70
7/30/2024
Crimes Primordial
Deck Size: 40
Custom
Legal
Est deck cost: $15.16
No deck tags
70
7/30/2024
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Creature

Qty: 10 Price: $3.98
Duelist of the Mind

Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Creature
Duelist of the Mind (otj) 45
Fblthp, Lost on the Range

Ward {2} You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library.

Creature
Fblthp, Lost on the Range (otj) 48
Geyser Drake

Flying During turns other than yours, spells you cast cost {1} less to cast.

Creature
Geyser Drake (otj) 51
Harrier Strix

Flying When this creature enters, tap target permanent. {2}{U}: Draw a card, then discard a card.

Creature
Harrier Strix (otj) 52
Lazav, Familiar Stranger

Whenever you commit a crime, put a +1/+1 counter on Lazav. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Creature
Lazav, Familiar Stranger (otj) 216
Raven of Fell Omens

Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Creature
Raven of Fell Omens (otj) 101
Slickshot Lockpicker

When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Slickshot Lockpicker (otj) 67

Creature

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Enchantment

Qty: 2 Price: $0.70
Intimidation Campaign

When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Enchantment
Intimidation Campaign (otj) 208

Enchantment

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Instant

Qty: 9 Price: $3.83
Desert's Due

Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.

Instant
Desert's Due (otj) 85
Failed Fording

Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Failed Fording (otj) 47
Phantom Interference

Spree (Choose one or more additional costs.) + {3} — Create a 2/2 white Spirit creature token with flying. + {1} — Counter target spell unless its controller pays {2}.

Instant
Phantom Interference (otj) 61
Shoot the Sheriff

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

Instant
Shoot the Sheriff (otj) 106

Instant

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Land

Qty: 17 Price: $5.95
Conduit Pylons

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Conduit Pylons (otj) 254
Island

({T}: Add {U}.)

Land
Island (otj) 279
Soured Springs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.

Land
Soured Springs (otj) 264
Swamp

({T}: Add {B}.)

Land
Swamp (otj) 281

Land

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Sorcery

Qty: 2 Price: $0.70
Seize the Secrets

This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.

Sorcery
Seize the Secrets (otj) 64

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
17 pips - 16 cards
11 mana - 11 cards
10 pips - 10 cards
10 mana - 10 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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