544
3/8/2025
4c Turtles
Deck Size: 100
Commander
Legal
Est deck cost: $344.88
Salt sum: 18.88
544
3/8/2025
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Commander

Qty: 1 Price: $9.99
Morophon, the Boundless

Changeling (This card is every creature type.) As Morophon enters, choose a creature type. Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. Other creatures you control of the chosen type get +1/+1.

Creature
Morophon, the Boundless (cmm) 453

Commander

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Turtles

Qty: 41 Price: $53.01
Aegis Turtle

Creature
Aegis Turtle (iko) 39
Angler Turtle

Hexproof Creatures your opponents control attack each combat if able.

Creature
Angler Turtle (clb) 713
Archelos, Lagoon Mystic

As long as Archelos is tapped, other permanents enter tapped. As long as Archelos is untapped, other permanents enter untapped.

Creature
Archelos, Lagoon Mystic (cmr) 268
Armored Whirl Turtle

Creature
Armored Whirl Turtle (gs1) 7
Bedrock Tortoise

During your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

Creature
Bedrock Tortoise (lci) 176
Blossoming Tortoise

Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.

Creature
Blossoming Tortoise (woe) 163
Calcite Snapper

Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.

Creature
Calcite Snapper (wwk) 25
Cold-Water Snapper

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Cold-Water Snapper (dom) 48
Colossal Skyturtle

Flying, ward {2} Channel — {2}{G}, Discard this card: Return target card from your graveyard to your hand. Channel — {1}{U}, Discard this card: Return target creature to its owner's hand.

Creature Enchantment
Colossal Skyturtle (neo) 216
Daring Thunder-Thief

Flash This creature enters tapped.

Creature
Daring Thunder-Thief (otj) 41
Dragon Turtle

Flash Drag Below — When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.

Creature
Dragon Turtle (afr) 307
Fecund Greenshell

Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

Creature
Fecund Greenshell (blb) 362
Giant Tortoise

This creature gets +0/+3 as long as it's untapped.

Creature
Giant Tortoise (ema) 52
Giant Turtle

This creature can't attack if it attacked during your last turn.

Creature
Giant Turtle (leg) 188
Gorex, the Tombshell

As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.

Creature
Gorex, the Tombshell (mic) 58
Hexbane Tortoise

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Creature
Hexbane Tortoise (dmu) 166
Horned Turtle

Creature
Horned Turtle (9ed) 81
Kappa Cannoneer

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature and it can't be blocked this turn.

Creature Artifact
Kappa Cannoneer (nec) 50
Kappa Tech-Wrecker

Ninjutsu {1}{G} This creature enters with a deathtouch counter on it. Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.

Creature
Kappa Tech-Wrecker (neo) 348
Kogla and Yidaro

When Kogla and Yidaro enters, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.

Creature
Kogla and Yidaro (mom) 244
Meandering Towershell

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Creature
Meandering Towershell (ktk) 141
Mistford River Turtle

Whenever this creature attacks, another target attacking non-Human creature can't be blocked this turn.

Creature
Mistford River Turtle (eld) 56
Phantasmal Shieldback

When this creature becomes the target of a spell or ability, sacrifice it. When this creature dies, draw a card.

Creature
Phantasmal Shieldback (j25) 8
Quandrix Cultivator

When this creature enters, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.

Creature
Quandrix Cultivator (stx) 218
Riptide Turtle

Flash Defender

Creature
Riptide Turtle (thb) 61
Sailors' Bane

This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure. Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)

Creature
Sailors' Bane (clb) 93
Scuttlegator

Defender {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.

Creature
Scuttlegator (rna) 218
Silburlind Snapper

This creature can't attack unless you've cast a noncreature spell this turn.

Creature
Silburlind Snapper (soi) 85
Snapping Voidcraw

Devoid (This card has no color.) {T}: Add {C}{C}. {3}{C}, {T}: Draw a card.

Creature
Snapping Voidcraw (mh3) 204
Spikeshell Harrier

When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.

Creature Artifact
Spikeshell Harrier (dft) 65
Steelbane Hydra

This creature enters with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.

Creature
Steelbane Hydra (ncc) 313
Taeko, the Patient Avalanche

Taeko enters tapped. Whenever another creature you control leaves the battlefield, if it didn't die, scry 1 and put a +1/+1 counter on Taeko. Whenever Taeko attacks, you may pay {U/B}. When you do, target attacking creature can't be blocked this turn.

Creature
Taeko, the Patient Avalanche (j25) 39
The Pride of Hull Clade

This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Creature
The Pride of Hull Clade (mkm) 172
Thriving Turtle

When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

Creature
Thriving Turtle (kld) 66
Thunderous Snapper

Whenever you cast a spell with mana value 5 or greater, draw a card.

