320
3/2/2025
Undead _Unfair
Deck Size: 100
Commander
Est deck cost: $257.78
Salt sum: 41.38
320
3/2/2025
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Commander

Qty: 2 Price: $0.98
Ignacio of Myra's Marvels

As Ignacio of Myra's Marvels enters, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water. Whenever you cast a spell with the chosen object in its art, create two Treasure tokens. Partner (You can have two commanders if both have partner.)

Creature
Ignacio of Myra's Marvels (unf) 398
Nocturno of Myra's Marvels

As Nocturno of Myra's Marvels enters, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both have partner.)

Creature
Nocturno of Myra's Marvels (unf) 82

Commander

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Draw

Qty: 7 Price: $19.71
Autograph Book

This artifact enters with a page counter on it for each person who has signed it. {3}, {T}, Remove a page counter from this artifact: Draw a card.

Artifact
Autograph Book (unf) 183
Candy Trail

When this artifact enters, scry 2. {2}, {T}, Sacrifice this artifact: You gain 3 life and draw a card.

Artifact
Candy Trail (woe) 243
Discourtesy Clerk

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.

Creature
Discourtesy Clerk (unf) 70
Howling Mine

At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

Artifact
Howling Mine (cmd) 251
Priority Boarding

Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.

Enchantment
Priority Boarding (unf) 119
Rogue's Gloves

Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Rogue's Gloves (jmp) 479
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (moc) 379

Draw

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Ramp

Qty: 4 Price: $21.04
Mad Science Fair Project

{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.

Artifact
Mad Science Fair Project (ust) 154
Park Map

{1}, Sacrifice this artifact: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle.

Artifact
Park Map (unf) 190
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (sld) 1495
Ticket Turbotubes

{T}: Add one mana of any color. {3}, {T}: You get {TK} (a ticket counter).

Artifact
Ticket Turbotubes (unf) 194

Ramp

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Tokens

Qty: 1 Price: $0.35
Night Shift of the Living Dead

After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.

Enchantment
Night Shift of the Living Dead (unf) 81

Tokens

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Artifact

Qty: 5 Price: $5.31
Everythingamajig

{2}, {T}: Draw a card. Activate only if you have no cards in hand. {8}, {T}: You gain 10 life. {4}, {T}, Sacrifice this artifact: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.

Artifact
Everythingamajig (ust) 147b
Krark's Other Thumb

If you would roll a die, instead roll two of those dice and ignore one of those results.

Artifact
Krark's Other Thumb (ust) 151
Lobe Lobber

Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it." Equip {2}

Artifact
Lobe Lobber (ust) 153
Souvenir T-Shirt

Gear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second. Equip {4}

Artifact
Souvenir T-Shirt (unf) 192
Water Gun Balloon Game

As this artifact enters, each player puts a pop! counter on "0." Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."

Artifact
Water Gun Balloon Game (unf) 538

Artifact

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Enchantment

Qty: 1 Price: $0.49
Animate Graveyard

Enchant your graveyard Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard. If enchanted graveyard would leave the battlefield, instead exile this Aura.

Enchantment
Animate Graveyard (unf) 65

Enchantment

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Recursion

Qty: 3 Price: $2.43
"Lifetime" Pass Holder

This creature enters tapped. When this creature dies, open an Attraction. Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.

Creature
"Lifetime" Pass Holder (unf) 365
Last Voyage of the _____

When this enchantment enters, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature.

Enchantment
Last Voyage of the _____ (unf) 78
Magar of the Magic Strings

{1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."

Creature
Magar of the Magic Strings (unf) 171

Recursion

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Instant

Qty: 3 Price: $1.83
Scooch

Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card.

Instant
Scooch (unf) 91
Standard Procedure

{1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.

Instant
Standard Procedure (unf) 1
Trigger Happy

Choose a triggered ability of target permanent. It triggers. You control that ability.

Instant
Trigger Happy (unf) 125

Instant

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Removal

Qty: 5 Price: $16.97
Attempted Murder

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

Sorcery
Attempted Murder (unf) 66
Auntie Blyte, Bad Influence

Flying Whenever a source you control deals damage to you, put that many +1/+1 counters on Auntie Blyte. {1}{R}, {T}, Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target.

Creature
Auntie Blyte, Bad Influence (j22) 30
Eelectrocute

Eelectrocute deals 2 damage to any target. You may cast this card from your graveyard as long as you've rolled a 6 this turn. If you cast it this way and it would be put into your graveyard, exile it instead.

Instant
Eelectrocute (unf) 106
Saw in Half

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.

Instant
Saw in Half (unf) 88
Six-Sided Die

Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.

Instant
Six-Sided Die (unf) 92

Removal

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Creature

Qty: 21 Price: $7.63
A Real Handful

As long as one or more hands are touching this creature, it gets +2/+2. As long as two or more hands are touching this creature, it has menace. As long as three or more hands are touching this creature, it has lifelink.

Creature
A Real Handful (unf) 87
Carnival Carnivore

Deathtouch When Carnival Carnivore enters, you get {TK}, then you may put a sticker on a nonland permanent you own.

Creature
Carnival Carnivore (unf) 68
Deadbeat Attendant

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Deadbeat Attendant (unf) 69
Devil K. Nevil

Haste When Devil K. Nevil enters, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)

Creature
Devil K. Nevil (unf) 104
Dissatisfied Customer

Flying, haste When this creature enters, roll a six-sided die. If the result is 3 or less, you lose that much life.

Creature
Dissatisfied Customer (unf) 72
Festival Crasher

Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.

Creature
Festival Crasher (mid) 140
Goblin Haberdasher

Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace.

Creature
Goblin Haberdasher (und) 51
Gray Merchant of Alphabet

When this creature enters, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.

Creature
Gray Merchant of Alphabet (unf) 75
Haberthrasher

Deathtouch Whenever another creature you control that has a hat enters or a hat sticker is put on a creature you control, each opponent loses 1 life.

Creature
Haberthrasher (unf) 76
Line Cutter

When this creature enters, roll to visit your Attractions.

Creature
Line Cutter (unf) 80
Monoxa, Midway Manager

Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die.

Creature
Monoxa, Midway Manager (unf) 173
Quick Fixer

Menace Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Quick Fixer (unf) 85
Rad Rascal

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Rad Rascal (unf) 121
Rat in the Hat

{T}, Sacrifice this creature: Until end of turn, you may cast target creature card that has a hat from your graveyard.

Creature
Rat in the Hat (unf) 86
Scampire

When Scampire enters, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.

Creature
Scampire (unf) 89
Scared Stiff

This creature has menace as long as you control a stickered permanent.

Creature
Scared Stiff (unf) 90
Soul Swindler

As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Soul Swindler (unf) 93
Urza's Science Fair Project

{2}: Roll a six-sided die. This creature gets the indicated result. 1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn.

Creature Artifact
Urza's Science Fair Project (ugl) 83
Wee Champion

Whenever you place a sticker, this creature gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on this creature.

Creature
Wee Champion (unf) 127
Wolf in _____ Clothing

When this creature enters, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.)

Creature
Wolf in _____ Clothing (unf) 95
Xenosquirrels

This creature enters with two +1/+1 counters on it. After you roll a die, you may remove a +1/+1 counter from this creature. If you do, increase or decrease the result by 1.

Creature
Xenosquirrels (unf) 96

Creature

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Land

Qty: 40 Price: $137.26
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (unf) 279
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 238
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 243
Nearby Planet

Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.) This land enters tapped. When this land enters, sacrifice it unless you pay {1}.

Land
Nearby Planet (unf) 198
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (pf23) 3
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (who) 299
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 237
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 237
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 242
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 242
The Big Top

{T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)

Land
The Big Top (unf) 197
Tramway Station

This land enters tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice this land: Draw a card.

