92
1/28/2025
Arcades
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $270.08
Salt sum: 39.49
Playgroup dot gg logoPower level:N/A
No deck tags
92
1/28/2025
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Commander

Quantity: 1Price: $6.49
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (m19) 212

Commander

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Instant

Quantity: 8Price: $37.02
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (c20) 168
Counterspell

Counter target spell.

Instant
Counterspell (plst) A25-50
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Eerie Interlude (soi) 16
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (mh1) 11
Ghostway

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Ghostway (gpt) 6
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (sld) 110
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (rna) 147

Instant

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Artifact

Quantity: 9Price: $43.01
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 267
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (7ed) 307
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (plst) KLD-226
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (gk1) 123
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (gk2) 130
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc1) 7
Talisman of Curiosity

{T}: Add {C}. {T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.

Artifact
Talisman of Curiosity (mh1) 232
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (mrd) 256
Talisman of Unity

{T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.

Artifact
Talisman of Unity (mrd) 257

Artifact

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Land

Quantity: 38Price: $26.42
Branchloft Pathway

Land
Branchloft Pathway // Boulderloft Pathway (znr) 258Branchloft Pathway // Boulderloft Pathway (znr) 258
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters tapped unless you control two or more basic lands.

Land
Canopy Vista (c20) 261
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc1) 8
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c20) 273
Forest

({T}: Add {G}.)

Land
Forest (dft) 289
Island

({T}: Add {U}.)

Land
Island (dft) 281
Plains

({T}: Add {W}.)

Land
Plains (dft) 279
Port Town

As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped. {T}: Add {W} or {U}.

Land
Port Town (soi) 278
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters tapped unless you control two or more basic lands.

Land
Prairie Stream (c20) 299
Sunpetal Grove

Sunpetal Grove enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
Thriving Grove

Thriving Grove enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (jmp) 34
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Land
Yavimaya Coast (c20) 322

Land

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Creature

Quantity: 31Price: $58.41
Axebane Guardian

Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature
Axebane Guardian (rtr) 115
Carven Caryatid

Defender (This creature can't attack.) When Carven Caryatid enters, draw a card.

Creature
Carven Caryatid (jmp) 382
Corrupted Shapeshifter

Devoid (This card has no color.) As Corrupted Shapeshifter enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.

Creature
Corrupted Shapeshifter (mh3) 56
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (eld) 217
Crystal Barricade

Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.

Creature Artifact
Crystal Barricade (fdn) 7
Doorkeeper

Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender.

Creature
Doorkeeper (plst) IMA-53
Flumph

Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card.

Creature
Flumph (afr) 15
Fog Bank

Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.

Creature
Fog Bank (plst) BBD-117
Guard Gomazoa

Defender, flying Prevent all combat damage that would be dealt to Guard Gomazoa.

Creature
Guard Gomazoa (plst) PCA-17
Hover Barrier

Defender, flying

Creature
Hover Barrier (gk2) 6
Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters, you may return another target creature you control to its owner's hand.

Creature
Jeskai Barricade (frf) 15
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (jmp) 121
Mnemonic Wall

Defender When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (jmp) 417
Perimeter Captain

Defender Whenever a creature you control with defender blocks, you may gain 2 life.

Creature
Perimeter Captain (wwk) 16
Resolute Watchdog

Defender {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Resolute Watchdog (rna) 19
Reveillark

Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Reveillark (plst) UMA-31
Saruli Caretaker

Defender {T}, Tap an untapped creature you control: Add one mana of any color.

Creature
Saruli Caretaker (rna) 139
Shield Sphere

Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it.

Creature Artifact
Shield Sphere (all) 129
Sidar Kondo of Jamuraa

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.)

Creature
Sidar Kondo of Jamuraa (c16) 42
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (pls) 17
Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color.