Creature
Thunderous Snapper (eld) 215
Ticket Tortoise

Defender When this creature enters, if an opponent controls more lands than you, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Ticket Tortoise (dft) 245
Tidepool Turtle

{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Tidepool Turtle (dmu) 69
Vintara Snapper

This creature has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)

Creature
Vintara Snapper (plst) PCY-132
Wandering Tombshell

Creature
Wandering Tombshell (dtk) 127
Wormfang Turtle

When this creature enters, exile a land you control. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Wormfang Turtle (jud) 60
Yidaro, Wandering Monster

Trample, haste Cycling {1}{R} When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Creature
Yidaro, Wandering Monster (j22) 625

Turtles

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Artifact

Qty: 6 Price: $5.94
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (ncc) 365
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (rav) 262
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (mm3) 227
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c19) 221
Zagoth Crystal

{T}: Add {B}, {G}, or {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Zagoth Crystal (iko) 242

Artifact

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Typal synergy

Qty: 7 Price: $55.93
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (exo) 131
Crippling Fear

Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.

Sorcery
Crippling Fear (khm) 82
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (voc) 103
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (c17) 53
Icon of Ancestry

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (m20) 229
Patchwork Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (blb) 247
Vanquisher's Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (xln) 251

Typal synergy

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Land

Qty: 37 Price: $211.29
Ancient Ziggurat

{T}: Add one mana of any color. Spend this mana only to cast a creature spell.

Land
Ancient Ziggurat (plst) CON-141
Barkchannel Pathway

Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Castle Garenbrig

This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Land
Castle Garenbrig (plst) ELD-240
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (plst) ZNR-260Clearwater Pathway // Murkwater Pathway (plst) ZNR-260
Darkbore Pathway

Land
Darkbore Pathway // Slitherbore Pathway (khm) 254Darkbore Pathway // Slitherbore Pathway (khm) 254
Deathcap Glade

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (vow) 261
Dreamroot Cascade

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (vow) 262
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (c19) 241
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (cn2) 219
Forest

({T}: Add {G}.)

Land
Forest (m21) 313
Ice Tunnel

({T}: Add {U} or {B}.) This land enters tapped.

Land
Ice Tunnel (khm) 262
Island

({T}: Add {U}.)

Land
Island (m21) 310
Lush Oasis

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {G} or {U}.

Land
Lush Oasis (otj) 261
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
Nurturing Peatland

{T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Nurturing Peatland (mh1) 243
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (ktk) 238
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (rvr) 283
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 661
Rimewood Falls

({T}: Add {G} or {U}.) This land enters tapped.

Land
Rimewood Falls (khm) 266
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (neo) 275
Shelldock Isle

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Land
Shelldock Isle (plst) LRW-272
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 267
Submerged Boneyard

This land enters tapped. {T}: Add {U} or {B}.

Land
Submerged Boneyard (m19) 257
Swamp

({T}: Add {B}.)

Land
Swamp (m21) 311
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (thb) 245
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (dsc) 309
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (m20) 255
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (c19) 281
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (blb) 260
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (xln) 258
Undergrowth Stadium

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmr) 359
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (sld) 124
Woodland Stream

This land enters tapped. {T}: Add {G} or {U}.

Land
Woodland Stream (m19) 260
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 259

Land

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Turtle art

Qty: 8 Price: $8.72
Chimeric Idol

{0}: Tap all lands you control. This artifact becomes a 3/3 Turtle artifact creature until end of turn.

Artifact
Chimeric Idol (pcy) 136
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Creature
Forgotten Ancient (sld) 1890
Gamekeeper

When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Creature
Gamekeeper (dmr) 162
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (slp) 19
Shell of the Last Kappa

{3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.

Artifact
Shell of the Last Kappa (chk) 269
Shell Shield

Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Shell Shield (znr) 79
Tortoise Formation

Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Instant
Tortoise Formation (ala) 61
Turtleshell Changeling

Changeling (This card is every creature type.) {1}{U}: Switch this creature's power and toughness until end of turn.

Creature
Turtleshell Changeling (plst) LRW-94

Turtle art

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Maybeboard

Qty: 1 Price: $8.49
Plagon, Lord of the Beach

When Plagon enters, draw a card for each creature you control with toughness greater than its power. {W/U}: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.

Creature
Plagon, Lord of the Beach (j25) 37

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
8 mana - 8 cards
40 pips - 31 cards
30 mana - 30 cards
6 pips - 4 cards
27 mana - 27 cards
4 pips - 2 cards
8 mana - 8 cards
32 pips - 19 cards
29 mana - 28 cards
0 pips - 0 cards
7 mana - 5 cards
CategoriesQtyOdds
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