416
3/27/2025
Carny Catastrophe up Clown Alley
Deck Size: 100
Commander
Est deck cost: $217.66
Salt sum: 45.29
416
3/27/2025
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Commander

Qty: 1 Price: $0.35
Pietra, Crafter of Clowns

Haste Robots you control get +1/+1. {R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn.

Creature
Pietra, Crafter of Clowns (unf) 176

Commander

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Counters

Qty: 2 Price: $2.18
Celebr-8000

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible

Creature Artifact
Celebr-8000 (unf) 185
Steel Overseer

{T}: Put a +1/+1 counter on each artifact creature you control.

Creature Artifact
Steel Overseer (pip) 241

Counters

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Instant

Qty: 3 Price: $1.83
A Good Day to Pie

Tap up to two target creatures. Whenever you put a name sticker on a creature, you may return this card from your graveyard to your hand.

Instant
A Good Day to Pie (unf) 12
Standard Procedure

{1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.

Instant
Standard Procedure (unf) 1
Trigger Happy

Choose a triggered ability of target permanent. It triggers. You control that ability.

Instant
Trigger Happy (unf) 125

Instant

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Sorcery

Qty: 2 Price: $0.70
Park Re-Entry

Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.

Sorcery
Park Re-Entry (unf) 22
Well Done

Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller.

Sorcery
Well Done (unf) 128

Sorcery

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Anthem

Qty: 1 Price: $2.29
Always Watching

Nontoken creatures you control get +1/+1 and have vigilance.

Enchantment
Always Watching (plst) SOI-1

Anthem

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Creature

Qty: 30 Price: $11.52
_____ Bird Gets the Worm

Flying When this creature enters, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.)

Creature
_____ Bird Gets the Worm (unf) 291
Aerialephant

Flying When Aerialephant enters, you get {TK}, then you may put a sticker on a nonland permanent you own.

Creature
Aerialephant (unf) 2
Assembled Ensemble

Vigilance Assembled Ensemble's power is equal to the number of Robots you control. Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token.

Creature Artifact
Assembled Ensemble (unf) 3
Big Winner

This creature has trample as long as you control a stickered permanent.

Creature
Big Winner (unf) 387
D00-DL, Caricaturist

When D00-DL, Caricaturist enters, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.

Creature Artifact
D00-DL, Caricaturist (unf) 187
Draconian Gate-Bot

When this creature enters, choose one — • Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) • Destroy target Attraction. (It's put into its owner's junkyard.)

Creature Artifact
Draconian Gate-Bot (unf) 188
Goblin Blastronauts

When this creature enters, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.

Creature
Goblin Blastronauts (unf) 109
Goblin Cruciverbalist

Haste When this creature enters, create a colorless artifact token named your choice of A, E, I, O, or U. Whenever this creature attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.

Creature
Goblin Cruciverbalist (unf) 110
Impounding Lot-Bot

When this creature enters, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until this creature leaves the battlefield.

Creature Artifact
Impounding Lot-Bot (unf) 14
Jetpack Janitor

Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)

Creature
Jetpack Janitor (unf) 15
Juggletron

Trample Whenever this creature attacks, you may put an art sticker on it. This creature gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame.

Creature Artifact
Juggletron (unf) 113
Knight in _____ Armor

First strike As this creature enters, you may put a name sticker on it. This creature has protection from names that start with the same letter as a name sticker on it.

Creature
Knight in _____ Armor (unf) 17
Minotaur de Force

Haste When Minotaur de Force enters, you get {TK}, then you may put a sticker on a nonland permanent you own.

Creature
Minotaur de Force (unf) 114
Non-Human Cannonball

When this creature dies, roll a six-sided die. If the result is 4 or less, this creature deals that much damage to you.

Creature Artifact
Non-Human Cannonball (unf) 115
Omniclown Colossus

Creature Artifact
Omniclown Colossus // Pie-roclasm (unf) 116
One-Clown Band

{2}{R}: Target Robot gets +2/+0 until end of turn.

Creature Artifact
One-Clown Band (unf) 117
Park Bleater

Whenever another creature you own enters, you get {TK}. {W}, {T}: You may put a sticker on a creature you own that entered this turn.

Creature
Park Bleater (unf) 21
Proficient Pyrodancer

When this creature enters, you may put an art sticker on a nonland permanent you own. {2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn.

