117
5/26/2024
Defensive Initiative
Deck Size: 100
Commander
Legal
Est deck cost: $166.47
Salt sum: 32.57
No deck tags
117
5/26/2024
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Commander

Quantity: 2Price: $0.70
Dungeon Delver

Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."

Enchantment
Dungeon Delver (clb) 67
Rasaad yn Bashir

Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.)

Creature
Rasaad yn Bashir (clb) 37

Commander

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Instant

Quantity: 10Price: $15.72
Bar the Door

Creatures you control get +0/+4 until end of turn.

Instant
Bar the Door (dka) 2
Bar the Gate

Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)

Instant
Bar the Gate (afr) 47
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (lcc) 128
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (otc) 85
Refuse to Yield

Target creature gets +2/+7 until end of turn. Untap it.

Instant
Refuse to Yield (snc) 27
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52

Instant

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Artifact

Quantity: 12Price: $39.98
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Delver's Torch

Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Delver's Torch (afr) 10
Dungeon Map

{T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Artifact
Dungeon Map (afr) 242
Dungeoneer's Pack

This artifact enters tapped. {2}, {T}, Sacrifice this artifact: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact
Dungeoneer's Pack (clb) 312
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (j22) 788
Robe of Stars

Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1}

Artifact
Robe of Stars (afc) 11
Sarevok's Tome

When this artifact enters, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.

Artifact
Sarevok's Tome (clb) 685
Slagwurm Armor

Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Slagwurm Armor (mrd) 243
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (otc) 268
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (mkc) 243
Trailblazer's Torch

When this Equipment enters, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Trailblazer's Torch (clb) 340

Artifact

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Land

Quantity: 32Price: $32.04
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (otc) 270
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (otc) 280
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
Dungeon Descent

This land enters tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Land
Dungeon Descent (afr) 255
Forbidding Watchtower

Forbidding Watchtower enters tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Land
Forbidding Watchtower (plst) 10E-352
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
Island

({T}: Add {U}.)

Land
Island (mh3) 313
Lonely Arroyo

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.

Land
Lonely Arroyo (otj) 260
Plains

({T}: Add {W}.)

Land
Plains (mh3) 310
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (cmm) 1019
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (mkc) 281
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (mkc) 302

Land

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Creature

Quantity: 31Price: $48.49
Aarakocra Sneak

Flying When this creature enters, you take the initiative.

Creature
Aarakocra Sneak (clb) 54
Aegis Turtle

Creature
Aegis Turtle (jmp) 138
Baldin, Century Herdmaster

As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Baldin, Century Herdmaster (slx) 10
Brago, King Eternal

Flying Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

Creature
Brago, King Eternal (khc) 82
Charix, the Raging Isle

Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Creature
Charix, the Raging Isle (znr) 49
Cloister Gargoyle

When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, this creature gets +3/+0 and has flying.

Creature Artifact
Cloister Gargoyle (afr) 7
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (cmm) 944
Dauntless Dismantler

Artifacts your opponents control enter tapped. {X}{X}{W}, Sacrifice this creature: Destroy each artifact with mana value X.

Creature
Dauntless Dismantler (lci) 8
Eccentric Apprentice

Flying When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.

Creature
Eccentric Apprentice (afr) 57
Essence of Antiquity

Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, creatures you control gain hexproof until end of turn. Untap them.

Creature Artifact
Essence of Antiquity (mkm) 15
Feywild Caretaker

When this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

Creature
Feywild Caretaker (clb) 69
Giant Ox

This creature crews Vehicles using its toughness rather than its power.

Creature
Giant Ox (j22) 188
Gold-Forged Thopteryx

Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Creature Artifact
Gold-Forged Thopteryx (mat) 31
Hama Pashar, Ruin Seeker

Room abilities of dungeons you own trigger an additional time.

Creature
Hama Pashar, Ruin Seeker (afr) 224
Imoen, Mystic Trickster

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)

Creature
Imoen, Mystic Trickster (clb) 77
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (moc) 196
Midnight Pathlighter

Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Midnight Pathlighter (afc) 52
Nadaar, Selfless Paladin

Vigilance Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon.

Creature
Nadaar, Selfless Paladin (afr) 27
Radiant Solar

Flying, lifelink Whenever this creature or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard this card: Venture into the dungeon and you gain 3 life.

Creature
Radiant Solar (afc) 9
Seasoned Dungeoneer

When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Creature
Seasoned Dungeoneer (clb) 660
Shortcut Seeker

Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Shortcut Seeker (afr) 73
Soulless Jailer

Permanent cards in graveyards can't enter the battlefield. Players can't cast noncreature spells from graveyards or exile.

Creature Artifact
Soulless Jailer (one) 241
Spellskite

{U/P}: Change a target of target spell or ability to this creature. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Spellskite (clb) 873
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (cmm) 126
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 271
Tomb of Horrors Adventurer

When this creature enters, you take the initiative. Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)

Creature
Tomb of Horrors Adventurer (clb) 100
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939
Weathered Sentinels

Defender, vigilance, reach, trample This creature can attack players who attacked you during their last turn as though it didn't have defender. Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.

Creature Artifact
Weathered Sentinels (ncc) 85
White Plume Adventurer

When this creature enters, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Creature
White Plume Adventurer (clb) 49
Yuan-Ti Malison

This creature can't be blocked as long as it's attacking alone. Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Yuan-Ti Malison (afr) 86
Zetalpa, Primal Dawn

Flying, double strike, vigilance, trample, indestructible

Creature
Zetalpa, Primal Dawn (lcc) 141

Creature

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Sorcery

Quantity: 4Price: $1.82
Dusk

Sorcery
Dusk // Dawn (mkc) 61
Expel the Interlopers

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Sorcery
Expel the Interlopers (woe) 13
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (mkc) 65
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43

Sorcery

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Enchantment

Quantity: 9Price: $26.39
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Court of Ardenvale

When this enchantment enters, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Enchantment
Court of Ardenvale (woc) 21
Eland Umbra

Enchant creature Enchanted creature gets +0/+4. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Eland Umbra (roe) 19
Fly

Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Enchantment
Fly (afr) 59
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (mkc) 67
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (plst) RNA-182
Stoneskin

Flash Enchant creature Enchanted creature gets +0/+10.

Enchantment
Stoneskin (clb) 45
Thorough Investigation

Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchantment
Thorough Investigation (afc) 12
Undercellar Sweep

When this enchantment enters, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.

Enchantment
Undercellar Sweep (clb) 47

Enchantment

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Sideboard

Quantity: 3Price: $1.33
Crafty Cutpurse

Flash When this creature enters, each token that would be created under an opponent's control this turn is created under your control instead.

Creature
Crafty Cutpurse (c21) 117
Goliath Paladin

Vigilance When this creature enters, you take the initiative.

Creature
Goliath Paladin (clb) 21
Windshaper Planetar

Flash Flying When this creature enters during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.)

Creature
Windshaper Planetar (clb) 50

Sideboard

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Maybeboard

Quantity: 3Price: $1.29
Immovable Rod

You may choose not to untap this artifact during your untap step. Whenever this artifact becomes untapped, venture into the dungeon. {3}{W}, {T}: For as long as this artifact remains tapped, another target permanent loses all abilities and can't attack or block.

Artifact
Immovable Rod (afc) 7
Planar Ally

Flying Whenever this creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Planar Ally (afr) 31
Secret Door

Defender {4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Creature Artifact
Secret Door (afr) 71

Maybeboard

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Deck Info

Deck stats

48 pips - 39 cards
25 mana - 25 cards
25 pips - 23 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
10 mana - 7 cards
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