Creature
Sylvan Caryatid (ths) 180
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (dom) 69
The Pride of Hull Clade

This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Creature
The Pride of Hull Clade (mkm) 172
Tree of Redemption

Defender {T}: Exchange your life total with Tree of Redemption's toughness.

Creature
Tree of Redemption (a25) 191
Wall of Blossoms

Defender When Wall of Blossoms enters, draw a card.

Creature
Wall of Blossoms (jmp) 442
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (mm3) 201
Wall of Frost

Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (plst) MM3-56
Wall of Omens

Defender When Wall of Omens enters, draw a card.

Creature
Wall of Omens (plst) EMA-34
Wall of Stolen Identity

You may have Wall of Stolen Identity enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.

Creature
Wall of Stolen Identity (c19) 13

Creature

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Planeswalker

Quantity: 1Price: $0.35
Huatli, the Sun's Heart

Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control.

Planeswalker
Huatli, the Sun's Heart (war) 230

Planeswalker

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Enchantment

Quantity: 5Price: $59.65
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (jmp) 378
Aura Shards

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Enchantment
Aura Shards (plst) CMD-182
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (rna) 182
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 76

Enchantment

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Sorcery

Quantity: 7Price: $38.73
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (m21) 177
Dusk

Sorcery
Dusk // Dawn (c19) 63
Retribution of the Meek

Destroy all creatures with power 4 or greater. They can't be regenerated.

Sorcery
Retribution of the Meek (vis) 19
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (rix) 22
Triumph of the Hordes

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sorcery
Triumph of the Hordes (plst) NPH-123
Wargate

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

Sorcery
Wargate (plst) ARB-129
Wave of Reckoning

Each creature deals damage to itself equal to its power.

Sorcery
Wave of Reckoning (c16) 79

Sorcery

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Maybeboard

Quantity: 96Price: $502.32
Amaranthine Wall

Defender {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature Artifact
Amaranthine Wall (dom) 210
Angelic Chorus

Whenever a creature you control enters, you gain life equal to its toughness.

Enchantment
Angelic Chorus (bbd) 87
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (m14) 4
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (plst) SOM-110
Bar the Door

Creatures you control get +0/+4 until end of turn.

Instant
Bar the Door (dka) 2
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Charix, the Raging Isle

Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Creature
Charix, the Raging Isle (znr) 325
Cloudstone Curio

Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.

Artifact
Cloudstone Curio (rav) 257
Corrupted Conscience

Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Enchantment
Corrupted Conscience (plst) MBS-22
Crenellated Wall

Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn.

Creature Artifact
Crenellated Wall (plst) MMQ-290
Cryptolith Rite

Creatures you control have "{T}: Add one mana of any color."

Enchantment
Cryptolith Rite (soi) 200
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rvr) 40
Drift of Phantasms

Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Drift of Phantasms (plst) RAV-46
Eladamri's Call

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Instant
Eladamri's Call (mh1) 197
Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Creature
Elesh Norn, Grand Cenobite (plst) IMA-18
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (plst) C17-149
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (c17) 60
Forest

({T}: Add {G}.)

Land
Forest (znr) 384
Fortified Rampart

Defender

Creature
Fortified Rampart (bfz) 27
Gatecreeper Vine

Defender When Gatecreeper Vine enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

Creature
Gatecreeper Vine (ddm) 48
Geist of the Archives

Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Geist of the Archives (emn) 62
Glacial Wall

Defender (This creature can't attack.)

Creature
Glacial Wall (ema) 53
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (c20) 216
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (m21) 375
Hornet Nest

Defender (This creature can't attack.) Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Hornet Nest (plst) M15-177
Illusionary Wall

Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Illusionary Wall (ice) 78
Intruder Alarm

Creatures don't untap during their controllers' untap steps. Whenever a creature enters, untap all creatures.

Enchantment
Intruder Alarm (8ed) 86
Island

({T}: Add {U}.)

Land
Island (znr) 269
Jungle Barrier

Defender (This creature can't attack.) When Jungle Barrier enters, draw a card.

