442
5/5/2025
Return to Monkee
Deck Size: 100
Commander
Legal
Est deck cost: $493.89
Salt sum: 31.94
Playgroup dot gg logoPower level:
442
5/5/2025
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Commander

Qty: 1 Price: $3.99
Kibo, Uktabi Prince

{T}: Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this token: Add {R} or {G}. You gain 2 life." Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey. Whenever Kibo attacks, defending player sacrifices an artifact of their choice.

Creature
Kibo, Uktabi Prince (j22) 835

Commander

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Artifact Removal

Qty: 14 Price: $38.09
Artifact Mutation

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.

Instant
Artifact Mutation (sld) 269
Bane of Progress

When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.

Creature
Bane of Progress (cc1) 3
Creeping Corrosion

Destroy all artifacts.

Sorcery
Creeping Corrosion (mbs) 78
Echoing Ruin

Destroy target artifact and all other artifacts with the same name as that artifact.

Sorcery
Echoing Ruin (dst) 59
Fade from History

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

Sorcery
Fade from History (bro) 345
Fangren Marauder

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

Creature
Fangren Marauder (mbs) 79
Genesis Chamber

Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Artifact
Genesis Chamber (bbd) 235
Liquimetal Coating

{T}: Target permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Coating (brr) 91
Magnetic Mine

Whenever another artifact is put into a graveyard from the battlefield, this artifact deals 2 damage to that artifact's controller.

Artifact
Magnetic Mine (mbs) 113
Meltdown

Destroy each artifact with mana value X or less.

Sorcery
Meltdown (mh3) 282
Molder Slug

At the beginning of each player's upkeep, that player sacrifices an artifact of their choice.

Creature
Molder Slug (mrd) 125
Monkey Cage

When a creature enters, sacrifice this artifact and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.

Artifact
Monkey Cage (mmq) 307
Titania's Song

Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.

Enchantment
Titania's Song (me4) 170
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (cmm) 646

Artifact Removal

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Card Advantage

Qty: 10 Price: $35.00
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (mkc) 166
Demand Answers

As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Instant
Demand Answers (mkm) 306
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (cmm) 642
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (brc) 144
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (lcc) 244
Realmwalker

Changeling (This card is every creature type.) As this creature enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (khm) 366
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (m3c) 242
Tribute to the World Tree

Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.

Enchantment
Tribute to the World Tree (mom) 373
Viridian Revel

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

Enchantment
Viridian Revel (som) 132
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (brr) 125

Card Advantage

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Finisher

Qty: 3 Price: $17.37
All Will Be One

Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

Enchantment
All Will Be One (sld) 1888
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (ncc) 283
Duskshell Crawler

When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Duskshell Crawler (clu) 161

Finisher

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Land

Qty: 36 Price: $220.30
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (ltc) 294
Arena of Glory

This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Land
Arena of Glory (mh3) 351
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 659
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (rix) 186
Fire-Lit Thicket

{T}: Add {C}. {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.

Land
Fire-Lit Thicket (2xm) 317
Forest

({T}: Add {G}.)

Land
Forest (neo) 301
Forest

({T}: Add {G}.)

Land
Forest (neo) 302
Grove of the Burnwillows

{T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.

Land
Grove of the Burnwillows (zne) 25
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (2x2) 407
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. This land deals 1 damage to you.

Land
Karplusan Forest (dmu) 379
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (sld) 355
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (nec) 171
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (sld) 440
Mountain

({T}: Add {R}.)

Land
Mountain (neo) 299
Mountain

({T}: Add {R}.)

Land
Mountain (neo) 300
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 661
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 663
Rockfall Vale

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (mid) 284
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (sld) 607
Rootbound Crag

This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (xln) 256
Skarrg, the Rage Pits

{T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.

Land
Skarrg, the Rage Pits (gpt) 163
Spinerock Knoll

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Land
Spinerock Knoll (sld) 439
Spire Garden

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
Thornspire Verge

{T}: Add {R}. {T}: Add {G}. Activate only if you control a Mountain or a Forest.

Land
Thornspire Verge (dsk) 333
Treetop Village

This land enters tapped. {T}: Add {G}. {1}{G}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Land
Treetop Village (ddg) 38
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (lcc) 366

Land

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Monkee

Qty: 16 Price: $63.84
Chameleon Colossus

Changeling (This card is every creature type.) Protection from black {2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.

Creature
Chameleon Colossus (afc) 153
Ferocious Tigorilla

This creature enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

Creature
Ferocious Tigorilla (iko) 115
Gearbane Orangutan

Reach When this creature enters, choose one — • Destroy up to one target artifact. • Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.

Creature
Gearbane Orangutan (mkm) 129
Gorilla Shaman

{X}{X}{1}: Destroy target noncreature artifact with mana value X.

Creature
Gorilla Shaman (mh2) 280
Hidden Gibbons

When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.

Enchantment
Hidden Gibbons (ulg) 104
Hooting Mandrills

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample

Creature
Hooting Mandrills (j22) 671
Kogla and Yidaro

When Kogla and Yidaro enters, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.

Creature
Kogla and Yidaro (mom) 311
Kogla, the Titan Ape

When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

Creature
Kogla, the Titan Ape (sld) 1274
Masked Vandal

Changeling (This card is every creature type.) When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.

Creature
Masked Vandal (khm) 405
Silverback Elder

Whenever you cast a creature spell, choose one — • Destroy target artifact or enchantment. • Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. • You gain 4 life.

Creature
Silverback Elder (dmu) 418
Simian Grunts

Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Creature
Simian Grunts (ulg) 113
Summit Apes

As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)

Creature
Summit Apes (wwk) 114
Tree Monkey

Reach (This creature can block creatures with flying.)

Creature
Tree Monkey (p02) 148
Uktabi Orangutan

When this creature enters, destroy target artifact.

Creature
Uktabi Orangutan (vis) 123
Wily Bandar

{2}{G}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Wily Bandar (j22) 739
Zodiac Monkey

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Creature
Zodiac Monkey (ptk) 160

Monkee

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Protection

Qty: 6 Price: $49.74
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (ltc) 211
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (sta) 36
Guttural Response

Counter target blue instant spell.

Instant
Guttural Response (plst) DDS-56
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 360
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211
Tyvar's Stand

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tyvar's Stand (one) 190

Protection

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Ramp

Qty: 14 Price: $65.56
Curse of Opulence

Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

Enchantment
Curse of Opulence (mkc) 150
Descent into Avernus

At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.

Enchantment
Descent into Avernus (clb) 580
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 347
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 200
Jaheira, Friend of the Forest

Tokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.)

Creature
Jaheira, Friend of the Forest (clb) 237
Kodama of the West Tree

Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Kodama of the West Tree (neo) 392
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (clb) 826
Liquimetal Torque

{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Torque (mh2) 228
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Pain Distributor

Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, this creature deals 1 damage to that player.

Creature
Pain Distributor (moc) 120
Patriar's Seal

{T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control.

Artifact
Patriar's Seal (clb) 332
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 371
Simian Spirit Guide

Exile this card from your hand: Add {R}.

Creature
Simian Spirit Guide (tsr) 190
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c20) 252

Ramp

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Maybeboard

Qty: 5 Price: $13.11
Ich-Tekik, Salvage Splicer

When Ich-Tekik enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. Partner (You can have two commanders if both have partner.)

Creature
Ich-Tekik, Salvage Splicer (cmr) 580
Kavu Predator

Trample Whenever an opponent gains life, put that many +1/+1 counters on this creature.

Creature
Kavu Predator (a25) 176
Peer Past the Veil

Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.

Instant
Peer Past the Veil (dsk) 325
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (brr) 121
Uktabi Kong

Trample When this creature enters, destroy all artifacts. Tap two untapped Apes you control: Create a 1/1 green Ape creature token.

Creature
Uktabi Kong (unh) 115

Maybeboard

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Maybeboard Lands

Qty: 2 Price: $67.98
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (exp) 4
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (unf) 280

Maybeboard Lands

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
21 pips - 19 cards
28 mana - 24 cards
53 pips - 39 cards
28 mana - 26 cards
0 pips - 0 cards
12 mana - 11 cards
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Description

{"ops":[{"attributes":{"bold":true},"insert":"Strategy"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Deck Theme: "},{"insert":"Gruul (Green-Red) Monkeys and Apes destroy Artifacts\n\n"},{"attributes":{"bold":true},"insert":"Commander: "},{"insert":{"card-link":"Kibo, Uktabi Prince"}},{"insert":" \n\n"},{"attributes":{"bold":true},"insert":"Objective: "},{"insert":"Overwhelm opponents with monkeys and apes, leveraging artifact destruction to disrupt their strategies and gain additional value. Win through commander damage or by overrunning opponents with your simian army.\n\nEarly Game Strategy (Turns 1-3)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp and Setup:"},{"insert":" Use green ramp spells and creatures like "},{"insert":{"card-link":"Farseek"}},{"insert":", "},{"insert":{"card-link":"Rampant Growth"}},{"insert":", and "},{"insert":{"card-link":"Kodama's Reach"}},{"insert":" to accelerate your mana base."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Establish Board Presence: Play "},{"insert":{"card-link":"Kibo, Uktabi Prince"}},{"insert":" as soon as possible to enable your first trickle of artifact destruction and summon other monkeys and apes like "},{"insert":{"card-link":"Wily Bandar"}},{"insert":", "},{"insert":{"card-link":"Simian Spirit Guide"}},{"insert":", or "},{"insert":{"card-link":"Gorilla Shaman"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMid Game Strategy (Turns 4-6)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Artifact Destruction: "},{"insert":"Use cards like "},{"insert":{"card-link":"Liquimetal Coating"}},{"insert":" and "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":" to turn opponents' permanents into artifacts, making them targets for destruction. Play mass artifact destruction spells such as "},{"insert":{"card-link":"Bane of Progress"}},{"insert":", "},{"insert":{"card-link":"Creeping Corrosion"}},{"insert":", and "},{"insert":{"card-link":"Vandalblast"}},{"insert":" to destroy all artifacts, disrupting opponents' strategies and gaining value from your artifact destruction payoffs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nLate Game Strategy (Turns 7+)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Maximize Damage Output: "},{"insert":"Utilize Kibo’s ability to grow larger and aim to kill opponents with your overwhelming army of apes or commander damage. Cards like "},{"insert":{"card-link":"Kodama of the West Tree"}},{"insert":" or "},{"insert":{"card-link":"Duskshell Crawler"}},{"insert":" help you to put damage through. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nKey Synergies and Combos"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nArtifact Generation and Conversion"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Use group-hug cards like "},{"insert":{"card-link":"Curse of Opulence"}},{"insert":" and "},{"insert":{"card-link":"Descent into Avernus"}},{"insert":" to generate artifacts for opponents. Utilize "},{"insert":{"card-link":"Liquimetal Coating"}},{"insert":" and "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":" to convert opponents' permanents into artifacts for destruction.\n\nMass Artifact Destruction"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Leverage mass artifact destruction spells like "},{"insert":{"card-link":"Bane of Progress"}},{"insert":", "},{"insert":{"card-link":"Creeping Corrosion"}},{"insert":", and "},{"insert":{"card-link":"Vandalblast"}},{"insert":" to disrupt opponents' strategies and clear the board of artifacts.\n\n"},{"attributes":{"bold":true},"insert":"Win Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nThe primary win condition for the \"Return to Monkee\" deck is to utilize "},{"insert":{"card-link":"Kibo, Uktabi Prince"}},{"insert":", to destroy artifacts and grow your creatures in power, aiming to kill opponents with commander damage or an overwhelming amount of attacking primates. By generating artifacts for opponents through group-hug cards and converting their permanents into artifacts, you set the stage for massive artifact destruction.\n\n\nRule Zero Discussion"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Replace "},{"insert":{"card-link":"Bane of Progress"}},{"insert":" with "},{"attributes":{"bold":true},"insert":{"card-link":"Uktabi Kong"}},{"attributes":{"bold":true},"insert":":"},{"insert":"\nTo enhance the flavor and thematic consistency, I propose substituting "},{"insert":{"card-link":"Bane of Progress"}},{"insert":" with "},{"insert":{"card-link":"Uktabi Kong"}},{"insert":" from the "},{"attributes":{"italic":true},"insert":"Unhinged"},{"insert":" set.\n\n"},{"attributes":{"bold":true},"insert":"Flavor Justification"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Uktabi Kong"},{"insert":" fits seamlessly into the deck’s theme, bringing an iconic and flavorful presence that enhances the narrative of monkeys and apes living in ancient jungle ruins, causing chaos and destruction to human constructs.\n\n"},{"attributes":{"bold":true},"insert":"Power Level Justification"},{"insert":"\nThe effect of "},{"insert":{"card-link":"Uktabi Kong"}},{"insert":" is on par with "},{"insert":{"card-link":"Bane of Progress"}},{"insert":", as both cards are designed to destroy artifacts - "},{"insert":{"card-link":"Bane of Progress"}},{"insert":" even destroys enchantments and is cheaper, but "},{"insert":{"card-link":"Uktabi Kong"}},{"insert":" can generate 1/1 Ape Tokens - disrupting opponents' strategies and aligning well with the deck's primary mechanics.\n"}]}
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