361
3/21/2025
Sek'Kuar Goblin Lord
Deck Size: 100
Commander
Legal
Est deck cost: $236.98
Salt sum: 28.54
361
3/21/2025
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $0.49
Sek'Kuar, Deathkeeper

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Creature
Sek'Kuar, Deathkeeper (cmm) 354

Commander

(CTRL to add secondary)

Instant

Qty: 6 Price: $21.82
Brightstone Ritual

Add {R} for each Goblin on the battlefield.

Instant
Brightstone Ritual (ons) 191
Culling the Weak

As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.

Instant
Culling the Weak (exo) 55
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (afr) 94
Orcish Medicine

Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Orcish Medicine (ltr) 104
Riveteers Charm

Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard.

Instant
Riveteers Charm (snc) 331
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (khm) 117

Instant

(CTRL to add secondary)

Artifact

Qty: 2 Price: $3.98
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (pw24) 8
Obelisk of Urd

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this artifact enters, choose a creature type. Creatures you control of the chosen type get +2/+2.

Artifact
Obelisk of Urd (znc) 115

Artifact

(CTRL to add secondary)

Land

Qty: 34 (35 w/ MDFC)Price: $21.04
Castle Embereth

This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (eld) 239
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (c20) 263
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 420
Darigaaz's Caldera

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.

Land
Darigaaz's Caldera (pls) 137
Forest

({T}: Add {G}.)

Land
Forest (otj) 285
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (clb) 894
Geothermal Bog

({T}: Add {B} or {R}.) This land enters tapped.

Land
Geothermal Bog (dmu) 247
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (2x2) 325
Haunted Mire

({T}: Add {B} or {G}.) This land enters tapped.

Land
Haunted Mire (dmu) 248
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmr) 706
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (2x2) 329
Riveteers Overlook

When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (c13) 317
Swamp

({T}: Add {B}.)

Land
Swamp (otj) 282
Tainted Peak

{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.

Land
Tainted Peak (otc) 327
Twilight Mire

{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

Land
Twilight Mire (otc) 337
Twisted Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling {B}{R}{G} ({B}{R}{G}, Discard this card: Draw a card.)

Land
Twisted Landscape (mh3) 232
Viridescent Bog

{1}, {T}: Add {B}{G}.

Land
Viridescent Bog (otc) 340
Wooded Ridgeline

({T}: Add {R} or {G}.) This land enters tapped.

Land
Wooded Ridgeline (dmu) 260
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dom) 248

Land

(CTRL to add secondary)

Creature

Qty: 40 Price: $142.56
Ambuscade Shaman

Whenever this creature or another creature you control enters, that creature gets +2/+2 until end of turn. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Ambuscade Shaman (dtk) 87
Boartusk Liege

Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.

Creature
Boartusk Liege (shm) 202
Boggart Harbinger

When this creature enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.

Creature
Boggart Harbinger (lrw) 102
Boggart Mob

Champion a Goblin (When this enters, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.

Creature
Boggart Mob (lrw) 104
Boggart Ram-Gang

Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)

Creature
Boggart Ram-Gang (dci) 17
Boggart Trawler

Creature
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Conspicuous Snoop

Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.

Creature
Conspicuous Snoop (plst) M21-139
Frenzied Goblin

Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.

Creature
Frenzied Goblin (f15) 1
Frogtosser Banneret

Haste Goblin spells and Rogue spells you cast cost {1} less to cast.

Creature
Frogtosser Banneret (znc) 43
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 200
Goblin Dark-Dwellers

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Goblin Dark-Dwellers (pogw) 110
Goblin Guide

Haste Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.

Creature
Goblin Guide (plg21) 4
Goblin Matron

When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

Creature
Goblin Matron (usg) 191
Goblin Rabblemaster

Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Creature
Goblin Rabblemaster (p30a) 22
Goblin Ringleader

Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Goblin Ringleader (apc) 62
Goblin Warchief

Goblin spells you cast cost {1} less to cast. Goblins you control have haste.

Creature
Goblin Warchief (f16) 5
Gorbag of Minas Morgul

Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one — • Draw a card. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Gorbag of Minas Morgul (ltr) 86
Grenzo, Dungeon Warden

Grenzo enters with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

Creature
Grenzo, Dungeon Warden (a25) 205
Grumgully, the Generous

Each other non-Human creature you control enters with an additional +1/+1 counter on it.

Creature
Grumgully, the Generous (eld) 192
Ignoble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.

