178
6/25/2024
Return to the Sands
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $522.07
Salt sum: 39.15
Playgroup dot gg logoPower level:
178
6/25/2024
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Commander

Quantity: 1Price: $0.49
Hazezon, Shaper of Sand

Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) You may play Desert lands from your graveyard. Whenever a Desert you control enters, create two 1/1 red, green, and white Sand Warrior creature tokens.

Creature
Hazezon, Shaper of Sand (otc) 229

Commander

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Artifact

Quantity: 7Price: $29.53
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (otc) 255
Conduit of Worlds

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Artifact
Conduit of Worlds (one) 163
Hammer of Purphoros

Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

Artifact Enchantment
Hammer of Purphoros (plst) THS-124
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (moc) 379
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267
Zuran Orb

Sacrifice a land: You gain 2 life.

Artifact
Zuran Orb (mh2) 300

Artifact

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Creature

Quantity: 24Price: $96.22
Ancient Greenwarden

Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Ancient Greenwarden (otc) 186
Avenger of Zendikar

When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (otc) 187
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
Dune Chanter

Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way.

Creature
Dune Chanter (otc) 31
Elvish Reclaimer

Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Elvish Reclaimer (m20) 169
Jetmir, Nexus of Revels

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

Creature
Jetmir, Nexus of Revels (snc) 193
Jinnie Fay, Jetmir's Second

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Creature
Jinnie Fay, Jetmir's Second (snc) 195
Maja, Bretagard Protector

Other creatures you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

Creature
Maja, Bretagard Protector (scd) 235
Mina and Denn, Wildborn

You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Creature
Mina and Denn, Wildborn (plst) OGW-156
Moonshaker Cavalry

Flying When Moonshaker Cavalry enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Creature
Moonshaker Cavalry (woe) 21
Omnath, Locus of Rage

Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.

Creature
Omnath, Locus of Rage (otc) 236
Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

Creature
Oracle of Mul Daya (otc) 200
Perennial Behemoth

You may play lands from your graveyard. Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Perennial Behemoth (otc) 262
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (otc) 202
Rumor Gatherer

Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Creature
Rumor Gatherer (clb) 705
Sand Scout

When Sand Scout enters, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

Creature
Sand Scout (otc) 11
Scute Swarm

Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

Creature
Scute Swarm (otc) 205
Springbloom Druid

When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Springbloom Druid (otc) 208
Sprouting Goblin

Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card.

Creature
Sprouting Goblin (dmu) 145
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Tireless Provisioner (moc) 313
Titania, Protector of Argoth

When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

Creature
Titania, Protector of Argoth (otc) 210
Wayward Swordtooth

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.

Creature
Wayward Swordtooth (lcc) 263
World Shaper

Whenever World Shaper attacks, you may mill three cards. When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.

Creature
World Shaper (otc) 214
Yuma, Proud Protector

This spell costs {1} less to cast for each land card in your graveyard. Whenever Yuma, Proud Protector enters or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.

Creature
Yuma, Proud Protector (otc) 4

Creature

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Enchantment

Quantity: 9Price: $61.91
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (ncc) 283
Desert Warfare

Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step. At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.

Enchantment
Desert Warfare (m3c) 116
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Felidar Retreat

Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (cmm) 821
Goblin Trenches

{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.

Enchantment
Goblin Trenches (plst) EMA-203
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rvr) 217
Spelunking

When Spelunking enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213
Tribute to the World Tree

Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.

Enchantment
Tribute to the World Tree (mom) 211

Enchantment

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Instant

Quantity: 9Price: $41.11
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

Instant
Akroma's Will (lcc) 125
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (lcc) 233
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (lcc) 128
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (otc) 194
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (otc) 85
Realms Uncharted

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Instant
Realms Uncharted (roe) 206
Rite of Harmony

Whenever a creature or enchantment you control enters this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Rite of Harmony (mid) 236
Roiling Regrowth

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Roiling Regrowth (znr) 201
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88

Instant

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Land

Quantity: 38Price: $100.84
Abraded Bluffs

Abraded Bluffs enters tapped. When Abraded Bluffs enters, it deals 1 damage to target opponent. {T}: Add {R} or {W}.

Land
Abraded Bluffs (otj) 251
Arid Archway

Arid Archway enters tapped. When Arid Archway enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}{C}.

Land
Arid Archway (otj) 252
Bristling Backwoods

Bristling Backwoods enters tapped. When Bristling Backwoods enters, it deals 1 damage to target opponent. {T}: Add {R} or {G}.

Land
Bristling Backwoods (otj) 253
Cactus Preserve

Cactus Preserve enters tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

Land
Cactus Preserve (otc) 40
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters tapped unless you control two or more basic lands.

Land
Cinder Glade (mkc) 255
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (otc) 280
Conduit Pylons

When Conduit Pylons enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Conduit Pylons (otj) 254
Cradle of the Accursed

{T}: Add {C}. {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

Land
Cradle of the Accursed (akh) 241
Creosote Heath

Creosote Heath enters tapped. When Creosote Heath enters, it deals 1 damage to target opponent. {T}: Add {G} or {W}.

Land
Creosote Heath (otj) 255
Desert of the Fervent

Desert of the Fervent enters tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)

Land
Desert of the Fervent (otc) 284
Desert of the Indomitable

Desert of the Indomitable enters tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)

Land
Desert of the Indomitable (otc) 285
Desert of the True

Desert of the True enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Land
Desert of the True (otc) 286
Dunes of the Dead

{T}: Add {C}. When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

Land
Dunes of the Dead (otc) 291
Dust Bowl

{T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.

Land
Dust Bowl (mmq) 316
Endless Sands

{T}: Add {C}. {2}, {T}: Exile target creature you control. {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.

Land
Endless Sands (c20) 272
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (otc) 293
Forest

({T}: Add {G}.)

Land
Forest (otj) 286
Gavony Township

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Land
Gavony Township (moc) 406
Grasping Dunes

{T}: Add {C}. {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate only as a sorcery.

Land
Grasping Dunes (akh) 244
Hashep Oasis

{T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.

Land
Hashep Oasis (otc) 299
Hostile Desert

{T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Land
Hostile Desert (mkc) 266
Jungle Shrine

Jungle Shrine enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (otc) 303
Lotus Vale

If Lotus Vale would enter, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color.

Land
Lotus Vale (wth) 165
Mirage Mesa

Mirage Mesa enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Land
Mirage Mesa (otj) 262
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
Painted Bluffs

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Painted Bluffs (otc) 309
Plains

({T}: Add {W}.)

Land
Plains (otj) 278
Ramunap Ruins

{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.

Land
Ramunap Ruins (otc) 311
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (otc) 316
Shefet Dunes

{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Land
Shefet Dunes (otc) 318
Survivors' Encampment

{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Survivors' Encampment (hou) 184
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rvr) 290
Wooded Foothills

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (mh3) 236

Land

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Sorcery

Quantity: 12Price: $26.40
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (otc) 192
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Hour of Promise

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

Sorcery
Hour of Promise (otc) 195
Map the Frontier

Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Map the Frontier (otj) 170
Nahiri's Lithoforming

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.

Sorcery
Nahiri's Lithoforming (znr) 151
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (scd) 211
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (vow) 221
Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sorcery
Sylvan Scrying (plst) BFZ-192
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (otc) 209
Titania's Command

Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control.

Sorcery
Titania's Command (bro) 194
Titanic Ultimatum

Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

Sorcery
Titanic Ultimatum (ddh) 31
Worldsoul's Rage

Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.

Sorcery
Worldsoul's Rage (mkm) 244

Sorcery

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Sideboard

Quantity: 15Price: $165.57
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (plst) AKH-2
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 274
Camaraderie

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Sorcery
Camaraderie (scd) 219
Champion of Lambholt

Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on Champion of Lambholt.

Creature
Champion of Lambholt (moc) 293
Constant Mists

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.

Instant
Constant Mists (sth) 104
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (moc) 400
Field of the Dead

Field of the Dead enters tapped. {T}: Add {C}. Whenever Field of the Dead or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Land
Field of the Dead (m20) 247
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (moc) 285
Knight of the Reliquary

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Creature
Knight of the Reliquary (ima) 203
Queen Allenal of Ruadach

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

Creature
Queen Allenal of Ruadach (dmu) 210
Shefet Monitor

Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)

Creature
Shefet Monitor (akh) 186
Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rvr) 289
Sunpetal Grove

Sunpetal Grove enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (plst) M10-228
Sunscorched Desert

When Sunscorched Desert enters, it deals 1 damage to target player or planeswalker. {T}: Add {C}.

Land
Sunscorched Desert (akh) 249

Sideboard

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Maybeboard

Quantity: 13Price: $159.87
Aura Shards

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Enchantment
Aura Shards (plst) CMD-182
Crucible of Worlds

You may play lands from your graveyard.

Artifact
Crucible of Worlds (2x2) 303
Desert

{T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.

Land
Desert (afc) 233
Jetmir's Garden

({T}: Add {R}, {G}, or {W}.) Jetmir's Garden enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Jetmir's Garden (snc) 250
Knight of New Alara

Each other multicolored creature you control gets +1/+1 for each of its colors.

Creature
Knight of New Alara (dmc) 156
Lotus Cobra

Landfall — Whenever a land you control enters, add one mana of any color.

Creature
Lotus Cobra (znr) 193
Lumra, Bellow of the Woods

Vigilance, reach Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

Creature
Lumra, Bellow of the Woods (blb) 183
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 285
Scapeshift

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Scapeshift (m19) 201
Sylvan Safekeeper

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Sylvan Safekeeper (cma) 152
Warleader's Call

Creatures you control get +1/+1. Whenever a creature you control enters, Warleader's Call deals 1 damage to each opponent.

Enchantment
Warleader's Call (mkm) 242
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261

Maybeboard

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Deck Info

Deck stats

21 pips - 16 cards
22 mana - 19 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
17 pips - 13 cards
22 mana - 19 cards
57 pips - 44 cards
28 mana - 25 cards
0 pips - 0 cards
18 mana - 16 cards
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