Land
Tramway Station (snc) 356
Urza's Fun House

{T}: Add {C}. {T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower. {7}, {T}: Head to AskUrza.com and click this land.

Land
Urza's Fun House (unf) 199

Land

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Sorcery

Qty: 7 Price: $3.09
Amped Up

This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat. Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.

Sorcery
Amped Up (unf) 98
Disemvowel

Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)

Sorcery
Disemvowel (unf) 71
Down for Repairs

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)

Sorcery
Down for Repairs (unf) 73
Exit Through the Grift Shop

Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens.

Sorcery
Exit Through the Grift Shop (unf) 74
Questionable Cuisine

Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
Questionable Cuisine (unf) 84
Step Right Up

Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)

Sorcery
Step Right Up (unf) 94
Well Done

Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller.

Sorcery
Well Done (unf) 128

Sorcery

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Sideboard

Qty: 1 Price: $0.79
Everythingamajig

{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. {3}, {T}: Put a +1/+1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Artifact
Everythingamajig (ulst) 55

Sideboard

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Attraction

Qty: 55 Price: $28.05
Concession Stand

Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Artifact
Concession Stand (unf) 205a
Concession Stand

Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Artifact
Concession Stand (unf) 205b
Concession Stand

Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Artifact
Concession Stand (unf) 205c
Concession Stand

Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Artifact
Concession Stand (unf) 205d
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

Artifact
Drop Tower (unf) 209a
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

Artifact
Drop Tower (unf) 209b
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

Artifact
Drop Tower (unf) 209c
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

Artifact
Drop Tower (unf) 209d
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

Artifact
Drop Tower (unf) 209e
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

Artifact
Drop Tower (unf) 209f
Ferris Wheel

Visit — Choose target creature that hasn't been phased out with this Attraction. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.

Artifact
Ferris Wheel (unf) 210
Foam Weapons Kiosk

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Artifact
Foam Weapons Kiosk (unf) 211a
Foam Weapons Kiosk

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Artifact
Foam Weapons Kiosk (unf) 211b
Foam Weapons Kiosk

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Artifact
Foam Weapons Kiosk (unf) 211c
Foam Weapons Kiosk

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Artifact
Foam Weapons Kiosk (unf) 211d
Fortune Teller

Visit — Scry 1.

Artifact
Fortune Teller (unf) 212a
Fortune Teller

Visit — Scry 1.

Artifact
Fortune Teller (unf) 212b
Fortune Teller

Visit — Scry 1.

Artifact
Fortune Teller (unf) 212c
Fortune Teller

Visit — Scry 1.

Artifact
Fortune Teller (unf) 212d
Fortune Teller

Visit — Scry 1.

Artifact
Fortune Teller (unf) 212e
Fortune Teller

Visit — Scry 1.

Artifact
Fortune Teller (unf) 212f
Gift Shop

Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get {TK}{TK}{TK}. • You may put a sticker on a nonland permanent you own.

Artifact
Gift Shop (unf) 214a
Gift Shop

Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get {TK}{TK}{TK}. • You may put a sticker on a nonland permanent you own.

Artifact
Gift Shop (unf) 214b
Hall of Mirrors

Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.

Artifact
Hall of Mirrors (unf) 216a
Hall of Mirrors

Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.

Artifact
Hall of Mirrors (unf) 216b
Haunted House

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Artifact
Haunted House (unf) 217a
Haunted House

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Artifact
Haunted House (unf) 217b
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218a
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218b
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218c
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218c
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218d
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218d
Log Flume

Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)

Artifact
Log Flume (unf) 220a
Log Flume

Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)

Artifact
Log Flume (unf) 220b
Merry-Go-Round

Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)

Artifact
Merry-Go-Round (unf) 222a
Merry-Go-Round

Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)

Artifact
Merry-Go-Round (unf) 222b
Roller Coaster

Visit — Creatures you control get +2/+0 until end of turn.

