151
11/7/2024
The House Always Wins
Deck Size: 100
Commander / EDH
Est deck cost: $99.52
Salt sum: 30.6
Playgroup dot gg logoPower level:N/A
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151
11/7/2024
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Commander

Quantity: 1Price: $6.99
Mr. House, President and CEO

Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token. {4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.

Creature Artifact
Mr. House, President and CEO (pip) 421

Commander

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Drain

Quantity: 3Price: $3.43
Agent of the Iron Throne

Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."

Enchantment
Agent of the Iron Throne (clb) 107
Mirkwood Bats

Flying Whenever you create or sacrifice a token, each opponent loses 1 life.

Creature
Mirkwood Bats (ltr) 546
Nadier's Nightblade

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature
Nadier's Nightblade (cmm) 175

Drain

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Ramp

Quantity: 13Price: $15.09
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (clu) 220
Decadent Dragon

Creature
Decadent Dragon // Expensive Taste (woe) 223
Hoarding Ogre

Whenever Hoarding Ogre attacks, roll a d20. 1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 10—19 | Create two Treasure tokens. 20 | Create three Treasure tokens.

Creature
Hoarding Ogre (clb) 181
Mahadi, Emporium Master

At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Mahadi, Emporium Master (clb) 282
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (otc) 261
Prized Statue

When Prized Statue enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Artifact
Prized Statue (clb) 334
Prosperous Partnership

When Prosperous Partnership enters, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token.

Enchantment
Prosperous Partnership (ncc) 78
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (otc) 265
RMS Titanic

Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
RMS Titanic (who) 93
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267
Swashbuckler Extraordinaire

When Swashbuckler Extraordinaire enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

Creature
Swashbuckler Extraordinaire (clb) 198
Treasure Map

Artifact
Treasure Map // Treasure Cove (lci) 267Treasure Map // Treasure Cove (lci) 267

Ramp

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Anthem

Quantity: 4Price: $3.48
Chief of the Foundry

Other artifact creatures you control get +1/+1.

Creature Artifact
Chief of the Foundry (brc) 134
Inspiring Leader

Commander creatures you own have "Creature tokens you control get +2/+2."

Enchantment
Inspiring Leader (clb) 28
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (cmm) 31
Tempered Steel

Artifact creatures you control get +2/+2.

Enchantment
Tempered Steel (brc) 76

Anthem

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Draw

Quantity: 12Price: $19.42
Chaos Channeler

Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn.

Creature
Chaos Channeler (afr) 136
Costly Plunder

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.

Instant
Costly Plunder (plst) XLN-96
Ingenious Smith

When Ingenious Smith enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts you control enter, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.

Creature
Ingenious Smith (afr) 21
Losheel, Clockwork Scholar

Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.

Creature
Losheel, Clockwork Scholar (cmm) 38
Monumental Corruption

Target player draws X cards and loses X life, where X is the number of artifacts you control.

Sorcery
Monumental Corruption (onc) 34
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (otc) 142
Priority Boarding

Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.

Enchantment
Priority Boarding (unf) 119
Stormclaw Rager

{1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery.

Creature
Stormclaw Rager (mom) 254
The Deck of Many Things

{2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

Artifact
The Deck of Many Things (pafr) 241p
Treasure Chest

{4}, Sacrifice Treasure Chest: Roll a d20. 1 | Trapped! — You lose 3 life. 2—9 | Create five Treasure tokens. 10—19 | You gain 3 life and draw three cards. 20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.

Artifact
Treasure Chest (afr) 252
Unexpected Windfall

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Unexpected Windfall (afr) 164
Wand of Wonder

{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1—9 | X is one. 10—19 | X is two. 20 | X is three.

Artifact
Wand of Wonder (clb) 204

Draw

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Recursion

Quantity: 2Price: $1.68
Grave Endeavor

Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.

Instant
Grave Endeavor (afc) 24
Revivify

Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn. 1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand. 15+ | Return those cards from your graveyard to the battlefield.

Instant
Revivify (afc) 10

Recursion

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Burn

Quantity: 3Price: $3.17
Brazen Dwarf

Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.

Creature
Brazen Dwarf (afr) 134
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (moc) 285
Ingenious Artillerist

Whenever one or more artifacts you control enter, Ingenious Artillerist deals that much damage to each opponent.

Creature
Ingenious Artillerist (clb) 182

Burn

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Enchantment

Quantity: 1Price: $0.35
Squirrel-Powered Scheme

Increase the result of each die you roll by 2.

Enchantment
Squirrel-Powered Scheme (ust) 70

Enchantment

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Removal

Quantity: 12Price: $18.20
Blood Money

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

Sorcery
Blood Money (lcc) 183
Clay Golem

{6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) Berserk — When Clay Golem becomes monstrous, destroy target permanent.

Creature Artifact
Clay Golem (afc) 58
Dreadbore

Destroy target creature or planeswalker.

Sorcery
Dreadbore (rvr) 180
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (otc) 134
Hell to Pay

Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.

Sorcery
Hell to Pay (otj) 126
Mortify

Destroy target creature or enchantment.

Instant
Mortify (moc) 337
Murder

Destroy target creature.

Instant
Murder (mkm) 95
Myrkul's Edict

Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature of their choice. 10—19 | Each opponent sacrifices a creature of their choice. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Sorcery
Myrkul's Edict (clb) 135
Organic Extinction

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Destroy all nonartifact creatures.

Sorcery
Organic Extinction (mkc) 76
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (dsc) 106
Their Name Is Death

Destroy all nonartifact creatures.

Sorcery
Their Name Is Death (40k) 62
Valiant Endeavor

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Sorcery
Valiant Endeavor (afc) 13

Removal

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Counters

Quantity: 1Price: $0.69
Wyll, Blade of Frontiers

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers. Choose a Background (You can have a Background as a second commander.)

Creature
Wyll, Blade of Frontiers (clb) 208

Counters

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Land

Quantity: 36Price: $17.12
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (mom) 267
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
Nomad Outpost

Nomad Outpost enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (otc) 306
Plains

({T}: Add {W}.)

Land
Plains (otj) 277
Restless Vents

Restless Vents enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.

Land
Restless Vents (lci) 284
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (mom) 272
Swamp

({T}: Add {B}.)

Land
Swamp (otj) 281
Underdark Rift

{T}: Add {C}. {5}, {T}, Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.

Land
Underdark Rift (afc) 62
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (mom) 276

Land

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Tokens

Quantity: 8Price: $8.22
Clown Car

When Clown Car enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2

Artifact
Clown Car (unf) 186
Clowning Around

Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.

Sorcery
Clowning Around (unf) 6
Goblin Morningstar

Equipped creature gets +1/+0 and has trample. Equip {1}{R} When Goblin Morningstar enters, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.

Artifact
Goblin Morningstar (afr) 145
Jan Jansen, Chaos Crafter

Haste {T}, Sacrifice an artifact creature: Create two Treasure tokens. {T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.

Creature
Jan Jansen, Chaos Crafter (clb) 277
Marut

Trample When Marut enters, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature Artifact
Marut (clb) 322
Night Shift of the Living Dead

After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.

Enchantment
Night Shift of the Living Dead (unf) 81
Oni-Cult Anvil

Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn. {T}, Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life.

Artifact
Oni-Cult Anvil (brc) 127
Recruitment Drive

Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens.

Sorcery
Recruitment Drive (clb) 38

Tokens

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Creature

Quantity: 3Price: $1.33
Hammer Jammer

As Hammer Jammer enters, roll a six-sided die. Hammer Jammer enters with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.

Creature
Hammer Jammer (ust) 86
Lightfoot Rogue

Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20. 1—9 | Lightfoot Rogue gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.

Creature
Lightfoot Rogue (afr) 111
The Master, Gallifrey's End

Make Them Pay — Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice — They lose 4 life, or you create a token that's a copy of that card.

Creature
The Master, Gallifrey's End (who) 543

Creature

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Pump

Quantity: 1Price: $0.35
Critical Hit

Target creature gains double strike until end of turn. When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)

Instant
Critical Hit (afr) 137

Pump

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Deck Info

Deck stats

18 pips - 15 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 8 cards
30 pips - 24 cards
25 mana - 25 cards
27 pips - 24 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
4 mana - 3 cards
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