
Ingenious Artillerist (clb) 182
Losheel, Clockwork Scholar

Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.

Creature
Losheel, Clockwork Scholar (cmm) 38
Mayhem Devil

Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.

Creature
Mayhem Devil (rvr) 199
Mirkwood Bats

Flying Whenever you create or sacrifice a token, each opponent loses 1 life.

Creature
Mirkwood Bats (ltr) 95
Mondrak, Glory Dominus

If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)

Creature
Mondrak, Glory Dominus (one) 23
Nadier's Nightblade

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature
Nadier's Nightblade (cmm) 175
Reckless Fireweaver

Whenever an artifact you control enters, this creature deals 1 damage to each opponent.

Creature
Reckless Fireweaver (j22) 587

Token Synergies

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Touching the Library

Qty: 8 Price: $16.08
Chaos Channeler

Wild Magic Surge — Whenever this creature attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn.

Creature
Chaos Channeler (afr) 136
Corrupted Conviction

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Corrupted Conviction (otj) 84
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (clb) 14
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (pip) 184
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (moc) 262
The Deck of Many Things

{2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

Artifact
The Deck of Many Things (afr) 241
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (lcc) 212

Touching the Library

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Treasure Synergies

Qty: 8 Price: $60.88
Academy Manufactor

If you would create a Clue, Food, or Treasure token, instead create one of each.

Creature Artifact
Academy Manufactor (mkc) 221
Crime Novelist

Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add {R}.

Creature
Crime Novelist (mkm) 121
Descent into Avernus

At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.

Enchantment
Descent into Avernus (clb) 169
Discerning Financier

At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card.

Creature
Discerning Financier (woe) 10
Goldspan Dragon

Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."

Creature
Goldspan Dragon (sld) 1780
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (j22) 581
Treasure Map

Artifact
Treasure Map // Treasure Cove (lci) 267Treasure Map // Treasure Cove (lci) 267
Xorn

If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.

Creature
Xorn (sld) 876

Treasure Synergies

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Attraction

Qty: 20 Price: $11.74
Balloon Stand

Visit — Choose one. • Create a 1/1 red Balloon creature token with flying. • Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Artifact
Balloon Stand (unf) 200b
Bounce Chamber

Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)

Artifact
Bounce Chamber (unf) 201b
Bumper Cars

Visit — Target creature must be blocked this turn if able.

Artifact
Bumper Cars (unf) 202c
Clown Extruder

Visit — Create a 1/1 white Clown Robot artifact creature token.

Artifact
Clown Extruder (unf) 204b
Concession Stand

Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Artifact
Concession Stand (unf) 205d
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

Artifact
Drop Tower (unf) 209a
Ferris Wheel

Visit — Choose target creature that hasn't been phased out with this Attraction. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.

Artifact
Ferris Wheel (unf) 210
Foam Weapons Kiosk

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Artifact
Foam Weapons Kiosk (unf) 211d
Fortune Teller

Visit — Scry 1.

Artifact
Fortune Teller (unf) 212b
Hall of Mirrors

Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.

Artifact
Hall of Mirrors (unf) 216a
Haunted House

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Artifact
Haunted House (unf) 217a
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218c
Kiddie Coaster

Visit — Creatures you control get +1/+0 until end of turn.

Artifact
Kiddie Coaster (unf) 219c
Merry-Go-Round

Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)

Artifact
Merry-Go-Round (unf) 222a
Pick-a-Beeble

Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.

Artifact
Pick-a-Beeble (unf) 223d
Roller Coaster

Visit — Creatures you control get +2/+0 until end of turn.

Artifact
Roller Coaster (unf) 225b
Spinny Ride

Visit — Tap target creature an opponent controls.

Artifact
Spinny Ride (unf) 227e
Swinging Ship

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Artifact
Swinging Ship (unf) 231a
Trash Bin

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)

Artifact
Trash Bin (unf) 232c
Tunnel of Love

Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.

Artifact
Tunnel of Love (unf) 234b

Attraction

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Tokens & Extras

Qty: 12 Price: $4.71
Boar

Creature Token
Boar (tclb) 12
Clown Robot

Creature Artifact Token
Clown Robot (tunf) 3
Clue

{2}, Sacrifice this token: Draw a card.

Artifact Token
Clue (tpip) 11
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tlci) 1
Food

{2}, {T}, Sacrifice this token: You gain 3 life.

Artifact Token
Food (tpip) 14
Goat

Creature Token
Goat (tust) 2
Ox

Creature Token
Ox (tclb) 13
Robot

Creature Artifact Token
Robot (tpip) 16
Soldier

Creature Token
Soldier (tpip) 4
Storm Crow

Flying

Creature Token
Storm Crow (tust) 5
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (tpip) 18
Zombie Employee

Creature Token
Zombie Employee (tunf) 6

Tokens & Extras

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Deck Info

Deck stats

16 pips - 13 cards
30 mana - 28 cards
0 pips - 0 cards
0 mana - 14 cards
24 pips - 22 cards
30 mana - 28 cards
24 pips - 19 cards
31 mana - 29 cards
0 pips - 0 cards
0 mana - 14 cards
0 pips - 0 cards
1 mana - 1 card
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