131
7/12/2024
Johan's Wizardly Weirding
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $51.04
Salt sum: 23.59
Playgroup dot gg logoPower level:
131
7/12/2024
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Commander

Quantity: 1Price: $0.49
Johan

At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.

Creature
Johan (chr) 77

Commander

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Card Advantage

Quantity: 11Price: $6.59
Bloodline Shaman

{T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.

Creature
Bloodline Shaman (ons) 249
Cabaretti Ascendancy

At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.

Enchantment
Cabaretti Ascendancy (snc) 172
Camaraderie

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Sorcery
Camaraderie (grn) 157
Dismissive Pyromancer

{R}, {T}, Discard a card: Draw a card. {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.

Creature
Dismissive Pyromancer (m19) 136
Diviner's Wand

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters, you may attach Diviner's Wand to it. Equip {3}

Artifact Kindred
Diviner's Wand (mor) 142
Dragon Mage

Flying Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.

Creature
Dragon Mage (m20) 135
Escape to the Wilds

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.

Sorcery
Escape to the Wilds (clb) 843
Harmonize

Draw three cards.

Sorcery
Harmonize (tsr) 208
Icon of Ancestry

As Icon of Ancestry enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (cmm) 955
Magus of the Wheel

{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

Creature
Magus of the Wheel (cmm) 241
Rumor Gatherer

Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Creature
Rumor Gatherer (clb) 705

Card Advantage

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Land

Quantity: 37Price: $15.91
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters tapped unless you control two or more basic lands.

Land
Canopy Vista (mkc) 252
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters tapped unless you control two or more basic lands.

Land
Cinder Glade (mkc) 255
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (otc) 280
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (otc) 293
Forest

({T}: Add {G}.)

Land
Forest (otj) 286
Grasslands

Grasslands enters tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (cmm) 1002
Jungle Shrine

Jungle Shrine enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (otc) 303
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (mkc) 274
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
Mountain Valley

Mountain Valley enters tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Mountain Valley (cmm) 1012
Plains

({T}: Add {W}.)

Land
Plains (otj) 277
Rith's Grove

When Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}.

Land
Rith's Grove (dmr) 255
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (mkc) 297

Land

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Ramp

Quantity: 11Price: $7.61
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Edge of Autumn

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Sorcery
Edge of Autumn (tsr) 201
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (cmr) 426
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (afc) 158
Magus of the Library

{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.

Creature
Magus of the Library (plc) 134
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (ncc) 301
Pillar of Origins

As Pillar of Origins enters, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Artifact
Pillar of Origins (cmm) 970
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (ncc) 304
Sunseed Nurturer

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}.

Creature
Sunseed Nurturer (ala) 29
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (afc) 174
Wolfwillow Haven

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.

Enchantment
Wolfwillow Haven (j22) 742

Ramp

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Removal

Quantity: 11Price: $4.55
Basalt Ravager

When Basalt Ravager enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

Creature
Basalt Ravager (khm) 122
Coordinated Barrage

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Instant
Coordinated Barrage (mor) 7
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Kindred
Crib Swap (clb) 690
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (cmm) 922
Firefist Adept

When Firefist Adept enters, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Creature
Firefist Adept (dom) 121
Lavamancer's Skill

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."

Enchantment
Lavamancer's Skill (ons) 215
Magus of the Disk

Magus of the Disk enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Creature
Magus of the Disk (c20) 94
Mangara of Corondor

{T}: Exile Mangara of Corondor and target permanent.

Creature
Mangara of Corondor (tsr) 27
Qasali Pridemage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Creature
Qasali Pridemage (2x2) 267
Rip Apart

Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.

Sorcery
Rip Apart (stx) 225
Wizard's Lightning

This spell costs {2} less to cast if you control a Wizard. Wizard's Lightning deals 3 damage to any target.

Instant
Wizard's Lightning (dom) 152

Removal

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Synergy

Quantity: 10Price: $7.14
Ghostway

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Ghostway (rvr) 308
Join Shields

Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)

Instant
Join Shields (grn) 181
Radiant Destiny

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

Enchantment
Radiant Destiny (lcc) 135
Rally the Ranks

As Rally the Ranks enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20
Relic Amulet

Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet. {2}, {T}, Remove all charge counters from Relic Amulet: It deals that much damage to target creature.

Artifact
Relic Amulet (znr) 247
Roar of the Crowd

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Sorcery
Roar of the Crowd (mor) 100
Semester's End

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Instant
Semester's End (cmm) 834
Sorcerer's Wand

Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." Equip {3}

Artifact
Sorcerer's Wand (dom) 231
Tribal Unity

Creatures of the creature type of your choice get +X/+X until end of turn.

Instant
Tribal Unity (hop) 80
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (clb) 710

Synergy

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Wizards

Quantity: 19Price: $8.75
Alabaster Mage

{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Creature
Alabaster Mage (m12) 2
Aven Mindcensor

Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.

Creature
Aven Mindcensor (clb) 688
Boros Reckoner

Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. {R/W}: Boros Reckoner gains first strike until end of turn.

Creature
Boros Reckoner (gtc) 215
Disciple of Caelus Nin

When Disciple of Caelus Nin enters, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in.

Creature
Disciple of Caelus Nin (brc) 21
Distinguished Conjurer

Whenever another creature you control enters, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.

Creature
Distinguished Conjurer (mh3) 264
Galepowder Mage

Flying Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Galepowder Mage (clb) 694
Grim Lavamancer

{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

Creature
Grim Lavamancer (dmr) 126
Legion Guildmage

{5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. {2}{W}, {T}: Tap another target creature.

Creature
Legion Guildmage (grn) 187
Magus of the Balance

{4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Creature
Magus of the Balance (clb) 699
Magus of the Order

{G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Creature
Magus of the Order (cmr) 242
Might Weaver

{2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Might Weaver (10e) 278
Prodigal Pyromancer

{T}: Prodigal Pyromancer deals 1 damage to any target.

Creature
Prodigal Pyromancer (tsr) 180
Rockslide Sorcerer

Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.

Creature
Rockslide Sorcerer (znr) 154
Silverquill Lecturer

Creature spells you cast have demonstrate. (Whenever you cast a creature spell, you may copy it. If you do, choose an opponent to also copy it. Each copy becomes a token.)

Creature
Silverquill Lecturer (m3c) 96
Sunhome Guildmage

{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.

Creature
Sunhome Guildmage (mm3) 191
Thornscape Apprentice

{R}, {T}: Target creature gains first strike until end of turn. {W}, {T}: Tap target creature.

Creature
Thornscape Apprentice (dde) 37
Thornscape Master

{R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.

Creature
Thornscape Master (inv) 216
Tribal Forcemage

Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.

Creature
Tribal Forcemage (lgn) 142
Wandering Graybeard

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.

Creature
Wandering Graybeard (mor) 27

Wizards

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Deck Info

Deck stats

34 pips - 28 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
22 pips - 19 cards
17 mana - 17 cards
28 pips - 24 cards
17 mana - 17 cards
0 pips - 0 cards
2 mana - 2 cards
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