147
5/4/2024
Knights of the Paupers
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $62.78
Salt sum: 19.46
No deck tags
147
5/4/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $0.35
Aryel, Knight of Windgrace

Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.

Creature
Aryel, Knight of Windgrace (cmm) 336

Commander

(CTRL to add secondary)

Land

Quantity: 33Price: $11.63
Goldmire Bridge

This land enters tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (moc) 407
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (snc) 252
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (clu) 242
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (otc) 310
Plains

({T}: Add {W}.)

Land
Plains (otj) 278
Silverquill Campus

This land enters tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1.

Land
Silverquill Campus (moc) 423
Snowfield Sinkhole

({T}: Add {W} or {B}.) This land enters tapped.

Land
Snowfield Sinkhole (clb) 915
Swamp

({T}: Add {B}.)

Land
Swamp (otj) 281
The Dross Pits

This land enters tapped. {T}: Add {B}. {1}{B}, {T}, Sacrifice this land: Draw a card.

Land
The Dross Pits (one) 251
The Fair Basilica

This land enters tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice this land: Draw a card.

Land
The Fair Basilica (one) 252

Land

(CTRL to add secondary)

Artifact

Quantity: 6Price: $3.76
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (mkc) 232
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (otc) 261

Artifact

(CTRL to add secondary)

Sorcery

Quantity: 5Price: $4.07
Call the Cavalry

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery
Call the Cavalry (dom) 9
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (cmm) 182
Settle Beyond Reality

Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.

Sorcery
Settle Beyond Reality (j22) 242
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (scd) 107

Sorcery

(CTRL to add secondary)

Creature

Quantity: 36Price: $24.32
Ardenvale Tactician

Creature
Ardenvale Tactician // Dizzying Swoop (eld) 5
Argivian Cavalier

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature enters, create a 1/1 white Soldier creature token.

Creature
Argivian Cavalier (dmu) 4
Attended Knight

First strike When this creature enters, create a 1/1 white Soldier creature token.

Creature
Attended Knight (mm3) 1
Benalish Cavalry

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creature
Benalish Cavalry (tsr) 7
Benalish Knight

Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.)

Creature
Benalish Knight (10e) 11
Cavalry Drillmaster

When this creature enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Creature
Cavalry Drillmaster (j22) 165
Charity Extractor

Lifelink

Creature
Charity Extractor (war) 81
Clarion Cathars

When this creature enters, create a 1/1 white Human creature token.

Creature
Clarion Cathars (mid) 14
Daring Skyjek

Battalion — Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.

Creature
Daring Skyjek (plst) GK1-79
Desperate Farmer

Creature
Desperate Farmer // Depraved Harvester (vow) 104Desperate Farmer // Depraved Harvester (vow) 104
Devoted Paladin

Beacon of Hope — When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Creature
Devoted Paladin (afr) 11
Fell Horseman

Creature
Fell Horseman // Deathly Ride (woe) 92
Gallant Cavalry

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 2/2 white Knight creature token with vigilance.

Creature
Gallant Cavalry (j22) 186
Goliath Paladin

Vigilance When this creature enters, you take the initiative.

Creature
Goliath Paladin (clb) 21
Impassioned Orator

Whenever another creature you control enters, you gain 1 life.

Creature
Impassioned Orator (rna) 12
Inspiring Captain

When this creature enters, creatures you control get +1/+1 until end of turn.

Creature
Inspiring Captain (jmp) 111
Knight of Old Benalia

Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When this creature enters, other creatures you control get +1/+1 until end of turn.

Creature
Knight of Old Benalia (plst) MH1-17
Knight of Sursi

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Knight of Sursi (tsr) 22
Knight of the New Coalition

Vigilance When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.

Creature
Knight of the New Coalition (mom) 25
Locthwain Paladin

Menace (This creature can't be blocked except by two or more creatures.) Adamant — If at least three black mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.

Creature
Locthwain Paladin (eld) 93
Lost Legion

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Lost Legion (eld) 94
Makindi Patrol

Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.

Creature
Makindi Patrol (bfz) 39
Mesa Cavalier

Flying When this creature enters, you gain 2 life.

Creature
Mesa Cavalier (dmu) 26
Paladin of the Bloodstained

When this creature enters, create a 1/1 white Vampire creature token with lifelink.

Creature
Paladin of the Bloodstained (plst) XLN-25
Parhelion Patrol

Flying Vigilance (Attacking doesn't cause this creature to tap.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature
Parhelion Patrol (clu) 68
Pegasus Guardian

Creature
Pegasus Guardian // Rescue the Foal (clb) 36
Relief Captain

When this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

Creature
Relief Captain (2x2) 24
Sigiled Sentinel

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance

Creature
Sigiled Sentinel (mom) 37
Smitten Swordmaster

Creature
Smitten Swordmaster // Curry Favor (moc) 268
Soul Warden

Whenever another creature enters, you gain 1 life.

Creature
Soul Warden (plst) MM3-24
Soul's Attendant

Whenever another creature enters, you may gain 1 life.

Creature
Soul's Attendant (plst) ROE-44
Stockpiling Celebrant

When this creature enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

Creature
Stockpiling Celebrant (woe) 32
Suture Priest

Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Suture Priest (moc) 210
Swordsworn Cavalier

This creature has first strike as long as another Knight entered the battlefield under your control this turn.

Creature
Swordsworn Cavalier (mom) 42
Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control.

Creature
Village Bell-Ringer (moc) 216
Westfold Rider

Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.

Creature
Westfold Rider (ltr) 37

Creature

(CTRL to add secondary)

Enchantment

Quantity: 4Price: $4.18
Hopeful Vigil

When this enchantment enters, create a 2/2 white Knight creature token with vigilance. When this enchantment is put into a graveyard from the battlefield, scry 2. {2}{W}: Sacrifice this enchantment.

Enchantment
Hopeful Vigil (woe) 17
Journey to Nowhere

When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Journey to Nowhere (cmd) 17
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
Oblivion Ring

When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Oblivion Ring (mm2) 29

Enchantment

(CTRL to add secondary)

Instant

Quantity: 15Price: $14.47
Acrobatic Maneuver

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Acrobatic Maneuver (j22) 138
Alley Evasion

Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.

Instant
Alley Evasion (plst) AER-6
Cast Down

Destroy target nonlegendary creature.

Instant
Cast Down (clb) 119
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (plst) A25-7
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (ima) 87
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (plst) MH1-7
Feign Death

Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

Instant
Feign Death (afr) 103
Flicker of Fate

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Instant
Flicker of Fate (j22) 56
Justiciar's Portal

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

Instant
Justiciar's Portal (j22) 202
Light the Way

Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.

Instant
Light the Way (neo) 24
Not Dead After All

Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Instant
Not Dead After All (woe) 101
Otherworldly Journey

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Otherworldly Journey (mm2) 30
Scrollshift

Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card.

Instant
Scrollshift (mom) 34
Slip On the Ring

Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.

Instant
Slip On the Ring (ltr) 482
Supernatural Stamina

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Supernatural Stamina (cmm) 188

Instant

(CTRL to add secondary)

Deck Info

Deck stats

51 pips - 46 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 3 cards
20 pips - 16 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard