190
7/7/2024
Scapeshift 60 to 100
Deck Size: 100
Commander
Legal
Est deck cost: $373.40
Salt sum: 44.25
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190
7/7/2024
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Commander

Qty: 1 Price: $0.99
Borborygmos and Fblthp

Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top.

Creature
Borborygmos and Fblthp (mom) 219

Commander

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Borbo Value

Qty: 6 Price: $37.40
Blur

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Blur (clb) 58
Deadeye Navigator

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."

Creature
Deadeye Navigator (mm3) 36
Displace

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Instant
Displace (plst) EMN-55
Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Instant
Ghostly Flicker (cmm) 98
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
Virtue of Knowledge

Enchantment
Virtue of Knowledge // Vantress Visions (woe) 76

Borbo Value

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Control

Qty: 9 Price: $34.21
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (otc) 89
Confounding Conundrum

When this enchantment enters, draw a card. Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Enchantment
Confounding Conundrum (znr) 53
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
Cryptic Command

Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

Instant
Cryptic Command (plst) LRW-56
Frozen Aether

Artifacts, creatures, and lands your opponents control enter tapped.

Enchantment
Frozen Aether (plst) PLC-54
Overburden

Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.

Enchantment
Overburden (pcy) 39
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (otc) 108
Stoneshaker Shaman

At the beginning of each player's end step, that player sacrifices an untapped land of their choice.

Creature
Stoneshaker Shaman (rav) 145
Voidslime

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Instant
Voidslime (rvr) 237

Control

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Draw

Qty: 8 Price: $7.74
Coiling Oracle

When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (rvr) 172
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (otc) 95
Excavation

{1}, Sacrifice a land: Draw a card. Any player may activate this ability.

Enchantment
Excavation (pcy) 33
Memory Deluge

Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Memory Deluge (mid) 62
Planar Genesis

Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.

Instant
Planar Genesis (mh3) 198
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (lcc) 290
Tomorrow, Azami's Familiar

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Creature
Tomorrow, Azami's Familiar (bok) 58
Trade Routes

{1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card.

Enchantment
Trade Routes (plst) MMQ-112

Draw

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Field to Hand

Qty: 6 Price: $7.34
Deprive

As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.

Instant
Deprive (roe) 59
Living Twister

{1}{R}, Discard a land card: This creature deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand.

Creature
Living Twister (znc) 93
Meloku the Clouded Mirror

Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Creature
Meloku the Clouded Mirror (cmr) 399
Mina and Denn, Wildborn

You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Creature
Mina and Denn, Wildborn (plst) OGW-156
Oboro Breezecaller

Flying {2}, Return a land you control to its owner's hand: Untap target land.

Creature
Oboro Breezecaller (sok) 48
Sunder

Return all lands to their owners' hands.

Instant
Sunder (plst) USG-101

Field to Hand

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Graveyard

Qty: 4 Price: $8.96
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (cmm) 286
Klothys, God of Destiny

Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.

Creature Enchantment
Klothys, God of Destiny (thb) 220
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (otc) 202
Worldsoul's Rage

Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.

Sorcery
Worldsoul's Rage (mkm) 244

Graveyard

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Land

Qty: 34 (35 w/ MDFC)Price: $139.06
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (mkc) 255
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (otc) 280
Forest

({T}: Add {G}.)

Land
Forest (otj) 286
Island

({T}: Add {U}.)

Land
Island (otj) 279
Ketria Triome

({T}: Add {G}, {U}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (plst) IKO-250
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
Rootbound Crag

This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (plst) M10-227
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rvr) 288
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rvr) 289
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (otc) 322
Valakut, the Molten Pinnacle

This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.

Land
Valakut, the Molten Pinnacle (zen) 228

Land

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Land to Damage

Qty: 6 Price: $5.20
Akoum Hellkite

Flying Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.

Creature
Akoum Hellkite (scd) 123
Borborygmos Enraged

Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to any target.

Creature
Borborygmos Enraged (rvr) 167
Seismic Assault

Discard a land card: This enchantment deals 2 damage to any target.

Enchantment
Seismic Assault (uma) 146
Treacherous Terrain

Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Sorcery
Treacherous Terrain (plst) C16-47
Tunneling Geopede

Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

Creature
Tunneling Geopede (bfz) 158
Valakut Exploration

Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.

Enchantment
Valakut Exploration (znr) 175

Land to Damage

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Ramp

Qty: 10 Price: $39.34
Alpine Guide

When this creature enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. This creature attacks each combat if able. When this creature leaves the battlefield, sacrifice a Mountain.

Creature
Alpine Guide (mh1) 117
Arboreal Grazer

Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.