Artifact
Roller Coaster (unf) 225a
Roller Coaster

Visit — Creatures you control get +2/+0 until end of turn.

Artifact
Roller Coaster (unf) 225b
Roller Coaster

Visit — Creatures you control get +2/+0 until end of turn.

Artifact
Roller Coaster (unf) 225c
Roller Coaster

Visit — Creatures you control get +2/+0 until end of turn.

Artifact
Roller Coaster (unf) 225d
Spinny Ride

Visit — Tap target creature an opponent controls.

Artifact
Spinny Ride (unf) 227a
Spinny Ride

Visit — Tap target creature an opponent controls.

Artifact
Spinny Ride (unf) 227b
Spinny Ride

Visit — Tap target creature an opponent controls.

Artifact
Spinny Ride (unf) 227c
Spinny Ride

Visit — Tap target creature an opponent controls.

Artifact
Spinny Ride (unf) 227d
Spinny Ride

Visit — Tap target creature an opponent controls.

Artifact
Spinny Ride (unf) 227e
Spinny Ride

Visit — Tap target creature an opponent controls.

Artifact
Spinny Ride (unf) 227f
Swinging Ship

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Artifact
Swinging Ship (unf) 231a
Swinging Ship

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Artifact
Swinging Ship (unf) 231b
Trash Bin

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)

Artifact
Trash Bin (unf) 232a
Trash Bin

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)

Artifact
Trash Bin (unf) 232b
Trash Bin

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)

Artifact
Trash Bin (unf) 232c
Trash Bin

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)

Artifact
Trash Bin (unf) 232d
Tunnel of Love

Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.

Artifact
Tunnel of Love (unf) 234a
Tunnel of Love

Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.

Artifact
Tunnel of Love (unf) 234b

Attraction

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Tokens & Extras

Qty: 18 Price: $6.86
Food

{2}, {T}, Sacrifice this token: You gain 3 life.

Artifact Token
Food (tunf) 10
Food

{2}, {T}, Sacrifice this token: You gain 3 life.

Artifact Token
Food (tunf) 11
Giant Teddy Bear

Creature Token
Giant Teddy Bear (tund) 5
Storm Crow

Flying

Creature Token
Storm Crow (tunf) 5
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (tunf) 13
Zombie Employee

Creature Token
Zombie Employee (tunf) 6

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
36 pips - 31 cards
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Description

{"ops":[{"insert":"Ladies and Gentlemen, give a warm welcome to the third addition to the Max-Made Unfinity Commander Decks: "},{"attributes":{"bold":true},"insert":"Undead _Unfair"},{"insert":". The idea with this deck is that its the undead attending a Funfair, and to keep in line with the playstyle of the deck, alliterative titles, and the namesake of the Unfinity set, it gets the fitting name of "},{"attributes":{"bold":true},"insert":"Undead _Unfair"},{"insert":" - specifically with the underscore as an homage to the name sticker cards in the Unfinity set. \n\nWelcome to the _________ side of F-Unfinity! This deck is all about Health Gain/Loss, Rolling Dice, Ramping Cards, Recursion, Hats, and Bypassing Defenses. The functions of this deck have a lot of interconnectivity, but there is a lot of possible strategies that can be used on a game-to-game basis, but the through-line, like "},{"attributes":{"italic":true,"bold":true},"insert":"Squabblin' Goblins"},{"insert":", is dice rolling and attractions. \n\nThe concept of this deck, and the entire reason I got interested in Unfinity cards in the first place, originates from \"Lifetime\" Passholder - probably my favorite card. The goal was to make an undead Unfinity deck, and this deck does that in spades, touting Zombies, Vampires, and Devils primarily. The original goal was to prioritize Recursion, but that changed when I realized all the functions of the other Black Mana creatures in the Unfinity Set. In spite of that, I think it turned out better than a single focused function like Recursion. And, as with the other Unfinity decks I've made, this deck makes the attempt to follow the rules of Commander as closely as possible, despite having illegal cards. It has exactly 100 cards (w/ 1 alternate), all unique cards, a legendary creature as your Commander, and no mana types outside the Partner Commanders' mana colors, and a pretty close adherence to the theme. \n\nA couple things to note about the intended strategy/functions: \nOverall: Ramping Cards, Healing, Paying Life, Recursion, Hats, Bypassing Defenses, Rolling Dice \n\nRamping Cards: \n"},{"attributes":{"italic":true},"insert":"Trigger Happy"},{"insert":" + "},{"attributes":{"italic":true},"insert":"Park Map"},{"insert":" (ramp to get all unique art lands) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Nocturno of Myra's Marvels"},{"insert":", "},{"attributes":{"italic":true},"insert":"Autograph Book"},{"insert":", "},{"attributes":{"italic":true},"insert":"Howling Mine"},{"insert":", "},{"attributes":{"italic":true},"insert":"Rogue's Gloves"},{"insert":", "},{"attributes":{"italic":true},"insert":"Skullclamp"},{"insert":", "},{"attributes":{"italic":true},"insert":"Scooch"},{"insert":" + "},{"attributes":{"italic":true},"insert":"Thought Vessel"},{"insert":" - Ramp cards w/o discarding "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"\"Lifetime\" Passholder"},{"insert":" + "},{"attributes":{"italic":true},"insert":"Skullclamp"},{"insert":" (send it to it's death constantly to open attractions) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Health Gain/Loss: \n"},{"attributes":{"italic":true},"insert":"Discourtesy Clerk"},{"insert":" + "},{"attributes":{"italic":true},"insert":"Everythingamajig"},{"insert":" (get extra card each turn, heal the damage taken) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Auntie Blyte, Bad Influence"},{"insert":" + pay life effects (buff this flying creature while getting other benefits for paying life) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Nocturno of Myra's Marvels"},{"insert":", "},{"attributes":{"italic":true},"insert":"Discourtesy Clerk"},{"insert":", "},{"attributes":{"italic":true},"insert":"Dissatisfied Customer"},{"insert":" - lose life "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Everythingamajig"},{"insert":", "},{"attributes":{"italic":true},"insert":"Concession Stand"},{"insert":", "},{"attributes":{"italic":true},"insert":"Candy Trail"},{"insert":", "},{"attributes":{"italic":true},"insert":"Gray Merchant of Alphabet Monoxa"},{"insert":", "},{"attributes":{"italic":true},"insert":"Midway Manager"},{"insert":", "},{"attributes":{"italic":true},"insert":"Questionable Cuisine"},{"insert":", "},{"attributes":{"italic":true},"insert":"Exit Through the Grift Shop"},{"insert":" - Healing  "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Gray Merchant of Alphabet"},{"insert":" (choose E - all creatures except "},{"attributes":{"italic":true,"bold":true},"insert":"Rad Rascal"},{"insert":" & "},{"attributes":{"italic":true,"bold":true},"insert":"Wolf in _____ Clothing"},{"insert":" have at least 1 E) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Recursion: \n"},{"attributes":{"italic":true},"insert":"Scampire"},{"insert":" + "},{"attributes":{"italic":true},"insert":"Rat in the Hat"},{"insert":" (return the Rat, sacrifice it before you have to exile it for multiple chances of recursion) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"\"Lifetime\" Passholder"},{"insert":", "},{"attributes":{"italic":true},"insert":"Rat in the Hat"},{"insert":", "},{"attributes":{"italic":true},"insert":"Scampire,"},{"insert":" "},{"attributes":{"italic":true},"insert":"Animate Graveyard"},{"insert":", "},{"attributes":{"italic":true},"insert":"Last Voyage of the __________"},{"insert":", "},{"attributes":{"italic":true},"insert":"Questionable Cuisine"},{"insert":", "},{"attributes":{"italic":true},"insert":"Exit Through the Grift Shop"},{"insert":" - Recursion "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Megar of the Magic Strings"},{"insert":", "},{"attributes":{"italic":true},"insert":"Eelectrocute"},{"insert":" - Instant/Sorcery Recursion "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hats: \n"},{"attributes":{"italic":true},"insert":"Goblin Haberdasher"},{"insert":" (Give creatures w/ hats menace) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Haberthrasher "},{"insert":"(deal 1 damage to opponents for each creature w/ a hat cast) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bypass Defenses: \n"},{"attributes":{"italic":true},"insert":"Quick Fixer"},{"insert":" + "},{"attributes":{"italic":true},"insert":"Rouge's Passage"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Lobe Lobber"},{"insert":" (hit lifepool directly) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Haberthrasher"},{"insert":" + "},{"attributes":{"italic":true},"insert":"Lobe Lobber"},{"insert":" (destroy target creatures w/ death touch) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rolling Dice: \n"},{"attributes":{"italic":true},"insert":"Mad Science Fair Project"},{"insert":", "},{"attributes":{"italic":true},"insert":"Souvenir T-Shirt"},{"insert":", "},{"attributes":{"italic":true},"insert":"Dissatisfied Customer"},{"insert":", "},{"attributes":{"italic":true},"insert":"Line Cutter"},{"insert":", "},{"attributes":{"italic":true},"insert":"Monoxa"},{"insert":", "},{"attributes":{"italic":true},"insert":"Midway Manager"},{"insert":", "},{"attributes":{"italic":true},"insert":"Urza's Science Fair Project"},{"insert":", "},{"attributes":{"italic":true},"insert":"Six-Sided Die"},{"insert":", "},{"attributes":{"italic":true},"insert":"Attempted Murder"},{"insert":" - Rolling Dice  "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Xenosquirrels"},{"insert":", "},{"attributes":{"italic":true},"insert":"Night Shift of the Living Dead"},{"insert":" + "},{"attributes":{"italic":true},"insert":"Everythingamajig "},{"insert":"- Change the result of rolls safely  "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Priority Boarding"},{"insert":" - Look at the top card whenever you roll "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Misc: \n"},{"attributes":{"italic":true},"insert":"Skullclamp"},{"insert":", "},{"attributes":{"italic":true},"insert":"Souvenir T-Shirt"},{"insert":", "},{"attributes":{"italic":true},"insert":"Everythingamajig"},{"insert":" - Buffing "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Ignacio of Myra's Marvels"},{"insert":" (choose Fangs, 16 cards are effected) - Create Treasure Tokens "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Alternate what "},{"attributes":{"italic":true},"insert":"Everythingamajig"},{"insert":" you want in the deck (either healing 10 health or adding +1/+1 counters & moving them) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"And maybe a bit more "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThis deck is mostly of the Unfinity Set, however to add to functionality and fill out the deck, "},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"it was necessary to include some cards from previous Un- Magic Sets, as well as some artifacts from the Fallout Magic Set, and a few other sets that happened to have cards that thematically fit. So let this be the disclaimer to those that prefer decks with a strict adherence to theme or specific set decks. "},{"insert":"\n\nThis is the "},{"attributes":{"bold":true},"insert":"third of 4 "},{"insert":"Unfinity Decks I've made, be sure to check out the others: \n"},{"attributes":{"bold":true},"insert":" 1st"},{"insert":" Carney Catastrophe up Clown Alley \n"},{"attributes":{"bold":true},"insert":" 2nd"},{"insert":" Squabblin' Goblins \n"},{"attributes":{"bold":true},"insert":" 3rd"},{"insert":" Undead _Unfair "},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"("},{"attributes":{"background":"var(--light-background)","color":"var(--color)","bold":true},"insert":"This Deck"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":") "},{"insert":"\n"},{"attributes":{"bold":true},"insert":" 4th"},{"insert":" Unfinite Carn-uh-val Uh-musement Park Uh-ttractions\n"}]}
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