Creature
Proficient Pyrodancer (unf) 120
Rad Rascal

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Rad Rascal (unf) 121
Ride Guide

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Ride Guide (unf) 24
Robo-Piñata

When Robo-Piñata dies, choose one — • You get {TK}{TK}. • You may put a sticker on a nonland permanent you own.

Creature Artifact
Robo-Piñata (unf) 25
Sanguine Sipper

This creature has lifelink as long as you control a stickered permanent.

Creature
Sanguine Sipper (unf) 26
Solaflora, Intergalactic Icon

Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them. Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them.

Creature
Solaflora, Intergalactic Icon (unf) 27
Steel Squirrel

Whenever you roll a 5 or higher on a die, this creature gets +X/+X until end of turn, where X is the result. {6}: Roll a six-sided die.

Creature Artifact
Steel Squirrel (ust) 162
Sword-Swallowing Seraph

Flying, vigilance When this creature enters, you may put a name sticker on a nonland permanent you own. {1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery.

Creature
Sword-Swallowing Seraph (unf) 30
T.A.P.P.E.R.

{T}, Tap an untapped creature you control that has a hat: Tap target creature.

Creature Artifact
T.A.P.P.E.R. (unf) 31
Ticketomaton

When Ticketomaton enters, you get {TK}, then you may put a sticker on a nonland permanent you own.

Creature Artifact
Ticketomaton (unf) 195
Ticking Mime Bomb

When this creature enters, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. This creature deals damage equal to twice the number of Robots you control to the chosen creature.

Creature Artifact
Ticking Mime Bomb (unf) 124
Urza's Science Fair Project

{2}: Roll a six-sided die. This creature gets the indicated result. 1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn.

Creature Artifact
Urza's Science Fair Project (ugl) 83
Wicker Picker

Creature spells you cast have sticker kicker {1}. (You may pay an additional {1} as you cast a creature spell. If you do, you get {TK}, then you may put a sticker on it.)

Creature Artifact
Wicker Picker (unf) 196

Creature

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Land

Qty: 30 Price: $110.06
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (mkc) 247
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 238
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 243
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 243
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (40k) 285
Nearby Planet

Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.) This land enters tapped. When this land enters, sacrifice it unless you pay {1}.

Land
Nearby Planet (unf) 198
Plains

({T}: Add {W}.)

Land
Plains (unf) 235
Plains

({T}: Add {W}.)

Land
Plains (unf) 240
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (pf23) 3
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (who) 299
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (unf) 285
The Big Top

{T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)

Land
The Big Top (unf) 483
Urza's Fun House

{T}: Add {C}. {T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower. {7}, {T}: Head to AskUrza.com and click this land.

Land
Urza's Fun House (unf) 485

Land

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Tokens

Qty: 6 Price: $23.02
Automated Assembly Line

Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter). Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.

Artifact
Automated Assembly Line (pip) 10
Circuits Act

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

Sorcery
Circuits Act (unf) 103
Clown Car

When this Vehicle enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on this Vehicle. Crew 2

Artifact
Clown Car (unf) 186
Clowning Around

Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.

Sorcery
Clowning Around (unf) 6
Comet, Stellar Pup

0: Roll a six-sided die. 1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then [−2]. 6 — [+1], and you may activate Comet's loyalty ability two more times this turn.

Planeswalker
Comet, Stellar Pup (unf) 452
Complaints Clerk

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token.

Creature
Complaints Clerk (unf) 7

Tokens

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Artifact

Qty: 6 Price: $4.04
Everythingamajig

{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. {3}, {T}: Put a +1/+1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Artifact
Everythingamajig (ulst) 55
Greatest Show in the Multiverse

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game. I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost.

Artifact Enchantment
Greatest Show in the Multiverse (unf) 189
Krark's Other Thumb

If you would roll a die, instead roll two of those dice and ignore one of those results.

Artifact
Krark's Other Thumb (und) 79
Pin Collection

When this Equipment enters, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost. Equipped creature gets +1/+1 and has all abilities of ability stickers on this Equipment. Equip {2}

Artifact
Pin Collection (unf) 23
Souvenir T-Shirt

Gear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second. Equip {4}

Artifact
Souvenir T-Shirt (unf) 192
Water Gun Balloon Game

As this artifact enters, each player puts a pop! counter on "0." Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."

Artifact
Water Gun Balloon Game (und) 85

Artifact

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Draw

Qty: 4 Price: $2.04
Arcane Encyclopedia

{3}, {T}: Draw a card.

