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Commander
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
![Braids, Arisen Nightmare (dmu) 84 Braids, Arisen Nightmare (dmu) 84](https://cards.scryfall.io/normal/front/4/f/4ff97c69-6a6b-401c-b0a1-55fa81045d19.jpg?1673307016)
Commander
Discard
Discard
Drain
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
![Bloodchief Ascension (cmm) 139 Bloodchief Ascension (cmm) 139](https://cards.scryfall.io/normal/front/d/5/d56d1535-d9de-459f-bc31-0923f621e0e9.jpg?1689996895)
Drain
Draw
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
![Black Market Connections (lcc) 181 Black Market Connections (lcc) 181](https://cards.scryfall.io/normal/front/b/8/b8c66fab-7494-42b1-bc4e-dae85a48fa41.jpg?1699022194)
Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
![The One Ring (ltr) 380 The One Ring (ltr) 380](https://cards.scryfall.io/normal/front/d/b/db80391f-1643-4b72-a397-d141bb5702ee.jpg?1696017328)
Draw
Land
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
![Gemstone Caverns (tsr) 280 Gemstone Caverns (tsr) 280](https://cards.scryfall.io/normal/front/7/f/7f273641-c5f3-48bc-b89e-3cff52d26a0b.jpg?1619399338)
Land
Ramp
Ramp
Recursion
Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
![Animate Dead (mkc) 125 Animate Dead (mkc) 125](https://cards.scryfall.io/normal/front/1/4/1489943b-c010-488e-9c9d-87f4af67a4e4.jpg?1706240754)
Recursion
Removal
Removal
Stax
Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
![Dauthi Voidwalker (mh2) 81 Dauthi Voidwalker (mh2) 81](https://cards.scryfall.io/normal/front/d/c/dce5db87-4a78-4b8d-b5c2-918ccd1ba4e3.jpg?1626095427)
Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
![Opposition Agent (cmr) 141 Opposition Agent (cmr) 141](https://cards.scryfall.io/normal/front/0/8/086f97e9-8b62-44f3-b467-149c2ac5ca78.jpg?1608909875)
Stax
Tokens
Tokens
Tutor
When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
![Case of the Stashed Skeleton (mkm) 80 Case of the Stashed Skeleton (mkm) 80](https://cards.scryfall.io/normal/front/4/b/4b120cbe-f0af-46c5-863f-03ecadf0435c.jpg?1706241678)
Tutor
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