85
3/17/2024
Dina
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $110.38
Salt sum: 23.02
Playgroup dot gg logoPower level:N/A
No deck tags
85
3/17/2024
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Commander

Quantity: 1Price: $0.35
Dina, Soul Steeper

Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.

Creature
Dina, Soul Steeper (stx) 178

Commander

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Drain

Quantity: 2Price: $0.70
Arrogant Outlaw

When Arrogant Outlaw enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.

Creature
Arrogant Outlaw (mid) 84
Etched Familiar

When Etched Familiar dies, each opponent loses 2 life and you gain 2 life.

Creature Artifact
Etched Familiar (mom) 101

Drain

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Lifegain

Quantity: 10Price: $6.12
Cram Session

You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Cram Session (stx) 170
Fountain of Renewal

At the beginning of your upkeep, you gain 1 life. {3}, Sacrifice Fountain of Renewal: Draw a card.

Artifact
Fountain of Renewal (plst) M19-235
Ill-Gotten Inheritance

At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

Enchantment
Ill-Gotten Inheritance (rvr) 77
Ob Nixilis of the Black Oath

+2: Each opponent loses 1 life. You gain life equal to the life lost this way. −2: Create a 5/5 black Demon creature token with flying. You lose 2 life. −8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." Ob Nixilis of the Black Oath can be your commander.

Planeswalker
Ob Nixilis of the Black Oath (cmm) 176
Profane Memento

Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.

Artifact
Profane Memento (m15) 226
Sangromancer

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

Creature
Sangromancer (scd) 103
Social Climber

Alliance — Whenever another creature you control enters, you gain 1 life.

Creature
Social Climber (snc) 157
Sylvan Shepherd

Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1—9 | You gain 1 life. 10—19 | You gain 2 life. 20 | You gain 5 life.

Creature
Sylvan Shepherd (afr) 206
Tablet of the Guilds

As Tablet of the Guilds enters, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Artifact
Tablet of the Guilds (rtr) 235
Witherbloom Pledgemage

Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.

Creature
Witherbloom Pledgemage (stx) 249

Lifegain

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Ramp

Quantity: 9Price: $10.39
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Careful Cultivation

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}."

Enchantment
Careful Cultivation (woc) 122
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Dawnhart Rejuvenator

When Dawnhart Rejuvenator enters, you gain 3 life. {T}: Add one mana of any color.

Creature
Dawnhart Rejuvenator (mid) 180
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
Nissa, Nature's Artisan

+3: You gain 3 life. −4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. −12: Creatures you control get +5/+5 and gain trample until end of turn.

Planeswalker
Nissa, Nature's Artisan (kld) 270
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (c21) 258
Scale the Heights

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.

Sorcery
Scale the Heights (j22) 724
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237

Ramp

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Counters

Quantity: 4Price: $1.54
Blood Researcher

Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a +1/+1 counter on Blood Researcher.

Creature
Blood Researcher (stx) 166
Sandsteppe Mastodon

Reach When Sandsteppe Mastodon enters, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

Creature
Sandsteppe Mastodon (frf) 137
Stromkirk Bloodthief

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Creature
Stromkirk Bloodthief (mid) 123
Vampire Scrivener

Flying Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.

Creature
Vampire Scrivener (snc) 98

Counters

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Draw

Quantity: 10Price: $6.00
Bladebrand

Target creature gains deathtouch until end of turn. Draw a card.

Instant
Bladebrand (rvr) 68
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
Dockside Chef

{1}{B}, Sacrifice an artifact or creature: Draw a card.

Creature Enchantment
Dockside Chef (neo) 93
Harmonize

Draw three cards.

Sorcery
Harmonize (scd) 187
Moldervine Reclamation

Whenever a creature you control dies, you gain 1 life and draw a card.

Enchantment
Moldervine Reclamation (onc) 121
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (mid) 113
Necrosynthesis

Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Enchantment
Necrosynthesis (mid) 115
Pelakka Wurm

Trample When Pelakka Wurm enters, you gain 7 life. When Pelakka Wurm dies, draw a card.

Creature
Pelakka Wurm (plst) MM2-154
Unwilling Ingredient

Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.

Creature
Unwilling Ingredient (stx) 90
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275

Draw

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Mill

Quantity: 1Price: $0.35
Seed of Hope

Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)

Instant
Seed of Hope (mom) 204

Mill

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Removal

Quantity: 15Price: $49.61
Assassin's Blade

Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature.

Instant
Assassin's Blade (plst) POR-80
Butcher of Malakir

Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature of their choice.

Creature
Butcher of Malakir (lcc) 187
Clawing Torment

Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."

Enchantment
Clawing Torment (neo) 91
Deadly Tempest

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Sorcery
Deadly Tempest (scd) 75
Defenestrate

Destroy target creature without flying.

Instant
Defenestrate (mid) 95
Eaten Alive

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Exile target creature or planeswalker.

Sorcery
Eaten Alive (j22) 409
Engulfing Slagwurm

Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Creature
Engulfing Slagwurm (j22) 655
Gaze of Granite

Destroy each nonland permanent with mana value X or less.