Creature
Arboreal Grazer (rvr) 131
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 274
Case of the Locked Hothouse

You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Enchantment
Case of the Locked Hothouse (mkm) 155
Krosan Wayfarer

Sacrifice this creature: You may put a land card from your hand onto the battlefield.

Creature
Krosan Wayfarer (jud) 123
Llanowar Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Llanowar Scout (dom) 170
Manabond

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Enchantment
Manabond (exo) 113
Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

Creature
Oracle of Mul Daya (otc) 200
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267

Ramp

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Removal

Qty: 8 Price: $16.68
Anger of the Gods

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Sorcery
Anger of the Gods (2x2) 102
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (otc) 160
Cindervines

Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player. {1}, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.

Enchantment
Cindervines (rvr) 171
Comet Storm

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Instant
Comet Storm (cmr) 411
Destructive Revelry

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

Instant
Destructive Revelry (ths) 192
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (c21) 198
Sink into Stupor

Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Venser, Shaper Savant

Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.

Creature
Venser, Shaper Savant (2x2) 66

Removal

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Type Matters

Qty: 8 Price: $76.48
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
Gush

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards.

Instant
Gush (plst) DD2-27
Koth, Fire of Resistance

+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. −3: Koth deals damage to target creature equal to the number of Mountains you control. −7: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."

Planeswalker
Koth, Fire of Resistance (one) 138
Moonbow Illusionist

Flying {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Creature
Moonbow Illusionist (sok) 46
Omo, Queen of Vesuva

Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.

Creature
Omo, Queen of Vesuva (m3c) 2
Spawn of Thraxes

Flying When this creature enters, it deals damage to any target equal to the number of Mountains you control.

Creature
Spawn of Thraxes (jou) 112
Themberchaud

Trample When Themberchaud enters, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

Creature
Themberchaud (sld) 728
Thwart

You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. Counter target spell.

Instant
Thwart (mmq) 108

Type Matters

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Maybeboard

Qty: 15 Price: $43.39
Back to Basics

Nonbasic lands don't untap during their controllers' untap steps.

Enchantment
Back to Basics (uma) 46
Counterflux

This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Counterflux (c15) 214
Courser of Kruphix

Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.

Creature Enchantment
Courser of Kruphix (cmm) 888
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (lcc) 270
Isolated Watchtower

{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.

Land
Isolated Watchtower (c18) 59
Journey of Discovery

Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)

Sorcery
Journey of Discovery (mrd) 123
Kodama of the East Tree

Reach Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.)

Creature
Kodama of the East Tree (cmr) 239
Mana Breach

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Enchantment
Mana Breach (7ed) 85
On the Trail

Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.

Enchantment
On the Trail (mkc) 39
Pyroclastic Hellion

When this creature enters, you may return a land you control to its owner's hand. When you do, this creature deals 2 damage to each opponent.

Creature
Pyroclastic Hellion (znr) 152
Snapcaster Mage

Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Snapcaster Mage (plst) ISD-78
Soramaro, First to Dream

Flying Soramaro's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card.

Creature
Soramaro, First to Dream (sok) 58
Soratami Rainshaper

Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Soratami Rainshaper (chk) 89
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213
Sprouting Goblin

Kicker {G} (You may pay an additional {G} as you cast this spell.) When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card.

Creature
Sprouting Goblin (dmu) 145

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
45 pips - 32 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 2 cards
32 pips - 21 cards
19 mana - 19 cards
27 pips - 25 cards
15 mana - 15 cards
0 pips - 0 cards
2 mana - 1 card
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Description

{"ops":[{"insert":"Inspired by the modern Scapeshift deck, this deck focuses on the three pronged strategy of control (U), ramp (G) and landfall burn (R). "},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"One of the changes in translating Scapeshift to commander means that the one big damage all-at-once payoff of Valakut that was possible in modern isn't going to work - instead we're leveraging cards that allow us to return lands to hand for repeated land triggers. This helps with the \"how many mountains does the deck need\" problem while keeping our options open to put them on the field early and discard to various activated and triggered abilities later. "},{"insert":"\n\nWhile we have plenty of creatures and a sizeable commander, we're trying to tailor the wincon to noncombat land-based damage in the spirit of Scapeshift - this includes a range of etb and discard burn outlets. Repeatable entry triggers for both creatures and lands are key, so pieces like [[Virtue of Knowledge]] and [[Sword of Hearth and Home]] work nicely.\n\nThe control element is essential here as well - the obvious being a healthy set of counterspells. Beyond that we want to make sure we maintain our land advantage, and create some extra obstacles to keep opponents from building up too much. Wh"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"ile the namesake card didn't make it into the deck, I had a fun time reimagining how a \"control to explosive land burn\" strategy might translate to a high life total, multiplayer setting. "},{"insert":"\n"}]}
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