638
3/21/2025
The Gloom Bloom
Deck Size: 100
Commander
Legal
Est deck cost: $413.32
Salt sum: 21.4
638
3/21/2025
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Commander

Qty: 1 Price: $0.79
The Necrobloom

Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead. Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)

Creature
The Necrobloom (pmh3) 194s

Commander

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Land

Qty: 40 Price: $239.38
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (tmp) 315
Barren Moor

This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (c18) 235
Blasted Landscape

{T}: Add {C}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Blasted Landscape (usg) 319
Blooming Marsh

This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Land
Blooming Marsh (potj) 266p
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (5ed) 412
Deceptive Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling {W}{B}{G} ({W}{B}{G}, Discard this card: Draw a card.)

Land
Deceptive Landscape (mh3) 219
Festering Gulch

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {B} or {G}.

Land
Festering Gulch (otj) 257
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (2xm) 316
Forest

({T}: Add {G}.)

Land
Forest (mid) 276
Forest

({T}: Add {G}.)

Land
Forest (mid) 277
Forest

({T}: Add {G}.)

Land
Forest (vow) 277
Forlorn Flats

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {B}.

Land
Forlorn Flats (otj) 258
Forsaken Sanctuary

This land enters tapped. {T}: Add {W} or {B}.

Land
Forsaken Sanctuary (soi) 273
Foul Orchard

This land enters tapped. {T}: Add {B} or {G}.

Land
Foul Orchard (soi) 275
Ghost Quarter

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Land
Ghost Quarter (c14) 298
Ghost Town

{T}: Add {C}. {0}: Return this land to its owner's hand. Activate only if it's not your turn.

Land
Ghost Town (tmp) 318
Grim Backwoods

{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

Land
Grim Backwoods (dsc) 281
Haunted Mire

({T}: Add {B} or {G}.) This land enters tapped.

Land
Haunted Mire (dmu) 248
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (otc) 301
Mortuary Mire

This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (bfz) 240
Necroblossom Snarl

As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (stx) 269
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 265
Pine Barrens

This land enters tapped. {T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Pine Barrens (tmp) 321
Plains

({T}: Add {W}.)

Land
Plains (mid) 269
Plains

({T}: Add {W}.)

Land
Plains (vow) 268
Polluted Mire

This land enters tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Polluted Mire (dmr) 253
Secluded Steppe

This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (mkc) 289
Shifting Woodland

This land enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Land
Shifting Woodland (mh3) 228
Silent Clearing

{T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Silent Clearing (mh1) 246
Slippery Karst

This land enters tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Slippery Karst (dmr) 256
Spawning Pool

This land enters tapped. {T}: Add {B}. {1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Spawning Pool (ulg) 142
Stirring Wildwood

This land enters tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Land
Stirring Wildwood (c17) 281
Swamp

({T}: Add {B}.)

Land
Swamp (mid) 272
Swamp

({T}: Add {B}.)

Land
Swamp (vow) 272
Swamp

({T}: Add {B}.)

Land
Swamp (vow) 273
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (c21) 320
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (m3c) 383
Twilight Mire

{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

Land
Twilight Mire (dsc) 320
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mm3) 249
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (otc) 341

Land

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Creature

Qty: 24 Price: $27.92
Banshee

{X}, {T}: This creature deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

Creature
Banshee (chr) 29
Cemetery Gate

Defender (This creature can't attack.) Protection from black

Creature
Cemetery Gate (hml) 44a
Cemetery Reaper

Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Creature
Cemetery Reaper (arc) 12
Cryptbreaker

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.

Creature
Cryptbreaker (emn) 86
Fog of Gnats

Flying {B}: Regenerate this creature.

Creature
Fog of Gnats (ulg) 53
Ghastly Remains

Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if this card is in your graveyard, you may pay {B}{B}{B}. If you do, return it to your hand.

Creature
Ghastly Remains (lgn) 71
Ghost Hounds

Vigilance Whenever this creature blocks or becomes blocked by a white creature, this creature gains first strike until end of turn.

Creature
Ghost Hounds (hml) 49
Gravecrawler

This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.

Creature
Gravecrawler (plst) DDQ-59
Graven Dominator

Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

Creature
Graven Dominator (gpt) 7
Haunted Dead

When this creature enters, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return this card from your graveyard to the battlefield tapped.

Creature
Haunted Dead (emn) 92
Insidious Fungus

{2}, Sacrifice this creature: Choose one — • Destroy target artifact. • Destroy target enchantment. • Draw a card. Then you may put a land card from your hand onto the battlefield tapped.

Creature
Insidious Fungus (dsk) 186
Maggot Carrier

When this creature enters, each player loses 1 life.

Creature
Maggot Carrier (8ed) 142
Molderhulk

Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard. When this creature enters, return target land card from your graveyard to the battlefield.

Creature
Molderhulk (grn) 190
Necrotic Ooze

As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

Creature
Necrotic Ooze (som) 72
Ossuary Rats

When this creature enters, it deals X damage to target creature or planeswalker an opponent controls, where X is the number of creature cards in your graveyard.

Creature
Ossuary Rats (j22) 24
Plaguebearer

{X}{X}{B}: Destroy target nonblack creature with mana value X.

Creature
Plaguebearer (exo) 71
Ravenous Rotbelly

When this creature enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures of their choice.

Creature
Ravenous Rotbelly (mic) 22
Ravenous Slime

This creature can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on this creature.