Artifact
Arcane Encyclopedia (m19) 227
Autograph Book

This artifact enters with a page counter on it for each person who has signed it. {3}, {T}, Remove a page counter from this artifact: Draw a card.

Artifact
Autograph Book (unf) 183
Priority Boarding

Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.

Enchantment
Priority Boarding (unf) 119
Strength-Testing Hammer

Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip {3}

Artifact
Strength-Testing Hammer (unf) 193

Draw

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Ramp

Qty: 5 Price: $30.67
Mad Science Fair Project

{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.

Artifact
Mad Science Fair Project (ust) 154
Park Map

{1}, Sacrifice this artifact: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle.

Artifact
Park Map (unf) 190
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (sld) 1495
Ticket Turbotubes

{T}: Add one mana of any color. {3}, {T}: You get {TK} (a ticket counter).

Artifact
Ticket Turbotubes (unf) 194
Vexing Puzzlebox

Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result. {T}: Add one mana of any color. Roll a d20. {T}, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.

Artifact
Vexing Puzzlebox (clb) 343

Ramp

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Tutor

Qty: 2 Price: $5.08
Planar Bridge

{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.

Artifact
Planar Bridge (2x2) 313
Planar Portal

{6}, {T}: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Planar Portal (8ed) 311

Tutor

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Enchantment

Qty: 3 Price: $1.33
_____ Balls of Fire

When this enchantment enters, you may put a name sticker on it. Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target.

Enchantment
_____ Balls of Fire (unf) 100
Form of the Approach of the Second Sun

When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win the game. When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.

Enchantment
Form of the Approach of the Second Sun (unf) 9
Surprise Party

When this enchantment enters, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast this enchantment, and that weren't spotted by an opponent before you cast this enchantment. Robots you control get +1/+0 and have vigilance.

Enchantment
Surprise Party (unf) 315

Enchantment

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Removal

Qty: 3 Price: $1.05
Bar Entry

Choose one — • Destroy target creature with power 4 or greater. • Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)

Instant
Bar Entry (unf) 4
Just Desserts

Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.))

Instant
Just Desserts (ust) 90
Slight Malfunction

Choose one — • Destroy target artifact. • Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.

Sorcery
Slight Malfunction (unf) 123

Removal

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Sideboard

Qty: 4 Price: $3.76
Everythingamajig

{2}, {T}: Draw a card. Activate only if you have no cards in hand. {8}, {T}: You gain 10 life. {4}, {T}, Sacrifice this artifact: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.

Artifact
Everythingamajig (ust) 147b
Main Event Horizon

As an additional cost to cast this spell, choose A through M or N through Z. Destroy each creature whose name begins with a letter in the chosen range.

Sorcery
Main Event Horizon (unf) 19
Wake the Past

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.

Sorcery
Wake the Past (pip) 221
Water Gun Balloon Game

As this artifact enters, each player puts a pop! counter on "0." Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."

Artifact
Water Gun Balloon Game (unf) 538

Sideboard

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Maybeboard

Qty: 1 Price: $0.35
Raucous Carnival

This land enters tapped unless a player has 13 or less life. {T}: Add {R} or {W}.

Land
Raucous Carnival (dsk) 266

Maybeboard

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Tokens & Extras

Qty: 22 Price: $10.76
Balloon

Flying

Creature Token
Balloon (tunf) 7
Clown Robot

Creature Artifact Token
Clown Robot (tunf) 2
Clown Robot

Creature Artifact Token
Clown Robot (tunf) 3
Food

{2}, {T}, Sacrifice this token: You gain 3 life.

Artifact Token
Food (tunf) 10
Food

{2}, {T}, Sacrifice this token: You gain 3 life.

Artifact Token
Food (tunf) 11
Giant Teddy Bear

Creature Token
Giant Teddy Bear (tund) 5
Robot

Creature Artifact Token
Robot (tpip) 16
Squirrel

Creature Token
Squirrel (tunf) 8
Teddy Bear

Creature Token
Teddy Bear (tunf) 9

Tokens & Extras

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Deck Info

Deck stats

30 pips - 25 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
25 pips - 20 cards
14 mana - 14 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
6 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)
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Description

