Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
Commander
Commander
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (blc) 322 Path of Ancestry (blc) 322](https://cards.scryfall.io/normal/front/8/2/821cb722-146d-447e-907d-dc97baa5bc4f.jpg?1721429803)
Land
Ramp
Vigilance, reach When Harold and Bob dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.
![Harold and Bob, First Numens (pip) 398 Harold and Bob, First Numens (pip) 398](https://cards.scryfall.io/normal/front/8/b/8b7dc266-d38e-479c-a978-0c4bfd6e7370.jpg?1708743844)
Ramp
Counters
Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
![Hancock, Ghoulish Mayor (pip) 382 Hancock, Ghoulish Mayor (pip) 382](https://cards.scryfall.io/normal/front/2/4/24419ecc-c740-4972-8510-8fd15a65dd4e.jpg?1708743777)
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
![Winding Constrictor (pip) 223 Winding Constrictor (pip) 223](https://cards.scryfall.io/normal/front/2/3/238c728e-5e5d-4fb2-9e97-59b5b0e721c8.jpg?1708743099)
Counters
Drain
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
![Syr Konrad, the Grim (dsc) 158 Syr Konrad, the Grim (dsc) 158](https://cards.scryfall.io/normal/front/4/4/443a4eac-f972-4027-aed4-552d4edc2ce1.jpg?1726284914)
Drain
Mill
Flying This creature enters with five +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
![Bloatfly Swarm (pip) 42 Bloatfly Swarm (pip) 42](https://cards.scryfall.io/normal/front/2/d/2d90b839-0808-435d-bcf3-aa7af414c44b.jpg?1709514089)
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
![Consuming Aberration (clb) 840 Consuming Aberration (clb) 840](https://cards.scryfall.io/normal/front/4/6/464dbaf6-8430-45af-b982-9099e6c6e8a7.jpg?1674142416)
When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
![Court of Cunning (cmr) 63 Court of Cunning (cmr) 63](https://cards.scryfall.io/normal/front/2/f/2f585f52-7b07-4453-b543-9654d314aa36.jpg?1608909157)
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, target player gets four rad counters. This creature can't be blocked as long as defending player has a rad counter.
![Nightkin Ambusher (pip) 112 Nightkin Ambusher (pip) 112](https://cards.scryfall.io/normal/front/c/a/ca7cfcb2-83fb-41ad-ae31-9c32c942506c.jpg?1708742580)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
![Vault 12: The Necropolis (pip) 51 Vault 12: The Necropolis (pip) 51](https://cards.scryfall.io/normal/front/1/4/144cd9eb-9b15-40ce-8a48-919e72dbaa67.jpg?1708742084)
Mill
Removal
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
![Basilisk Collar (dsc) 241 Basilisk Collar (dsc) 241](https://cards.scryfall.io/normal/front/5/0/5092ae84-857d-4396-8ea7-190baae33c52.jpg?1726285283)
Removal
Draw
As this enchantment enters, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
![Struggle for Project Purity (pip) 380 Struggle for Project Purity (pip) 380](https://cards.scryfall.io/normal/front/9/d/9dae6487-3f00-4dbb-b6ec-4b6b2d090c35.jpg?1708743768)
Draw
Proliferate
Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Agent Frank Horrigan (pip) 405 Agent Frank Horrigan (pip) 405](https://cards.scryfall.io/normal/front/8/1/81e1e4b1-5ebf-47b6-a60b-252f245877a6.jpg?1708743872)
Flying Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Vexing Radgull (pip) 41 Vexing Radgull (pip) 41](https://cards.scryfall.io/normal/front/9/1/91580910-fe0e-4cd9-9e73-821af23abfe7.jpg?1708801914)
{T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) {T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Xavier Sal, Infested Captain (lcc) 14 Xavier Sal, Infested Captain (lcc) 14](https://cards.scryfall.io/normal/front/9/4/94a420c2-b1a8-4a98-a2a5-7f949d3081bc.jpg?1698987776)
Proliferate
Evasion
Evasion
Protection
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Mutational Advantage (pip) 111 Mutational Advantage (pip) 111](https://cards.scryfall.io/normal/front/b/1/b1ff92f1-9dc7-48e6-9e7c-9ef4a88518cb.jpg?1708742571)
Protection
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.