Creature
Jungle Barrier (plst) E02-38
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (znc) 73
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (c20) 181
Last March of the Ents

This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

Sorcery
Last March of the Ents (ltr) 172
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (2x2) 57
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (c17) 181
Mirror Wall

Defender (This creature can't attack.) {W}: Mirror Wall can attack this turn as though it didn't have defender.

Creature
Mirror Wall (jud) 47
Orator of Ojutai

As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When Orator of Ojutai enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Creature
Orator of Ojutai (c17) 67
Plagon, Lord of the Beach

When Plagon, Lord of the Beach enters, draw a card for each creature you control with toughness greater than its power. {W/U}: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.

Creature
Plagon, Lord of the Beach (j25) 37
Plains

({T}: Add {W}.)

Land
Plains (plst) UGL-84
Portcullis Vine

Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card.

Creature
Portcullis Vine (m21) 195
Primal Rage

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Primal Rage (10e) 286
Rammas Echor, Ancient Shield

Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Artifact
Rammas Echor, Ancient Shield (ltc) 505
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (plst) DDS-48
Retribution of the Meek

Destroy all creatures with power 4 or greater. They can't be regenerated.

Sorcery
Retribution of the Meek (vis) 19
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
Riptide Turtle

Flash Defender

Creature
Riptide Turtle (thb) 61
Sandwurm Convergence

Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.

Enchantment
Sandwurm Convergence (akh) 183
Search for Tomorrow

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Search for Tomorrow (plst) IMA-185
Soulherder

Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

Creature
Soulherder (mh1) 214
Sporocyst

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Defender Spore Chimney — When Sporocyst enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Sporocyst (40k) 98
Steel Wall

Defender (This creature can't attack.)

Creature Artifact
Steel Wall (ddf) 41
Stoneskin

Flash Enchant creature Enchanted creature gets +0/+10.

Enchantment
Stoneskin (clb) 45
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (jmp) 487
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (plst) C17-8
Towering Titan

Towering Titan enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn.

Creature
Towering Titan (jmp) 31
Traproot Kami

Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield.

Creature
Traproot Kami (bok) 147
Vine Trellis

Defender (This creature can't attack.) {T}: Add {G}.

Creature
Vine Trellis (gvl) 4
Wall of Air

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Creature
Wall of Air (10e) 124
Wall of Brambles

Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles.

Creature
Wall of Brambles (5ed) 338
Wall of Essence

Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life.

Creature
Wall of Essence (m15) 41
Wall of Faith

Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn.

Creature
Wall of Faith (m10) 40
Wall of Forgotten Pharaohs

Defender {T}: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.

Creature Artifact
Wall of Forgotten Pharaohs (hou) 168
Wall of Glare

Defender (This creature can't attack.) Wall of Glare can block any number of creatures.

Creature
Wall of Glare (uds) 25
Wall of Hope

Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life.

Creature
Wall of Hope (lgn) 24
Wall of Ice

Defender (This creature can't attack.)

Creature
Wall of Ice (4ed) 283
Wall of Junk

Defender (This creature can't attack.) When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Creature Artifact
Wall of Junk (usg) 315
Wall of Kelp

Defender (This creature can't attack.) {U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.

Creature
Wall of Kelp (hml) 40
Wall of Mulch

Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card.

Creature
Wall of Mulch (m15) 208
Wall of Roots

Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.

Creature
Wall of Roots (ima) 190
Wall of Runes

Defender (This creature can't attack.) When Wall of Runes enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Wall of Runes (m21) 85
Wall of Tanglecord

Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

Creature Artifact
Wall of Tanglecord (som) 222
Wall of Tears

Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

Creature
Wall of Tears (sth) 50

Maybeboard

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Deck Info

Deck stats

31 pips - 27 cards
23 mana - 23 cards
19 pips - 16 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
20 pips - 18 cards
27 mana - 27 cards
0 pips - 0 cards
6 mana - 5 cards
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