{"ops":[{"insert":"Ladies and Gentlemen, after much careful consideration, and deliberation, and after what can only be described as and arduous, herculean task - I am proud to announce the debut of "},{"attributes":{"bold":true},"insert":"Carny Catastrophe up Clown Alley"},{"insert":", a White-Red Unfinity Robot Clown Deck. \n\nWelcome to the wacky side of F-Unfinity! This deck is all about making clowns and causing catastrophe. The functions of this deck surround spawning clown artifact creatures, spamming A Good Day for Pie, visiting attractions, and using all matters of stickers to augment your creatures and permanents. \n\nThe concept of this deck was born out of an abnormal interest-turned-obsession with the absurd cards of the Unfinity set, and the search of a common theme and functionality among the cards. There was also a goal of making a deck close enough to being legal, whilst also treading the fine line of annoying, but in a good way. For instance, there are many Acorn cards that are not legal in most formats, but are here regardless, while you might also notice that there are no duplicates across the entire deck, save for tokens. In the designing of this deck, my goal was to make it viable as a 100 card (w/ 1 alternating card), White-Red Commander Deck, and I feel as though I accomplished exactly what I set out to do. \n\nA couple things to note about the intended strategy/functions: \nUse "},{"attributes":{"italic":true},"insert":"Trigger Happy"},{"insert":" to copy "},{"attributes":{"italic":true},"insert":"Park Map"},{"insert":"'s ability, so you may get all 4 non-basic lands, as well as any Plains or Mountain cards you might not have art of yet (likely the galaxy arts) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use "},{"attributes":{"italic":true},"insert":"Panharmonicon"},{"insert":" to get more Tickets and Clown Robots on enter the battlefield effects "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"There is one win condition in the form of "},{"attributes":{"italic":true},"insert":"Form of the Approach of the Second Sun"},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Heal with "},{"attributes":{"italic":true},"insert":"Food Tokens"},{"insert":" by visiting the "},{"attributes":{"italic":true},"insert":"Concession Stand"},{"insert":" Attractions "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Draw Lots of cards with the "},{"attributes":{"italic":true},"insert":"Autograph Book"},{"insert":", and by visiting the "},{"attributes":{"italic":true},"insert":"Information Booth"},{"insert":" Attractions - and don't be afraid of having to discard thanks to low mana costs and "},{"attributes":{"italic":true},"insert":"Thought Vessel "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"ROLLING DICE "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bypassing Blockers with lands like "},{"attributes":{"italic":true},"insert":"Rogue's Passage"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Access Tunnel"},{"insert":", or Attractions like "},{"attributes":{"italic":true},"insert":"Merry-Go-Round "},{"insert":"(using a lot of creatures under power of 3) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Overwhelming Opponents with multiple attack stages with lots of expendable creatures by visiting the "},{"attributes":{"italic":true},"insert":"Swinging Ship "},{"insert":"Attraction "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Standard Procedure"},{"insert":" is in there so you can copy "},{"attributes":{"italic":true},"insert":"A Good Day to Pie"},{"insert":", or you could probably copy "},{"attributes":{"italic":true},"insert":"Trigger Happy"},{"insert":", to just win, or a "},{"attributes":{"italic":true},"insert":"Counter Spell"},{"insert":" of some kind if you're in a pinch, etc. - but all in all it's just a powerful card - which is why it's an Acorn card. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"And much more!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThis deck primarily includes cards from the Unfinity set (of course), however, to fill out the deck there were also some cards from previous Un- Magic Sets included, as well as some artifacts from the Fallout Magic Set, because thematically it felt like they fit pretty well. However, it should be noted that these cards were added primarily based on the functionality they add to the deck, smoking gun being the Panharmonicon. So to those that strive to only have and use decks with a strict adherence to theme, I do apologize, but there are some cards in this deck that are going to break immersion. \n\nThis is the "},{"attributes":{"bold":true},"insert":"first of 4 "},{"insert":"Unfinity Decks I've made, be sure to check out the others: \n"},{"attributes":{"bold":true},"insert":" 1st"},{"insert":" Carney Catastrophe up Clown Alley ("},{"attributes":{"bold":true},"insert":"This Deck"},{"insert":") \n"},{"attributes":{"bold":true},"insert":" 2nd"},{"insert":" Squabblin' Goblins \n"},{"attributes":{"bold":true},"insert":" 3rd"},{"insert":" Undead _Unfair \n"},{"attributes":{"bold":true},"insert":" 4th"},{"insert":" Unfinite Carn-uh-val Uh-musement Park Uh-ttractions \n"}]}
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