535
5/24/2024
The Rotland Vales (The Necrobloom EDH // High Power)
Deck Size: 100
Commander
Legal
Est deck cost: $3568.07
Salt sum: 53.82
535
5/24/2024
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Commander

Quantity: 1Price: $3.99
The Necrobloom

Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead. Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)

Creature
The Necrobloom (mh3) 378

Commander

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Land

Quantity: 35Price: $1217.46
Agadeem's Awakening

Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 336Agadeem's Awakening // Agadeem, the Undercrypt (znr) 336
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (zne) 21
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (zne) 9
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (zne) 3
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 501
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (pip) 254
Deserted Temple

{T}: Add {C}. {1}, {T}: Untap target land.

Land
Deserted Temple (ltc) 393
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (zne) 1
Gaea's Cradle

{T}: Add {G} for each creature you control.

Land
Gaea's Cradle (olgc) 2014
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rvr) 294
Kabira Takedown

Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (zne) 6
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (zne) 10
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (rvr) 296
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (zne) 2
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (sld) 329
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (sld) 325
Snow-Covered Swamp

({T}: Add {B}.)

Land
Snow-Covered Swamp (sld) 327
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rvr) 300
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (zne) 8
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (zne) 5
Witch Enchanter

Creature
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239
Wooded Foothills

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (zne) 4

Land

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Token Generators

Quantity: 3Price: $57.47
Boss's Chauffeur

This creature enters with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature. When this creature dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.

Creature
Boss's Chauffeur (pncc) 13p
Delney, Streetwise Lookout

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Creature
Delney, Streetwise Lookout (mkm) 337
Scute Swarm

Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.

Creature
Scute Swarm (znr) 308

Token Generators

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Aristocrats Tools

Quantity: 6Price: $213.44
Cruel Celebrant

Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Cruel Celebrant (war) 188
Marionette Apprentice

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Creature
Marionette Apprentice (mh3) 410
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (2x2) 396
The Meathook Massacre

When The Meathook Massacre enters, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

Enchantment
The Meathook Massacre (mid) 348
Warren Soultrader

Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Warren Soultrader (mh3) 332
Zulaport Cutthroat

Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Zulaport Cutthroat (sld) 156

Aristocrats Tools

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Landfall

Quantity: 13Price: $158.88
Aftermath Analyst

When this creature enters, mill three cards. {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.

Creature
Aftermath Analyst (mkm) 148
Awaken the Woods

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

Sorcery
Awaken the Woods (bro) 344
Collective Voyage

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Sorcery
Collective Voyage (sld) 1009
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (2xm) 349
Entish Restoration

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Entish Restoration (ltr) 163
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (40k) 216★
Roiling Regrowth

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Roiling Regrowth (znr) 390
Scapeshift

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Scapeshift (spg) 34
Sowing Mycospawn

Devoid (This card has no color.) Kicker {1}{C} (You may pay an additional {1}{C} as you cast this spell.) When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. When you cast this spell, if it was kicked, exile target land.

Creature
Sowing Mycospawn (mh3) 340
Springbloom Druid

When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Springbloom Druid (mh1) 181
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (ltc) 532
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Tireless Provisioner (mh2) 180
World Shaper

Whenever this creature attacks, you may mill three cards. When this creature dies, return all land cards from your graveyard to the battlefield tapped.

Creature
World Shaper (prix) 151s

Landfall

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Draw/Tutors

Quantity: 18Price: $1463.32
Beseech the Mirror

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.

Sorcery
Beseech the Mirror (woe) 336
Dark Prophecy

Whenever a creature you control dies, you draw a card and you lose 1 life.

Enchantment
Dark Prophecy (m14) 93
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (cmm) 696
Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Intent (mp2) 22
Eladamri's Call

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Instant
Eladamri's Call (a25) 203
Eldritch Evolution

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Sorcery
Eldritch Evolution (slp) 5
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (j20) 2
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 328
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 315
Insatiable Avarice

Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.

Sorcery
Insatiable Avarice (otj) 325
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (sld) 207
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (sta) 32
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (sld) 1112
Sylvan Library

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Enchantment
Sylvan Library (cc1) 5
The One Ring

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 748
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (cmr) 656
Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Instant
Worldly Tutor (dmr) 185
Yawgmoth, Thran Physician

Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Yawgmoth, Thran Physician (dmr) 431

Draw/Tutors

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Ramp

Quantity: 11Price: $334.39
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.

Creature
Bloom Tender (sld) 284
Earthcraft

Tap an untapped creature you control: Untap target basic land.

