130
2/15/2025
Tiana - The Forger - Archenemy Hero
Deck Size: 100
Commander
Legal
Est deck cost: $54.68
Salt sum: 26.75
No deck tags
130
2/15/2025
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Commander

Quantity: 1Price: $0.35
Tiana, Ship's Caretaker

Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

Creature
Tiana, Ship's Caretaker (dmr) 204

Commander

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Sorcery

Quantity: 1Price: $0.35
Board the Weatherlight

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Sorcery
Board the Weatherlight (dom) 8

Sorcery

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Artifact

Quantity: 18Price: $8.12
Ancestral Blade

When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Blade (cmm) 12
Armory of Iroas

Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Armory of Iroas (cmr) 299
Batterbone

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}

Artifact
Batterbone (mh2) 221
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Bladehold War-Whip

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equip abilities you activate of other Equipment cost {1} less to activate. Equipped creature has double strike. Equip {3}{R}{W}

Artifact
Bladehold War-Whip (one) 197
Bonder's Ornament

{T}: Add one mana of any color. {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.

Artifact
Bonder's Ornament (cmm) 370
Delver's Torch

Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Delver's Torch (afr) 10
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (j22) 769
Greatsword of Tyr

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword of Tyr (clb) 22
Hero's Blade

Equipped creature gets +3/+2. Whenever a legendary creature you control enters, you may attach this Equipment to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hero's Blade (cmm) 391
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Meteoric Mace

Equipped creature gets +4/+0 and has trample. Equip {4} Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Artifact
Meteoric Mace (cmm) 243
Prying Blade

Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Prying Blade (xln) 244
Ring of Thune

Equipped creature has vigilance. (Attacking doesn't cause it to tap.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ring of Thune (cmr) 468
Sigil of Valor

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Sigil of Valor (plst) ORI-239
Spectral Searchlight

{T}: Choose a player. That player adds one mana of any color they choose.

Artifact
Spectral Searchlight (cmm) 411
Vulshok Battlegear

Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Vulshok Battlegear (cmm) 418

Artifact

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Creature

Quantity: 31Price: $15.31
Armory Paladin

Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.

Creature
Armory Paladin (pip) 93
Armory Veteran

As long as this creature is equipped, it has menace. (It can't be blocked except by two or more creatures.)

Creature
Armory Veteran (afr) 130
Automated Artificer

{T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell.

Creature Artifact
Automated Artificer (neo) 239
Bladegraft Aspirant

Menace Equipment spells you cast cost {1} less to cast. Activated abilities of Equipment you control that target this creature cost {1} less to activate.

Creature
Bladegraft Aspirant (one) 122
Brass Squire

{T}: Attach target Equipment you control to target creature you control.

Creature Artifact
Brass Squire (cmr) 460
Bronzeplate Boar

Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Bronzeplate Boar (neo) 135
Champion of the Flame

Trample This creature gets +2/+2 for each Aura and Equipment attached to it.

Creature
Champion of the Flame (cmm) 210
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (woc) 64
Daring Archaeologist

When this creature enters, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on this creature. (Artifacts, legendaries, and Sagas are historic.)

Creature
Daring Archaeologist (dom) 13
Great Desert Prospector

When this creature enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Creature
Great Desert Prospector (bro) 7
Howling Golem

Whenever this creature attacks or blocks, each player draws a card.

Creature Artifact
Howling Golem (cmr) 316
Kemba's Legion

Vigilance This creature can block an additional creature each combat for each Equipment attached to this creature.

Creature
Kemba's Legion (plst) MBS-9
Kemba, Kha Regent

At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba.

Creature
Kemba, Kha Regent (cmm) 34
Loran, Disciple of History

Whenever Loran or another legendary creature you control enters, return target artifact card from your graveyard to your hand.

Creature
Loran, Disciple of History (bro) 13
Marching Duodrone

Whenever this creature attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Marching Duodrone (clb) 321
Moon-Blessed Cleric

Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Creature
Moon-Blessed Cleric (afr) 26
Oxidda Finisher

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Trample

Creature
Oxidda Finisher (one) 143
Powerstone Engineer

When this creature dies, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Creature
Powerstone Engineer (bro) 20
Purphoros's Emissary

Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Menace (This creature can't be blocked except by two or more creatures.) Enchanted creature gets +3/+3 and has menace.

Creature Enchantment
Purphoros's Emissary (2x2) 121
Rabbit Battery

Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Rabbit Battery (neo) 157
Shrine Steward

When this creature enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shrine Steward (neo) 259
Sokenzan Smelter

At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.

Creature
Sokenzan Smelter (j22) 601
Spellbook Vendor

Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Creature
Spellbook Vendor (woe) 31
Spiraling Duelist

Metalcraft — This creature has double strike as long as you control three or more artifacts.

Creature
Spiraling Duelist (mbs) 76
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (woc) 76
Sunspear Shikari

As long as this creature is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)

Creature
Sunspear Shikari (cmm) 62
Tomakul Scrapsmith

When this creature enters, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)

Creature
Tomakul Scrapsmith (bro) 153
Trusty Retriever

When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Return target artifact or enchantment card from your graveyard to your hand.

Creature
Trusty Retriever (jmp) 8
Valduk, Keeper of the Flame

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

Creature
Valduk, Keeper of the Flame (cmm) 266
Zirda, the Dawnwaker

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.

Creature
Zirda, the Dawnwaker (iko) 233

Creature

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Enchantment

Quantity: 14Price: $18.30
Cartouche of Solidarity

Enchant creature you control When this Aura enters, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)

Enchantment
Cartouche of Solidarity (plst) AKH-7
Dragon Mantle

Enchant creature When this Aura enters, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

Enchantment
Dragon Mantle (cmr) 174
Dub

Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Enchantment
Dub (m21) 16
Faith's Fetters

Enchant permanent When this Aura enters, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Enchantment
Faith's Fetters (rvr) 18
Forge Anew

When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.

Enchantment
Forge Anew (ltr) 349
Gift of Wrath

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When this Aura leaves the battlefield, create a 2/2 red Spirit creature token with menace.

Enchantment
Gift of Wrath (neo) 143
Gremlin Infestation

Enchant artifact At the beginning of your end step, this Aura deals 2 damage to enchanted artifact's controller. When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.

Enchantment
Gremlin Infestation (aer) 83
Hyena Umbra

Enchant creature Enchanted creature gets +1/+1 and has first strike. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Hyena Umbra (2x2) 13
Knightly Valor

Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.

Enchantment
Knightly Valor (2x2) 14
Mishra's Domination

Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.

Enchantment
Mishra's Domination (bro) 142
Sigarda's Aid

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.

Enchantment
Sigarda's Aid (cmr) 384
Soul-Strike Technique

Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchantment
Soul-Strike Technique (plst) MH1-30
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (woc) 79
Undying Rage

Enchant creature Enchanted creature gets +2/+2 and can't block. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Undying Rage (dmr) 146

Enchantment

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Land

Quantity: 35Price: $12.25
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
Plains

({T}: Add {W}.)

Land
Plains (otj) 277

Land

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Deck Info

Deck stats

33 pips - 30 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
25 pips - 21 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
3 mana - 3 cards
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