Creature
Ravenous Slime (c18) 34
Reassembling Skeleton

{1}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (j25) 481
Restless Apparition

{W/B}{W/B}{W/B}: This creature gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Restless Apparition (mm2) 196
Ruin Ghost

{W}, {T}: Exile target land you control, then return it to the battlefield under your control.

Creature
Ruin Ghost (wwk) 19
Slitherhead

Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Creature
Slitherhead (rvr) 226
Tenacious Dead

When this creature dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.

Creature
Tenacious Dead (m14) 118
Wall of Tombstones

Defender (This creature can't attack.) At the beginning of your upkeep, change this creature's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

Creature
Wall of Tombstones (leg) 129

Creature

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Sorcery

Qty: 17 Price: $88.29
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (40k) 211
Disentomb

Return target creature card from your graveyard to your hand.

Sorcery
Disentomb (m11) 94
Eerie Ultimatum

Return any number of permanent cards with different names from your graveyard to the battlefield.

Sorcery
Eerie Ultimatum (iko) 184
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (cn2) 180
Gravedig

Choose one — • Target player creates a 2/2 black Zombie creature token. • Return target creature card from your graveyard to your hand. Entwine {2} (Choose both if you pay the entwine cost.)

Sorcery
Gravedig (mh3) 96
Grow from the Ashes

Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.

Sorcery
Grow from the Ashes (fdn) 225
Hunting Wilds

Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Sorcery
Hunting Wilds (c18) 152
Raise Dead

Return target creature card from your graveyard to your hand.

Sorcery
Raise Dead (9ed) 156
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (mir) 235
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (3ed) 214
Reshape the Earth

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Reshape the Earth (cmr) 249
Rise from the Grave

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Sorcery
Rise from the Grave (m13) 107
Scapeshift

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Scapeshift (m19) 201
Stir the Grave

Return target creature card with mana value X or less from your graveyard to the battlefield.

Sorcery
Stir the Grave (bok) 85
Triumph of the Hordes

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sorcery
Triumph of the Hordes (plst) NPH-123
Vengeful Regrowth

Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach. Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Vengeful Regrowth (otc) 35
Worm Harvest

Create a 1/1 black and green Worm creature token for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Worm Harvest (mma) 195

Sorcery

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Enchantment

Qty: 7 Price: $23.49
Animate Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (4ed) 118
Curse of the Restless Dead

Enchant player Whenever a land enchanted player controls enters, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Enchantment
Curse of the Restless Dead (mic) 18
Ghostly Possession

Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Enchantment
Ghostly Possession (cn2) 85
Grave Betrayal

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Enchantment
Grave Betrayal (rtr) 67
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 208
Moldervine Reclamation

Whenever a creature you control dies, you gain 1 life and draw a card.

Enchantment
Moldervine Reclamation (m20) 214
Overgrown Estate

Sacrifice a land: You gain 3 life.

Enchantment
Overgrown Estate (apc) 113

Enchantment

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Instant

Qty: 11 Price: $27.03
Beckon Apparition

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.

Instant
Beckon Apparition (gtc) 212
Constant Mists

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.

Instant
Constant Mists (sth) 104
Deathsprout

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Instant
Deathsprout (war) 189
Drag to the Roots

Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard. Destroy target nonland permanent.

Instant
Drag to the Roots (dsk) 213
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (inv) 189
Headstone

Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep.

Instant
Headstone (hml) 52
Mausoleum Secrets

Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.

Instant
Mausoleum Secrets (grn) 75
Mortify

Destroy target creature or enchantment.

Instant
Mortify (cns) 190
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (rav) 221
Rampaging Growth

Search your library for a basic land card, put it onto the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.

Instant
Rampaging Growth (j22) 43
Roiling Regrowth

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Roiling Regrowth (znr) 201

Instant

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Maybeboard

Qty: 3 Price: $10.77
Life's Finale

Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.

Sorcery
Life's Finale (nph) 65
March of Souls

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Sorcery
March of Souls (pls) 10
Plague Wind

Destroy all creatures you don't control. They can't be regenerated.

Sorcery
Plague Wind (pcy) 74

Maybeboard

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Tokens & Extras

Qty: 15 Price: $6.42
Plant

Creature Token
Plant (twwk) 5
Plant

Creature Token
Plant (togw) 11
Plant

Creature Token
Plant (t2xm) 16
Plant

Creature Token
Plant (totc) 19
Plant Warrior

Reach

Creature Token
Plant Warrior (totc) 20
Poison Counter

(A player with ten or more poison counters loses the game.)

Card
Poison Counter (tone) 14
Spirit

Flying

Creature Token
Spirit (tc14) 7
Spirit

Flying

Creature Token
Spirit (tmh3) 28
Worm

Creature Token
Worm (tc16) 18
Zombie

Creature Token
Zombie (tsoi) 5
Zombie

Creature Token
Zombie (tm19) 8
Zombie

Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)

Creature Token
Zombie (tmid) 5

Tokens & Extras

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Deck Info

Deck stats

13 pips - 9 cards
15 mana - 13 cards
0 pips - 0 cards
0 mana - 1 card
55 pips - 41 cards
27 mana - 23 cards
0 pips - 0 cards
0 mana - 1 card
35 pips - 27 cards
20 mana - 18 cards
0 pips - 0 cards
13 mana - 12 cards
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Deck extras (0)

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