56
10/21/2020
Kudro
Deck Size: 27
Commander / EDH
Est deck cost: $82.23
Salt sum: 7.55
Playgroup dot gg logoPower level:N/A
No deck tags
56
10/21/2020
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Commander

Quantity: 1Price: $1.29
General Kudro of Drannith

Other Humans you control get +1/+1. Whenever General Kudro of Drannith or another Human you control enters, exile target card from an opponent's graveyard. {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.

Creature
General Kudro of Drannith (iko) 187

Commander

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Artifact

Quantity: 1Price: $6.99
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (plst) KLD-226

Artifact

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Creature

Quantity: 24Price: $73.60
Acquisitions Expert

When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature
Acquisitions Expert (znr) 89
Azorius Justiciar

When Azorius Justiciar enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Creature
Azorius Justiciar (gk2) 3
Banisher Priest

When Banisher Priest enters, exile target creature an opponent controls until Banisher Priest leaves the battlefield.

Creature
Banisher Priest (c20) 77
Captain of the Watch

Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters, create three 1/1 white Soldier creature tokens.

Creature
Captain of the Watch (ddo) 3
Charming Prince

When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Creature
Charming Prince (eld) 335
Courageous Outrider

When Courageous Outrider enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Courageous Outrider (emn) 18
Emissary of Sunrise

First strike When Emissary of Sunrise enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Emissary of Sunrise (xln) 10
Fiend Hunter

When Fiend Hunter enters, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Fiend Hunter (plst) CMA-10
General's Enforcer

Legendary Humans you control have indestructible. {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

Creature
General's Enforcer (iko) 188
Greymond, Avacyn's Stalwart

As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2.

Creature
Greymond, Avacyn's Stalwart (sld) 143
Knight of the White Orchid

First strike When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (c20) 93
Massacre Girl

Menace When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

Creature
Massacre Girl (war) 99
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (jmp) 121
Militia Bugler

Vigilance (Attacking doesn't cause this creature to tap.) When Militia Bugler enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Militia Bugler (m19) 29
Nekrataal

First strike When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

Creature
Nekrataal (ema) 99
Orzhov Pontiff

Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Pontiff enters or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn.

Creature
Orzhov Pontiff (gk2) 43
Palace Jailer

When Palace Jailer enters, you become the monarch. When Palace Jailer enters, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (plst) CN2-18
Restoration Gearsmith

When Restoration Gearsmith enters, return target artifact or creature card from your graveyard to your hand.

Creature
Restoration Gearsmith (kld) 185
Seekers' Squire

When Seekers' Squire enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Seekers' Squire (xln) 121
Selfless Squire

Flash When Selfless Squire enters, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Creature
Selfless Squire (c16) 4
Sin Collector

When Sin Collector enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.

Creature
Sin Collector (gk2) 45
Suncleanser

When Suncleanser enters, choose one — • Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield. • Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.

Creature
Suncleanser (m19) 39
Thalia's Lieutenant

When Thalia's Lieutenant enters, put a +1/+1 counter on each other Human you control. Whenever another Human you control enters, put a +1/+1 counter on Thalia's Lieutenant.

Creature
Thalia's Lieutenant (c20) 103
War Priest of Thune

When War Priest of Thune enters, you may destroy target enchantment.

Creature
War Priest of Thune (ema) 35

Creature

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Instant

Quantity: 1Price: $0.35
Dire Tactics

Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.

Instant
Dire Tactics (iko) 183

Instant

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Deck Info

Deck stats

29 pips - 22 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
12 pips - 10 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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