195
10/13/2024
Chromatomancy
Deck Size: 100
Commander
Legal
Est deck cost: $186.06
Salt sum: 37.99
195
10/13/2024
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Commander

Quantity: 1Price: $0.99
Blind Seer

{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.

Creature
Blind Seer (inv) 47

Commander

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Instant

Quantity: 7Price: $35.31
Barrin's Unmaking

Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.

Instant
Barrin's Unmaking (inv) 46
Crystal Spray

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.

Instant
Crystal Spray (inv) 50
Prismatic Lace

Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)

Instant
Prismatic Lace (mir) 84
Riptide

Tap all blue creatures.

Instant
Riptide (drk) 35
Sea Kings' Blessing

One or more target creatures become blue until end of turn.

Instant
Sea Kings' Blessing (leg) 75
Sleight of Mind

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

Instant
Sleight of Mind (ice) 99
Spectral Shift

Choose one — • Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.) • Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.)

Instant
Spectral Shift (5dn) 37

Instant

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Removal

Quantity: 9Price: $11.35
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (blc) 161
Distorting Lens

{T}: Target permanent becomes the color of your choice until end of turn.

Artifact
Distorting Lens (8ed) 299
Douse

{1}{U}: Counter target red spell.

Enchantment
Douse (usg) 70
Inundate

Return all nonblue creatures to their owners' hands.

Sorcery
Inundate (eve) 25
Jaded Response

Counter target spell if it shares a color with a creature you control.

Instant
Jaded Response (apc) 26
King Crab

{1}{U}, {T}: Put target green creature on top of its owner's library.

Creature
King Crab (ulg) 34
Ray of Frost

Flash Enchant creature When this Aura enters, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Ray of Frost (afr) 68
Tidal Control

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.

Enchantment
Tidal Control (all) 40
Wash Out

Return all permanents of the color of your choice to their owners' hands.

Sorcery
Wash Out (2x2) 67

Removal

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Copy

Quantity: 4Price: $29.96
Alter Reality

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Alter Reality (tor) 22
Glamerdye

Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Instant
Glamerdye (eve) 21
Isochron Scepter

Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (mb2) 96
Whim of Volrath

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Instant
Whim of Volrath (tmp) 102

Copy

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Land

Quantity: 35Price: $37.87
Archway of Innovation

This land enters tapped unless you control an Island. {T}: Add {U}. {U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Land
Archway of Innovation (mh3) 214
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
Cephalid Coliseum

{T}: Add {U}. This land deals 1 damage to you. Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Land
Cephalid Coliseum (mh3) 300
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Conduit Pylons

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Conduit Pylons (otj) 254
Coral Atoll

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (hou) 173
Diamond City

This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

Land
Diamond City (pip) 147
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (cn2) 219
Faerie Conclave

This land enters tapped. {T}: Add {U}. {1}{U}: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

Land
Faerie Conclave (ulg) 139
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (wwk) 137
Ipnu Rivulet

{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)

Land
Ipnu Rivulet (hou) 180
Island

({T}: Add {U}.)

Land
Island (mh3) 313
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (mh1) 242
Memorial to Genius

This land enters tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice this land: Draw two cards.

Land
Memorial to Genius (dom) 243
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 710
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (mrd) 283
The Surgical Bay

This land enters tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice this land: Draw a card.

Land
The Surgical Bay (one) 260
Tolaria West

This land enters tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Land
Tolaria West (tsr) 286
Urza's Mine

{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.

Land
Urza's Mine (2xm) 329
Urza's Power Plant

{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.

Land
Urza's Power Plant (2xm) 330
Urza's Tower

{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.

Land
Urza's Tower (2xm) 331

Land

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Sorcery

Quantity: 1Price: $0.49
Govern the Guildless

Gain control of target monocolored creature. Forecast — {1}{U}, Reveal this card from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)

Sorcery
Govern the Guildless (dis) 25

Sorcery

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Creature

Quantity: 6Price: $2.10
Chameleon Spirit

As this creature enters, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Creature
Chameleon Spirit (mmq) 65
Fylamarid

Flying This creature can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn.