Enchantment
Earthcraft (tmp) 222
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (pip) 725
Glimpse the Core

Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped.

Sorcery
Glimpse the Core (lci) 186
Into the North

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Sorcery
Into the North (csp) 111
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (sld) 189
Pitiless Plunderer

Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Pitiless Plunderer (spg) 5
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (sld) 1370
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (sld) 192
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (pf19) 7
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 686

Ramp

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Interaction

Quantity: 7Price: $77.44
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (otp) 35
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (sld) 139
Clever Concealment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Instant
Clever Concealment (onc) 43
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (pf20) 1
Rite of Oblivion

As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Sorcery
Rite of Oblivion (mid) 237
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (sld) 1691
Winds of Abandon

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Winds of Abandon (mh1) 37

Interaction

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Recursion

Quantity: 6Price: $34.94
Dryad's Revival

Return target card from your graveyard to your hand. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dryad's Revival (mid) 183
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (p30a) 12
Life

Sorcery
Life // Death (f06) 11a
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (otp) 18
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (sta) 56
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (cmm) 472

Recursion

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Maybeboard

Quantity: 55Price: $878.33
Afterlife Insurance

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

Instant
Afterlife Insurance (clu) 23
Animate Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (mkc) 125
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (brr) 67
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (sld) 1234
Bastion of Remembrance

When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Enchantment
Bastion of Remembrance (pip) 182
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
Birthing Pod

({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Birthing Pod (nph) 104
Blossoming Tortoise

Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.

Creature
Blossoming Tortoise (woe) 163
Braids, Arisen Nightmare

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Creature
Braids, Arisen Nightmare (dmu) 84
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 403
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (sld) 758
Concordant Crossroads

All creatures have haste.

Enchantment
Concordant Crossroads (2x2) 141
Crucible of Worlds

You may play lands from your graveyard.

Artifact
Crucible of Worlds (2x2) 303
Cryptolith Rite

Creatures you control have "{T}: Add one mana of any color."

Enchantment
Cryptolith Rite (psoi) 200s
Cultivator Colossus

Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.

Creature
Cultivator Colossus (vow) 195
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (onc) 63
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (lcc) 191
Deadly Rollick

If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.

Instant
Deadly Rollick (cmm) 695
Doom Whisperer

Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Doom Whisperer (mkc) 128
Dread Return

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dread Return (cmm) 153
Elas il-Kor, Sadistic Pilgrim

Deathtouch Whenever another creature you control enters, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.

Creature
Elas il-Kor, Sadistic Pilgrim (dmu) 297
Emergent Sequence

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.

Sorcery
Emergent Sequence (stx) 129
Excise the Imperfect

Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Instant
Excise the Imperfect (moc) 14
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Farhaven Elf

When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (scd) 182
Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Instant
Grisly Salvage (c20) 215
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Growth Spasm

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Sorcery
Growth Spasm (mic) 139
Harvest Season

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.

Sorcery
Harvest Season (pakh) 170s
Imperial Seal

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Sorcery
Imperial Seal (2x2) 79
Incarnation Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield.

Sorcery
Incarnation Technique (c21) 41
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 313
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (sld) 1012a
Mondrak, Glory Dominus

If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)

Creature
Mondrak, Glory Dominus (one) 299
Nyx Weaver

Reach At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B}{G}, Exile this creature: Return target card from your graveyard to your hand.

Creature Enchantment
Nyx Weaver (cmm) 933
Open the Way

X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
Open the Way (mat) 23
Parallel Lives

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Parallel Lives (isd) 199
Primal Growth

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Sorcery
Primal Growth (cma) 137
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (otc) 202
Roaming Throne

Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 258
Satyr Wayfinder

When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Creature
Satyr Wayfinder (otc) 204
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (p22) 5
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (vow) 221
Stoneforge Mystic

When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Creature
Stoneforge Mystic (2xm) 31
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88
Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sorcery
Sylvan Scrying (plst) BFZ-192
Thalia and The Gitrog Monster

First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter tapped. Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

Creature
Thalia and The Gitrog Monster (mom) 255
The Gitrog Monster

Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

Creature
The Gitrog Monster (plst) SOI-245
Time of Need

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Time of Need (chk) 247
Timeless Witness

When this creature enters, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

Creature
Timeless Witness (mh2) 179
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mkc) 142
Vanquish the Horde

This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.

Sorcery
Vanquish the Horde (mid) 41
Wrap in Vigor

Regenerate each creature you control.

Instant
Wrap in Vigor (cns) 183
Wrenn and Seven

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. 0: Put any number of land cards from your hand onto the battlefield tapped. −3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control." −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

Planeswalker
Wrenn and Seven (mid) 278

Maybeboard

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Tokens & Extras

Quantity: 6Price: $6.74
Citizen

Creature Token
Citizen (tsnc) 12
Forest Dryad

(This creature is affected by summoning sickness, and it has "{T}: Add {G}.")

Creature Land Token
Forest Dryad (tbro) 3
Human Soldier

Creature Token
Human Soldier (tpip) 3
Insect

Flying

Creature Token
Insect (tdmu) 7
Plant

Creature Token
Plant (tmkm) 9
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (totj) 18

Tokens & Extras

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Deck Info

Deck stats

17 pips - 16 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 5 cards
33 pips - 23 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 5 cards
38 pips - 34 cards
15 mana - 15 cards
0 pips - 0 cards
6 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)
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Description

{"ops":[{"attributes":{"bold":true},"insert":"Power Level: 8/10 (Turn 5-8 win)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Archetype: Aristocrats, Landfall"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Gameplan:"},{"insert":"\n\nOn the first few turns, set up your ramp and your nonessential engine pieces, such as the pingers and doublers like Delney, if you can freely do it. You want to get your Commander out as soon as possible, so don't play anything that might slow it down. Hold onto your fetchlands until the very last moment if possible.\n\nDon't play the Altars, Skullclamp, or Yawgmoth early. You'll risk having them removed. Only play them if you're confident that you can survive a turn or if you think you can win on the spot. Otherwise, spend your turns building up a small army of plants and finding all your pieces.\n\nWhat you're looking for is a draw engine and a mana engine (Ideally, also a landfall card like Harrow, Scapeshift, or whatever). Once you have those two, you can start using your plants to draw through your deck. Ideally, you find cards that will make tokens (i.e. land generators, Boss's Chauffeur, etc.) so you can continue the cycle. You're seeking to generate more mana/card draw/tokens than you're spending, so things like stacking your graveyard for reanimation, playing doublers, and playing mass landfall cards are essential.\n\nChances are the winning \"combo\" will be reanimating Boss's Chauffeur a few times to make dozens of tokens or looping Scapeshift + World Shaper/Aftermath Analysis a few times to make enough tokens to essentially have infinite mana. A cute trick is that you can use Life // Death on both sides to make your lands into 1/1, sacrifice them all for mana and/or card draw, revive your World Shaper at the same time, and then kill your reanimated World Shaper to get the same lands out again.\n\nPlay the pingers at your convenience. Don't rush them in or else you risk not having enough mana to continue the chain.\n\nThe more tokens you have before you start storming, the more likely you will win. \n\nI haven't ever used The Necrobloom's Dredge 2 ability, but I suspect you can use that to ensure you get your land drop and recycle your fetchlands for +2 tokens to continue extending.\n\nSevinne's Reclaimation can target fetchlands, remember that.\n\nMost of your mana, crazily enough, will not come from Gaea's Cradle, but you can treat it like a Dockside Extortionist as a one-time burst of mana.\n\nGet the nonbasic lands out on the field first when Scapeshifting. You will likely run out of basic lands otherwise.\n\nIt's no big deal if the Commander gets removed since you make so much mana. Just play it again and try against next turn, or just keep going on the same turn.\n\nBefore you sacrifice all your lands to Life // Death or Scapeshift, make sure you have a backup plan to recur lost lands with a World Shaper or something like that in your back pocket just in case you get Counterspelled.\n\nKeep in mind you have ~32 lands (not counting MDFC) in your deck so you can keep count when deciding how many to sacrifice or how many basics are left in your deck before tutoring.\n\nIf you have to end your turn mid-storm, make sure you do it with Teferi's Protection or Clever Concealment active, or at least a pinger with a big board to deter board wipes.\n\nThis deck fails if your Skullclamp and Yawgmoth get exiled. Don't let that happen.\n\n"},{"attributes":{"bold":true},"insert":"Best Draw Engine: Skullclamp, Yawgmoth, Dark Prophecy"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Best Mana Generator: Phyrexian Altar, Warren Soultrader, Earthcraft, Gaea's Cradle (and Crop Rotation + Weathertop by extension)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Best Token Generator: Boss's Chauffeur, Scapeshift, Awaken the Woods, Pitiless Plunderer"},{"insert":"\n"}]}
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