233
12/28/2024
Duskana
Deck Size: 100
Commander
Est deck cost: $379.94
Salt sum: 35.5
233
12/28/2024
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Commander

Qty: 1 Price: $0.99
Duskana, the Rage Mother

When Duskana enters, draw a card for each creature you control with base power and toughness 2/2. Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Creature
Duskana, the Rage Mother (mkc) 5

Commander

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Artifact

Qty: 3 Price: $6.07
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (clb) 339

Artifact

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Creature

Qty: 30 Price: $145.78
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (uma) 122
Ayula, Queen Among Bears

Whenever another Bear you control enters, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.

Creature
Ayula, Queen Among Bears (mh1) 155
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (mkc) 166
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rav) 153
Caller of the Claw

Flash When this creature enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Creature
Caller of the Claw (c15) 177
Druid's Familiar

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures gets +2/+2.

Creature
Druid's Familiar (avr) 175
Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Creature
Elesh Norn, Grand Cenobite (nph) 9
Fauna Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Creature
Fauna Shaman (bro) 179
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 421
Grand Abolisher

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Creature
Grand Abolisher (cmm) 625
Guardian Augmenter

Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.

Creature
Guardian Augmenter (c21) 62
Kudo, King Among Bears

Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.

Creature
Kudo, King Among Bears (mh3) 192
Kutzil, Malamet Exemplar

Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

Creature
Kutzil, Malamet Exemplar (lci) 304
Llanowar Visionary

When this creature enters, draw a card. {T}: Add {G}.

Creature
Llanowar Visionary (m21) 193
Manglehorn

When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.

Creature
Manglehorn (plst) AKH-175
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (voc) 93
Mother Bear

{3}{G}{G}, Exile this card from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery.

Creature
Mother Bear (mh1) 171
Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

Creature
Oracle of Mul Daya (otc) 200
Quirion Beastcaller

Whenever you cast a creature spell, put a +1/+1 counter on this creature. When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.

Creature
Quirion Beastcaller (dmu) 175
Recruiter of the Guard

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (mh3) 266
Rocco, Cabaretti Caterer

When Rocco enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Creature
Rocco, Cabaretti Caterer (snc) 218
Skyhunter Strike Force

Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.

Creature
Skyhunter Strike Force (onc) 21
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (mkc) 238
Taurean Mauler

Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Creature
Taurean Mauler (nec) 111
Tuya Bearclaw

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Creature
Tuya Bearclaw (cmr) 292
Untamed Kavu

Kicker {3} (You may pay an additional {3} as you cast this spell.) Vigilance, trample If this creature was kicked, it enters with three +1/+1 counters on it.

Creature
Untamed Kavu (dom) 186
Vengeful Tracker

Whenever an opponent sacrifices an artifact, this creature deals 2 damage to them.

Creature
Vengeful Tracker (mkm) 147
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (mkc) 91
Wilson, Refined Grizzly

This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.)

Creature
Wilson, Refined Grizzly (clb) 261
Witch Enchanter

Creature
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Creature

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Enchantment

Qty: 6 Price: $40.94
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (c18) 131
Bearscape

{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.

Enchantment
Bearscape (ody) 229
Nature's Revolt

All lands are 2/2 creatures that are still lands.

Enchantment
Nature's Revolt (tmp) 240
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rvr) 217
Warleader's Call

Creatures you control get +1/+1. Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Warleader's Call (mkm) 242
Wild Pair

Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

Enchantment
Wild Pair (cn2) 196

Enchantment

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Instant

Qty: 10 Price: $57.50
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (gtc) 148
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (mkc) 149
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (plst) A25-7
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (mkc) 78
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (mkc) 181
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88
White Sun's Zenith

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

Instant
White Sun's Zenith (onc) 90
Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Instant
Worldly Tutor (cc1) 6

Instant

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Land

Qty: 34 (36 w/ MDFC)Price: $78.76
Branch of Vitu-Ghazi

{T}: Add {C}. Disguise {3} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this land is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.

Land
Branch of Vitu-Ghazi (mkm) 258
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (mkc) 252
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (mkc) 255
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cmd) 272
Forest

({T}: Add {G}.)

Land
Forest (mh3) 318
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (mkc) 268
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (mkc) 271
Mountain

({T}: Add {R}.)

Land
Mountain (mh3) 316
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (mkc) 279
Plains

({T}: Add {W}.)

Land
Plains (mh3) 310
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mkc) 284
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 285
Sacred Peaks

({T}: Add {R} or {W}.) This land enters tapped.

Land
Sacred Peaks (mkc) 285
Scattered Groves

({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (mkc) 286
Sheltered Thicket

({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Sheltered Thicket (mkc) 291
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rvr) 289
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rvr) 414
Temple of Abandon

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.

Land
Temple of Abandon (mkc) 301
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (mkc) 304
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (mkc) 306

Land

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Sorcery

Qty: 16 Price: $49.90
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (m11) 168
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (mkc) 204
Fade from History

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

Sorcery
Fade from History (bro) 177
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Grizzly Fate

Create two 2/2 green Bear creature tokens. Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Grizzly Fate (jud) 119
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (m12) 186
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (cmm) 908
Savage Punch

Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Sorcery
Savage Punch (ktk) 147
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (c19) 180
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (mkc) 189
Titania's Command

Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control.

Sorcery
Titania's Command (bro) 349
Titanic Ultimatum

Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

Sorcery
Titanic Ultimatum (ala) 204
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (dmr) 416

Sorcery

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Maybeboard

Qty: 10 Price: $87.60
Ayula's Influence

Discard a land card: Create a 2/2 green Bear creature token.

Enchantment
Ayula's Influence (mh1) 156
Bountiful Promenade

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Gaea's Anthem

Creatures you control get +1/+1.

Enchantment
Gaea's Anthem (tsr) 204
Lumra, Bellow of the Woods

Vigilance, reach Lumra's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

Creature
Lumra, Bellow of the Woods (blb) 183
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (cmm) 928
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (lcc) 254
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (mkc) 83
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
Spire Garden

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261

Maybeboard

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Deck Info

Deck stats

26 pips - 20 cards
19 mana - 18 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
14 pips - 13 cards
17 mana - 16 cards
56 pips - 43 cards
26 mana - 25 cards
0 pips - 0 cards
5 mana - 4 cards
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