919
12/14/2024
Alrund Sees the Future
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $306.54
Salt sum: 42.41
Playgroup dot gg logoPower level:
919
12/14/2024
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Commander

Quantity: 1Price: $2.49
Alrund, God of the Cosmos

Creature
Alrund, God of the Cosmos // Hakka, Whispering Raven (pkhm) 40sAlrund, God of the Cosmos // Hakka, Whispering Raven (pkhm) 40s

Commander

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"No Maximum Hand Size"

Quantity: 2Price: $6.78
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (mkc) 245
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

"No Maximum Hand Size"

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Board Wipes

Quantity: 3Price: $5.67
Perplexing Test

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

Instant
Perplexing Test (blc) 171
Spectral Deluge

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Spectral Deluge (khc) 7
Wash Out

Return all permanents of the color of your choice to their owners' hands.

Sorcery
Wash Out (2x2) 67

Board Wipes

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Boots

Quantity: 3Price: $13.97
Lavaspur Boots

Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1}

Artifact
Lavaspur Boots (otj) 243
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (otc) 260
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (otc) 268

Boots

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Brainstorms

Quantity: 10Price: $11.46
Brainstone

{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.

Artifact
Brainstone (mh2) 426
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (mkc) 96
Brainsurge

Draw four cards, then put two cards from your hand on top of your library in any order.

Instant
Brainsurge (mh3) 53
Cavalier of Gales

Flying When Cavalier of Gales enters, draw three cards, then put two cards from your hand on top of your library in any order. When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Cavalier of Gales (m20) 52
Dream Cache

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Sorcery
Dream Cache (tmp) 59
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (otc) 105
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (plst) C18-97
Riverwise Augur

When Riverwise Augur enters, draw three cards, then put two cards from your hand on top of your library in any order.

Creature
Riverwise Augur (afc) 93
Serum Visionary

When Serum Visionary enters, draw a card, then scry 2.

Creature
Serum Visionary (mh3) 69
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (otc) 112

Brainstorms

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Counterspells

Quantity: 3Price: $27.27
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
An Offer You Can't Refuse (snc) 51
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98

Counterspells

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Draw

Quantity: 14Price: $97.24
Body of Knowledge

Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever Body of Knowledge is dealt damage, draw that many cards.

Creature
Body of Knowledge (cmr) 59
Dakra Mystic

{U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Creature
Dakra Mystic (plst) JOU-35
Daring Saboteur

{2}{U}: Daring Saboteur can't be blocked this turn. Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

Creature
Daring Saboteur (lcc) 151
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (mom) 58
Flow of Knowledge

Draw a card for each Island you control, then discard two cards.

Instant
Flow of Knowledge (bro) 49
Ghostly Pilferer

Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn.

Creature
Ghostly Pilferer (otc) 98
Kefnet the Mindful

Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand.

Creature
Kefnet the Mindful (dsc) 118
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
Phantasmal Shieldback

When Phantasmal Shieldback becomes the target of a spell or ability, sacrifice it. When Phantasmal Shieldback dies, draw a card.

Creature
Phantasmal Shieldback (j25) 8
Pollywog Prodigy

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever an opponent casts a noncreature spell with mana value less than Pollywog Prodigy's power, draw a card.

Creature
Pollywog Prodigy (blc) 15
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 314
Shoreline Looter

Shoreline Looter can't be blocked. Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.

Creature
Shoreline Looter (blb) 70
Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Creature
Spectral Sailor (j25) 363
Steamcore Scholar

Flying, vigilance When Steamcore Scholar enters, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.

Creature
Steamcore Scholar (mkm) 71

Draw

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Draw Doublers

Quantity: 3Price: $21.77
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (mkc) 119
Thought Reflection

If you would draw a card, draw two cards instead.

Enchantment
Thought Reflection (2xm) 72

Draw Doublers

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Draw Payoffs

Quantity: 5Price: $15.85
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (moc) 218
Nadir Kraken

Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.

Creature
Nadir Kraken (j25) 332
Proft's Eidetic Memory

When Proft's Eidetic Memory enters, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.

Enchantment
Proft's Eidetic Memory (mkm) 67
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (mkc) 234
Toothy, Imaginary Friend

Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Toothy, Imaginary Friend (bbd) 12

Draw Payoffs

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Evasion

Quantity: 4Price: $25.46
Enter the Enigma

Target creature can't be blocked this turn. Draw a card.

