184
3/22/2025
4C Templar Knights
Deck Size: 100
Commander
Legal
Est deck cost: $833.44
Salt sum: 36.86
No deck tags
184
3/22/2025
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Commander

Qty: 2 Price: $8.78
Bruse Tarl, Boorish Herder

Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)

Creature
Bruse Tarl, Boorish Herder (cmr) 517
Kydele, Chosen of Kruphix

{T}: Add {C} for each card you've drawn this turn. Partner (You can have two commanders if both have partner.)

Creature
Kydele, Chosen of Kruphix (c16) 35

Commander

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Enchantment

Qty: 1 Price: $4.99
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)

Enchantment
Reconnaissance (plst) EXO-17

Enchantment

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Artifact

Qty: 23 Price: $323.97
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (spg) 81
Avacyn's Memorial

Indestructible Other legendary permanents you control have indestructible.

Artifact
Avacyn's Memorial (mic) 31
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (blc) 162
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (ths) 153
Chimil, the Inner Sun

Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Artifact
Chimil, the Inner Sun (plci) 249p
Chromatic Orrery

You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control.

Artifact
Chromatic Orrery (m21) 382
Dolmen Gate

Prevent all combat damage that would be dealt to attacking creatures you control.

Artifact
Dolmen Gate (lrw) 256
Dragon Throne of Tarkir

Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}

Artifact
Dragon Throne of Tarkir (ktk) 219
Embercleave

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Artifact
Embercleave (eld) 120
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (2xm) 260
Kaldra Compleat

Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}

Artifact
Kaldra Compleat (mh2) 227
Lithoform Engine

{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)

Artifact
Lithoform Engine (brc) 146
Parhelion II

Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Parhelion II (war) 24
Shorikai, Genesis Engine

{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander.

Artifact
Shorikai, Genesis Engine (nec) 4
Skysovereign, Consul Flagship

Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Skysovereign, Consul Flagship (kld) 234
Spear of Heliod

Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.

Artifact Enchantment
Spear of Heliod (ths) 33
Staff of Eden, Vault's Key

When Staff of Eden enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control. {T}: Draw a card for each permanent you control but don't own.

Artifact
Staff of Eden, Vault's Key (acr) 76
The Circle of Loyalty

Affinity for Knights (This spell costs {1} less to cast for each Knight you control.) Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.

Artifact
The Circle of Loyalty (dmc) 98
The Great Henge

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Artifact
The Great Henge (peld) 161p
The Indomitable

Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast this card from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

Artifact
The Indomitable (lcc) 75
The Mightstone and Weakstone

When The Mightstone and Weakstone enters, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.)

Artifact
The Mightstone and Weakstone (bro) 238a
Thran Temporal Gateway

{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Artifact
Thran Temporal Gateway (dom) 233
Thrumming Stone

Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)

Artifact
Thrumming Stone (2x2) 315

Artifact

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Land

Qty: 36 Price: $367.58
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (m3c) 316
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mm3) 229
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (m3c) 321
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (gtc) 240
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (m3c) 324
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
Elegant Parlor

({T}: Add {R} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Elegant Parlor (mkm) 260
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (m3c) 341
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 220
Forest

({T}: Add {G}.)

Land
Forest (j25) 94
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rtr) 241
Island

({T}: Add {U}.)

Land
Island (j25) 86
Jetmir's Garden

({T}: Add {R}, {G}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Jetmir's Garden (snc) 351
Lush Portico

({T}: Add {G} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Lush Portico (mkm) 263
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mm3) 239
Meticulous Archive

({T}: Add {W} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 264
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 288
Plains

({T}: Add {W}.)

Land
Plains (m20) 262
Raugrin Triome

({T}: Add {U}, {R}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raugrin Triome (piko) 251p
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (cns) 210
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (gtc) 245
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (psnc) 257p
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rtr) 247
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rtr) 248
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 260
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (mh3) 235

Land

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Creature

Qty: 34 Price: $111.16
Bosh, Iron Golem

Trample {3}{R}, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.

Creature Artifact
Bosh, Iron Golem (c21) 237
Graaz, Unstoppable Juggernaut

Juggernauts you control attack each combat if able. Juggernauts you control can't be blocked by Walls. Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.

Creature Artifact
Graaz, Unstoppable Juggernaut (one) 229
Karn, Legacy Reforged

Karn's power and toughness are each equal to the greatest mana value among artifacts you control. At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.

Creature Artifact
Karn, Legacy Reforged (mat) 149
Templar Knight

Vigilance {W}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Templar Knight.

Creature
Templar Knight (acr) 10
The Capitoline Triad

Those Who Came Before — This spell costs {1} less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.) Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."

Creature
The Capitoline Triad (acr) 1

Creature

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Default

Qty: 4 Price: $16.96
Aragorn, Hornburg Hero

Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.

Creature
Aragorn, Hornburg Hero (ltc) 492
Bramble Sovereign

Whenever another nontoken creature enters, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.

Creature
Bramble Sovereign (clb) 218
Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Enchantment
Elemental Bond (plst) ORI-174
Sovereign Okinec Ahau

Ward {2} Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.

Creature
Sovereign Okinec Ahau (lci) 309

Default

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Maybeboard

Qty: 3 Price: $33.97
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (inr) 359
Primal Surge

Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.

Sorcery
Primal Surge (avr) 189
Thassa's Oracle

When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (mb2) 175

Maybeboard

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Deck Info

Deck stats

44 pips - 39 cards
25 mana - 25 cards
6 pips - 4 cards
11 mana - 11 cards
0 pips - 0 cards
0 mana - 3 cards
4 pips - 3 cards
10 mana - 10 cards
10 pips - 7 cards
13 mana - 12 cards
0 pips - 0 cards
12 mana - 7 cards
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