80
7/23/2024
Myra the Magnificent - Attractions and Contraptions
Deck Size: 115
Commander / EDH
Est deck cost: $494.54
Salt sum: 42.52
Playgroup dot gg logoPower level:N/A
80
7/23/2024
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Commander

Quantity: 1Price: $1.49
Myra the Magnificent

Whenever you cast an instant or sorcery spell from your hand, open an Attraction. {X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost.

Creature
Myra the Magnificent (unf) 518

Commander

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Creature

Quantity: 7Price: $2.87
Clocknapper

When Clocknapper enters, choose beginning phase, first main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)

Creature
Clocknapper (ulst) 14
Goblin Blastronauts

When Goblin Blastronauts enters, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.

Creature
Goblin Blastronauts (unf) 109
Monitor Monitor

When Monitor Monitor enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay {1} to reroll one or more dice you rolled.

Creature
Monitor Monitor (unf) 52
Steamflogger Boss

Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

Creature
Steamflogger Boss (plst) UST-93
Steamflogger of the Month

When Steamflogger of the Month enters, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Creature
Steamflogger of the Month (ulst) 30
Steamflogger Temp

{6}, {T}: Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Creature
Steamflogger Temp (ust) 95
Wrench-Rigger

When Wrench-Rigger enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Creature
Wrench-Rigger (ust) 101

Creature

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Land

Quantity: 38Price: $301.30
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (blc) 130
Fiery Islet

{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice Fiery Islet: Draw a card.

Land
Fiery Islet (mh1) 238
Great Furnace

{T}: Add {R}.

Artifact Land
Great Furnace (brc) 187
Hall of Oracles

{T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

Land
Hall of Oracles (stx) 267
Highland Lake

Highland Lake enters tapped. {T}: Add {U} or {R}.

Land
Highland Lake (c19) 251
Island

({T}: Add {U}.)

Land
Island (unf) 492
Izzet Boilerworks

Izzet Boilerworks enters tapped. When Izzet Boilerworks enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (otc) 302
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (clu) 240
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 494
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (j22) 820
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Land
Shivan Reef (blc) 331
Steam Vents

({T}: Add {U} or {R}.) As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rvr) 288
Stormcarved Coast

Stormcarved Coast enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (vow) 265
Sulfur Falls

Sulfur Falls enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (blc) 333
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (mom) 273
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (blc) 340
Training Center

Training Center enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 434
Wandering Fumarole

Wandering Fumarole enters tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.

Land
Wandering Fumarole (clb) 928

Land

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Sorcery

Quantity: 1Price: $0.35
Work a Double

Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)

Sorcery
Work a Double (ust) 100

Sorcery

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Artifact

Quantity: 16Price: $8.68
Dual Doomsuits

Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.

Artifact
Dual Doomsuits (ust) 179
Duplication Device

Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.

Artifact
Duplication Device (ust) 180
Faerie Aerie

Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.

Artifact
Faerie Aerie (ust) 181
Gift Horse

Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.

Artifact
Gift Horse (ust) 183
Goblin Slingshot

Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.

Artifact
Goblin Slingshot (ust) 185
Guest List

Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.

Artifact
Guest List (ust) 186
Krark's Other Thumb

If you would roll a die, instead roll two of those dice and ignore one of those results.

Artifact
Krark's Other Thumb (und) 79
Oaken Power Suit

Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.

Artifact
Oaken Power Suit (ust) 196
Optical Optimizer

Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card."

Artifact
Optical Optimizer (ust) 197
Pet Project

Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.

Artifact
Pet Project (ust) 198
Rapid Prototyper

Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.

Artifact
Rapid Prototyper (ust) 200
Record Store

Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Artifact
Record Store (ust) 201
Refibrillator

Whenever you crank Refibrillator, return target creature card from your graveyard to your hand.

Artifact
Refibrillator (ust) 202
Sundering Fork

Whenever you crank Sundering Fork, destroy target artifact.

Artifact
Sundering Fork (ust) 204
Turbo-Thwacking Auto-Hammer

Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.

Artifact
Turbo-Thwacking Auto-Hammer (ust) 209
Widget Contraption

Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Artifact
Widget Contraption (ust) 211

Artifact

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Draw

Quantity: 11Price: $19.45
Aminatou's Augury

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.

Sorcery
Aminatou's Augury (cmm) 73
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (otc) 90
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (mkc) 96
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (otc) 95
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (woc) 90
Khorvath's Fury

For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.

Sorcery
Khorvath's Fury (bbd) 59
Magma Opus

Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. {U/R}{U/R}, Discard Magma Opus: Create a Treasure token.

Instant
Magma Opus (stx) 203
Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Sorcery
Plea for Power (plst) CNS-24
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (otc) 107
Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Sorcery
Strategic Planning (khm) 77
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (otc) 120

Draw

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Pump

Quantity: 1Price: $0.35
Barbarian Class

(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.

Enchantment
Barbarian Class (afr) 131

Pump

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Theft

Quantity: 4Price: $11.46
Blatant Thievery

For each opponent, gain control of target permanent that player controls.

Sorcery
Blatant Thievery (c15) 87
Bribery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Sorcery
Bribery (cmm) 77
Inevitable Betrayal

Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Sorcery
Inevitable Betrayal (mh2) 47
Synthesis Pod

({U/P} can be paid with either {U} or 2 life.) {1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.

Artifact
Synthesis Pod (onc) 23

Theft

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Burn

Quantity: 1Price: $9.99
Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Temporal Mastery (plst) MM3-54

Burn

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Finisher

Quantity: 3Price: $33.57
Expropriate

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Sorcery
Expropriate (plst) CN2-30
Rise and Shine

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Rise and Shine (moc) 233
Time Warp

Target player takes an extra turn after this one.

Sorcery
Time Warp (m10) 75

Finisher

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Ramp

Quantity: 12Price: $46.88
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Brass's Bounty

For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Brass's Bounty (moc) 272
Coldsteel Heart

Coldsteel Heart enters tapped. As Coldsteel Heart enters, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (j22) 94
Galazeth Prismari

Flying When Galazeth Prismari enters, create a Treasure token. Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."

Creature
Galazeth Prismari (stx) 189
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (blc) 271
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (blc) 278
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (mkc) 156
Sky Diamond

Sky Diamond enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (scd) 273
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (blc) 129
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.

Artifact
Talisman of Creativity (cmm) 979
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (blc) 289
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (lcc) 317

Ramp

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Tokens

Quantity: 6Price: $9.10
Clown Car

When Clown Car enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2

Artifact
Clown Car (unf) 186
Feywild Trickster

Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.

Creature
Feywild Trickster (afr) 58
Ovika, Enigma Goliath

Flying Ward—{3}, Pay 3 life. Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.

Creature
Ovika, Enigma Goliath (one) 213
Third Path Iconoclast

Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.

Creature
Third Path Iconoclast (otc) 244
Urza's Command

Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 1, then draw a card.

Instant
Urza's Command (bro) 70
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (otc) 185

Tokens

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Copy

Quantity: 4Price: $15.46
Bonus Round

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

Sorcery
Bonus Round (bbd) 56
Jin-Gitaxias, Progress Tyrant

Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.

Creature
Jin-Gitaxias, Progress Tyrant (neo) 59
Masterful Replication

Choose one — • Create two 3/3 colorless Golem artifact creature tokens. • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.

Instant
Masterful Replication (moc) 227
Saheeli's Artistry

Choose one or both — • Create a token that's a copy of target artifact. • Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

Sorcery
Saheeli's Artistry (moc) 234

Copy

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Instant

Quantity: 2Price: $0.70
Spell Suck

Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Instant
Spell Suck (ust) 45
Steamfloggery

Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Instant
Steamfloggery (ust) 96

Instant

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Removal

Quantity: 8Price: $23.52
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (blc) 114
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (blc) 115
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (woc) 95
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (clu) 141
Mass Diminish

Until your next turn, creatures target player controls have base power and toughness 1/1. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Mass Diminish (c19) 10
Mystic Confluence

Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.

Instant
Mystic Confluence (cmm) 108
Prismari Command

Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.

Instant
Prismari Command (lcc) 279
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (otc) 183

Removal

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Attraction

Quantity: 19Price: $9.37
Balloon Stand

Visit — Choose one. • Create a 1/1 red Balloon creature token with flying. • Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Artifact
Balloon Stand (unf) 200d
Bounce Chamber

Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)

Artifact
Bounce Chamber (unf) 201d
Bumper Cars

Visit — Target creature must be blocked this turn if able.

Artifact
Bumper Cars (unf) 202f
Centrifuge

Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.

Artifact
Centrifuge (unf) 203b
Concession Stand

Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Artifact
Concession Stand (unf) 205d
Ferris Wheel

Visit — Choose target creature that hasn't been phased out with Ferris Wheel. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.

Artifact
Ferris Wheel (unf) 210
Gallery of Legends

Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.

Artifact
Gallery of Legends (unf) 213b
Gift Shop

Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get {TK}{TK}{TK}. • You may put a sticker on a nonland permanent you own.

Artifact
Gift Shop (unf) 214b
Hall of Mirrors

Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.

Artifact
Hall of Mirrors (unf) 216b
Haunted House

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Artifact
Haunted House (unf) 217b
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218d
Log Flume

Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)

Artifact
Log Flume (unf) 220b
Memory Test

When Memory Test enters, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turns those nonland cards face down. Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize! Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice Memory Test and open an Attraction.

Artifact
Memory Test (unf) 221b
Merry-Go-Round

Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)

Artifact
Merry-Go-Round (unf) 222b
Pick-a-Beeble

Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.

Artifact
Pick-a-Beeble (unf) 223f
Push Your Luck

Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7, claim the prize! Shuffle the revealed cards into your library. Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice Push Your Luck and open an Attraction.

Artifact
Push Your Luck (unf) 224b
Roller Coaster

Visit — Creatures you control get +2/+0 until end of turn.

Artifact
Roller Coaster (unf) 225d
Swinging Ship

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Artifact
Swinging Ship (unf) 231b
Tunnel of Love

Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.

Artifact
Tunnel of Love (unf) 234b

Attraction

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
50 pips - 33 cards
37 mana - 35 cards
0 pips - 0 cards
0 mana - 7 cards
28 pips - 23 cards
35 mana - 33 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
6 mana - 5 cards
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