Sorcery
Enter the Enigma (dsk) 52
Silver Shroud Costume

Flash When Silver Shroud Costume enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3}

Artifact
Silver Shroud Costume (pip) 142
Slip Through Space

Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.

Sorcery
Slip Through Space (plst) OGW-47
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (plst) PCA-115

Evasion

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Finisher

Quantity: 2Price: $9.98
Nerd Rage

Enchant creature When Nerd Rage enters, draw two cards. Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn."

Enchantment
Nerd Rage (pip) 34
Twenty-Toed Toad

Your maximum hand size is twenty. Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card. Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.

Creature
Twenty-Toed Toad (blc) 16

Finisher

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Land

Quantity: 37Price: $27.95
Castle Vantress

Castle Vantress enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (dsc) 267
Halimar Depths

Halimar Depths enters tapped. When Halimar Depths enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
Hall of Storm Giants

If you control two or more other lands, Hall of Storm Giants enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
Island

({T}: Add {U}.)

Land
Island (otj) 280
Myriad Landscape

Myriad Landscape enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (mkc) 276
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters tapped unless you control three or more other Islands. When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (mkc) 277
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (otc) 312
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 259
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (otc) 334
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (clb) 926
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Land
Tyrite Sanctum (cmm) 1049

Land

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Pump

Quantity: 1Price: $1.79
Empyrial Plate

Equipped creature gets +1/+1 for each card in your hand. Equip {2}

Artifact
Empyrial Plate (c16) 251

Pump

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Ramp

Quantity: 7Price: $11.43
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (dmr) 54
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (mh3) 296
Sky Diamond

Sky Diamond enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (scd) 273
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (mkc) 238
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (pip) 252

Ramp

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Removal

Quantity: 3Price: $12.97
Brazen Borrower

Creature
Brazen Borrower // Petty Theft (woc) 85
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (otc) 106
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (clu) 93

Removal

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Tutor

Quantity: 2Price: $12.48
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (wc04) mb35
Long-Term Plans

Search your library for a card, then shuffle and put that card third from the top.

Instant
Long-Term Plans (plst) SCG-38

Tutor

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Tokens & Extras

Quantity: 5Price: $1.98
Ape

Creature Token
Ape (totc) 15
Frog Lizard

Creature Token
Frog Lizard (tlcc) 13
Squid

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature Token
Squid (tblc) 17
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (tblb) 29

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
60 pips - 46 cards
34 mana - 34 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
10 mana - 8 cards
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Description

{"ops":[{"insert":"A deck based around drawing as many cards as possible to gain various effects. Build up your hand by using as many draw effects as possible so you can get the most out of cards like Psychosis Crawler and Body of Knowledge; all while building up Alrund’s power to obscene heights. \n\nThe Boots allows you to add protection and haste so that Alrund can attack at leisure. Twenty-Toed Toad can win the game on the spot. Having the Boots (Swiftfoot, Lavaspur, and Lightning Greaves) available to you means that you can use these attack triggers much more quickly, while also simultaneously protecting your win-cons.\n\nWith Alrund gaining so much power based on the number of cards in your hand, he becomes a win-con on his own, letting you play something like a Voltron strategy. Nerd Rage cuts the amount of cards in hand you need in half for Alrund to one-shot someone. Unblockable effects like Whispersilk Cloak and Silver Shroud Costume allow you to swing in for game with your heavy-hitters like Alrund, Body of Knowledge, Toothy, Chasm Skulker, and Psychosis Crawler. \n\nFinally, you have the “Brainstorm” effects. For the purposes of this, I've called any card that lets you rearrange the cards on top of your deck as the LAST thing they do (like Serum Visions, Rivendell's Scry effect, Brainstorm's \"place 2 cards on the top of your deck,\" etc), OR manipulates 3 of more cards from the top of the deck WITHOUT drawing all 3 (like Portent or Ponder). Most of these cards are mediocre on their own, but with Alrund on the field they become excellent. Simply use cards like Dream Cache or Brainstone to draw 3 cards, place 2 cards of the same type on the top of your deck, then Alrund’s effect lets you return them to your hand at the end of the turn, guaranteed. It turns them into incredible value pieces. Brainsurge is a 3-mana draw-four, Brainstorm is a 1-mana draw-three, all with no drawbacks. It makes for a very effective way to build up your hand size, especially with the draw doublers like Teferi’s Endless Insight & Thought Reflection. Just make sure that your Brainstorm effects are the LAST thing you play in a turn, so you can make full use of Alrund's effect.\n"}]}
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