Creature
Ignoble Hierarch (mh2) 414
Krenko, Baron of Tin Street

Haste {T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.

Creature
Krenko, Baron of Tin Street (mkm) 135
Krenko, Mob Boss

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Creature
Krenko, Mob Boss (rvr) 335
Krenko, Tin Street Kingpin

Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (dmc) 124
Legion Warboss

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Creature
Legion Warboss (rvr) 337
Mauhúr, Uruk-hai Captain

Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.

Creature
Mauhúr, Uruk-hai Captain (ltr) 214
Moria Marauder

Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.

Creature
Moria Marauder (ltr) 138
Moria Scavenger

Deathtouch, haste {T}, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Moria Scavenger (ltc) 63
Murderous Redcap

When this creature enters, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Murderous Redcap (f09) 7
Orcish Bowmasters

Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

Creature
Orcish Bowmasters (ltr) 103
Orcish Siegemaster

Trample Other Orcs and Goblins you control have trample. Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

Creature
Orcish Siegemaster (ltc) 33
Port Razer

Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

Creature
Port Razer (cmr) 193
Redcap Gutter-Dweller

Menace When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.

Creature
Redcap Gutter-Dweller (woe) 146
Rulik Mons, Warren Chief

Menace (This creature can't be blocked except by two or more creatures.) Whenever Rulik Mons attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

Creature
Rulik Mons, Warren Chief (dmu) 316
Rundvelt Hordemaster

Other Goblins you control get +1/+1. Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.

Creature
Rundvelt Hordemaster (dmu) 142
Siege-Gang Commander

When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

Creature
Siege-Gang Commander (gnt) 42
Sling-Gang Lieutenant

When Sling-Gang Lieutenant enters, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.

Creature
Sling-Gang Lieutenant (h2r) 8
Uglúk of the White Hand

Whenever another creature you control dies, put a +1/+1 counter on Uglúk. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.

Creature
Uglúk of the White Hand (ltr) 235
Vexing Shusher

This spell can't be countered. {R/G}: Target spell can't be countered.

Creature
Vexing Shusher (pshm) 222★
Warg Rider

Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Warg Rider (ltr) 831
Wort, Boggart Auntie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.

Creature
Wort, Boggart Auntie (lrw) 252

Creature

(CTRL to add secondary)

Sorcery

Qty: 5 Price: $11.75
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (otc) 220
Firespout

Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.)

Sorcery
Firespout (shm) 205
Goblin War Strike

Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.

Sorcery
Goblin War Strike (scg) 96
Lavalanche

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Sorcery
Lavalanche (2x2) 240
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (cmr) 157

Sorcery

(CTRL to add secondary)

Enchantment

Qty: 12 Price: $35.34
Aggravated Assault

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Enchantment
Aggravated Assault (e02) 25
Brazen Cannonade

Whenever an attacking creature you control dies, this enchantment deals 2 damage to each opponent. Raid — At the beginning of each of your postcombat main phases, if you attacked this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.

Enchantment
Brazen Cannonade (j22) 31
Conspiracy

As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Conspiracy (plst) TSB-39
Dralnu's Crusade

All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.

Enchantment
Dralnu's Crusade (dmr) 357
Ferocity of the Wilds

Attacking non-Human creatures you control get +1/+0 and have trample.

Enchantment
Ferocity of the Wilds (eld) 123
Five-Alarm Fire

Whenever a creature you control deals combat damage, put a blaze counter on this enchantment. Remove five blaze counters from this enchantment: It deals 5 damage to any target.

Enchantment
Five-Alarm Fire (plst) GTC-91
Goblin Assault

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.

Enchantment
Goblin Assault (ala) 101
Goblin Bombardment

Sacrifice a creature: This enchantment deals 1 damage to any target.

Enchantment
Goblin Bombardment (mh2) 279
Goblin Caves

Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

Enchantment
Goblin Caves (drk) 64
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (dtk) 140
Quest for the Goblin Lord

Whenever a Goblin you control enters, you may put a quest counter on this enchantment. As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.

Enchantment
Quest for the Goblin Lord (wwk) 86
War Cadence

{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.

Enchantment
War Cadence (mmq) 224

Enchantment

(CTRL to add secondary)

Maybeboard

Qty: 1 Price: $0.79
Genesis Wave

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Sorcery
Genesis Wave (som) 122

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
27 pips - 25 cards
24 mana - 19 cards
64 pips - 48 cards
25 mana - 25 cards
18 pips - 12 cards
21 mana - 19 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard