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Commander
If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
![Gisa, Glorious Resurrector (mid) 103 Gisa, Glorious Resurrector (mid) 103](https://cards.scryfall.io/normal/front/6/3/63461076-a13d-488d-bd82-ceac441341c8.jpg?1634349861)
Commander
Full removal
Full removal
draw
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
![Braids, Arisen Nightmare (dmu) 84 Braids, Arisen Nightmare (dmu) 84](https://cards.scryfall.io/normal/front/4/f/4ff97c69-6a6b-401c-b0a1-55fa81045d19.jpg?1673307016)
draw
Artifact
Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1}
![Eater of Virtue (neo) 245 Eater of Virtue (neo) 245](https://cards.scryfall.io/normal/front/3/4/34d92077-d7b2-4996-848f-fd4917e2fb42.jpg?1655144364)
At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. {T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
![The Book of Vile Darkness (afr) 91 The Book of Vile Darkness (afr) 91](https://cards.scryfall.io/normal/front/0/5/05dcff61-8c48-401f-a31f-5fc53a298356.jpg?1627704426)
Artifact
Land
Land
single removal
single removal
Creature
Creature
Protection
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
![Not Dead After All (woe) 101 Not Dead After All (woe) 101](https://cards.scryfall.io/normal/front/d/0/d01a2b68-efe6-4027-846d-db7b19d9eef6.jpg?1692937773)
Protection
Draw ish
When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
![Case of the Stashed Skeleton (mkm) 80 Case of the Stashed Skeleton (mkm) 80](https://cards.scryfall.io/normal/front/4/b/4b120cbe-f0af-46c5-863f-03ecadf0435c.jpg?1706241678)
Menace Whenever this creature attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
![Elder Brain (clb) 125 Elder Brain (clb) 125](https://cards.scryfall.io/normal/front/b/8/b82a13bf-da32-4c12-a9dd-271d8ca45c21.jpg?1674136077)
Devour Intellect — When this creature enters, each opponent exiles a card from their hand until this creature leaves the battlefield. Body Thief — You may play lands and cast spells from among cards exiled with this creature. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
![Intellect Devourer (clb) 132 Intellect Devourer (clb) 132](https://cards.scryfall.io/normal/front/a/5/a52d30a3-a436-4854-91e9-2c359c40457b.jpg?1674136140)
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
![Thieving Amalgam (c19) 21 Thieving Amalgam (c19) 21](https://cards.scryfall.io/normal/front/0/6/06ed7c94-ed3c-427a-b62a-32e91e054671.jpg?1568003511)
(Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
![Warlock Class (afr) 125 Warlock Class (afr) 125](https://cards.scryfall.io/normal/front/b/7/b7faf899-96b7-454e-b634-6684c2d72f26.jpg?1627705543)
Draw ish
Ramp
Ramp
Enchantment
Enchantment
Sorcery
Sorcery
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