Creature
Fylamarid (tmp) 64
Hunting Drake

Flying When this creature enters, put target red or green creature on top of its owner's library.

Creature
Hunting Drake (pls) 27
Indigo Faerie

Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn.

Creature
Indigo Faerie (eve) 24
Metathran Transport

Flying This creature can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn.

Creature
Metathran Transport (inv) 62
Vodalian Mystic

{T}: Target instant or sorcery spell becomes the color of your choice.

Creature
Vodalian Mystic (apc) 33

Creature

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Protection

Quantity: 2Price: $1.98
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (m15) 80
Well-Laid Plans

Prevent all damage that would be dealt to a creature by another creature if they share a color.

Enchantment
Well-Laid Plans (inv) 88

Protection

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Stax

Quantity: 5Price: $6.33
Chill

Red spells cost {2} more to cast.

Enchantment
Chill (6ed) 60
Dream Tides

Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Enchantment
Dream Tides (vis) 31
High Seas

Red creature spells and green creature spells cost {1} more to cast.

Enchantment
High Seas (mmq) 83
Mana Maze

Players can't cast spells that share a color with the spell most recently cast this turn.

Enchantment
Mana Maze (inv) 59
Wrath of Marit Lage

When this enchantment enters, tap all red creatures. Red creatures don't untap during their controllers' untap steps.

Enchantment
Wrath of Marit Lage (8ed) 115

Stax

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Draw

Quantity: 6Price: $3.24
Baleful Stare

Target opponent reveals their hand. You draw a card for each Mountain and red card in it.

Sorcery
Baleful Stare (9ed) 64
Ceta Sanctuary

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Enchantment
Ceta Sanctuary (apc) 20
Insight

Whenever an opponent casts a green spell, you draw a card.

Enchantment
Insight (tmp) 68
Quickchange

Target creature becomes the color or colors of your choice until end of turn. Draw a card.

Instant
Quickchange (rav) 62
Sisay's Ingenuity

Enchant creature When this Aura enters, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."

Enchantment
Sisay's Ingenuity (pls) 33
Withering Gaze

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

Sorcery
Withering Gaze (9ed) 113

Draw

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Ramp

Quantity: 17Price: $43.25
Alloy Myr

{T}: Add one mana of any color.

Creature Artifact
Alloy Myr (mm2) 201
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
Baral, Chief of Compliance

Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Creature
Baral, Chief of Compliance (mul) 8
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (cm2) 178
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 444
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Gauntlet of Power

As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Artifact
Gauntlet of Power (dmr) 378
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (m13) 206
Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Instant
Mind Bend (8ed) 92
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (c14) 266
Scuttlemutt

{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn.

Creature Artifact
Scuttlemutt (m20) 238
Silver Myr

{T}: Add {U}.

Creature Artifact
Silver Myr (nec) 158
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (clb) 337
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Training Grounds

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Enchantment
Training Grounds (mat) 155
Trait Doctoring

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Trait Doctoring (dgm) 18

Ramp

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Tap/Untap

Quantity: 1Price: $0.49
Homarid Shaman

{U}: Tap target green creature.

Creature
Homarid Shaman (fem) 20

Tap/Untap

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Enchantment

Quantity: 3Price: $1.33
Breath of Dreams

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}."

Enchantment
Breath of Dreams (ice) 62
Shifting Sky

As this enchantment enters, choose a color. All nonland permanents are the chosen color.

Enchantment
Shifting Sky (8ed) 100
Swirl the Mists

As this enchantment enters, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word.

Enchantment
Swirl the Mists (chk) 94

Enchantment

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Recursion

Quantity: 1Price: $0.39
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (m14) 43

Recursion

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Tutor

Quantity: 2Price: $10.98
Merchant Scroll

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Sorcery
Merchant Scroll (mb2) 167
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 12 cards
65 pips - 50 cards
41 mana - 39 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
18 mana - 10 cards
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