Sorcery
Gaze of Granite (c21) 217
Graveyard Trespasser

Creature
Graveyard Trespasser // Graveyard Glutton (mid) 104Graveyard Trespasser // Graveyard Glutton (mid) 104
Mortality Spear

This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.

Instant
Mortality Spear (stx) 207
Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Instant
Nature's Claim (plst) IMA-177
Ob Nixilis, the Hate-Twisted

Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards.

Planeswalker
Ob Nixilis, the Hate-Twisted (j22) 450
Olivia's Midnight Ambush

Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.

Instant
Olivia's Midnight Ambush (mid) 118
The Meathook Massacre

When The Meathook Massacre enters, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

Enchantment
The Meathook Massacre (mid) 112
Vivien, Arkbow Ranger

+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. −3: Target creature you control deals damage equal to its power to target creature or planeswalker. −5: You may reveal a creature card you own from outside the game and put it into your hand.

Planeswalker
Vivien, Arkbow Ranger (m20) 199

Removal

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Creature

Quantity: 4Price: $1.40
Inspiring Bard

When Inspiring Bard enters, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life.

Creature
Inspiring Bard (afr) 189
Lurking Roper

Lurking Roper doesn't untap during your untap step. Whenever you gain life, untap Lurking Roper.

Creature
Lurking Roper (afr) 194
Springmane Cervin

When Springmane Cervin enters, you gain 2 life.

Creature
Springmane Cervin (stx) 144
Vampire Interloper

Flying This creature can't block.

Creature
Vampire Interloper (mid) 125

Creature

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Land

Quantity: 34Price: $25.20
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
Forest

({T}: Add {G}.)

Land
Forest (mh3) 308
Golgari Rot Farm

Golgari Rot Farm enters tapped. When Golgari Rot Farm enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (clu) 236
Haunted Mire

({T}: Add {B} or {G}.) Haunted Mire enters tapped.

Land
Haunted Mire (dmu) 248
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (mom) 270
Necroblossom Snarl

As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (cmm) 1015
Radiant Fountain

When Radiant Fountain enters, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (c21) 310
Riveteers Overlook

When Riveteers Overlook enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
Sapseep Forest

({T}: Add {G}.) Sapseep Forest enters tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.

Land
Sapseep Forest (c21) 313
Swamp

({T}: Add {B}.)

Land
Swamp (mh3) 306
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (cmm) 1040
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (cmm) 1043
Witherbloom Campus

Witherbloom Campus enters tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1.

Land
Witherbloom Campus (stx) 275

Land

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Pingers

Quantity: 1Price: $0.35
Okiba Reckoner Raid

Enchantment
Okiba Reckoner Raid // Nezumi Road Captain (neo) 117Okiba Reckoner Raid // Nezumi Road Captain (neo) 117

Pingers

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Sac Outlet

Quantity: 1Price: $0.35
Ecstatic Awakener

Creature
Ecstatic Awakener // Awoken Demon (mid) 100Ecstatic Awakener // Awoken Demon (mid) 100

Sac Outlet

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Discard

Quantity: 1Price: $0.35
Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery
Duress (one) 92

Discard

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Landfall

Quantity: 2Price: $2.14
Grazing Gladehart

Landfall — Whenever a land you control enters, you may gain 2 life.

Creature
Grazing Gladehart (plst) DDP-14
Retreat to Hagra

Landfall — Whenever a land you control enters, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life.

Enchantment
Retreat to Hagra (c18) 116

Landfall

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Protection

Quantity: 2Price: $4.34
Infuse with Vitality

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." You gain 2 life.

Instant
Infuse with Vitality (stx) 194
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211

Protection

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Tokens

Quantity: 3Price: $1.19
Hunt for Specimens

Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Hunt for Specimens (stx) 73
Pest Summoning

Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

Sorcery
Pest Summoning (stx) 211
Thragtusk

When Thragtusk enters, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

Creature
Thragtusk (ncc) 316

Tokens

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Maybeboard

Quantity: 9Price: $4.79
Death Frenzy

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

Sorcery
Death Frenzy (ktk) 172
Demon's Horn

Whenever a player casts a black spell, you may gain 1 life.

Artifact
Demon's Horn (dvd) 57
Essence Pulse

You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

Sorcery
Essence Pulse (c21) 39
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (plst) C18-150
March of Wretched Sorrow

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way. March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

Instant
March of Wretched Sorrow (neo) 111
Skeletal Swarming

Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.

Enchantment
Skeletal Swarming (afr) 232
Turn the Earth

Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Turn the Earth (mid) 205
Willow Geist

Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power.

Creature
Willow Geist (mid) 207
Wurm's Tooth

Whenever a player casts a green spell, you may gain 1 life.

Artifact
Wurm's Tooth (m12) 223

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
47 pips - 38 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 4 cards
39 pips - 29 cards
27 mana - 25 cards
0 pips - 0 cards
5 mana - 4 cards
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