338
3/15/2025
Mayhem, General Mayhem
Deck Size: 100
Commander
Est deck cost: $311.13
Salt sum: 24.74
338
3/15/2025
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Commander

Qty: 1 Price: $0.49
General Marhault Elsdragon

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

Creature
General Marhault Elsdragon (dmc) 31

Commander

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Artifact

Qty: 2 Price: $5.48
Infiltration Lens

Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}

Artifact
Infiltration Lens (som) 167
Nemesis Mask

All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Nemesis Mask (dst) 134

Artifact

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Creature

Qty: 33 Price: $106.59
Anzrag, the Quake-Mole

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

Creature
Anzrag, the Quake-Mole (mkm) 186
Basalt Golem

This creature can't be blocked by artifact creatures. Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.

Creature Artifact
Basalt Golem (mir) 294
Colossal Rattlewurm

Colossal Rattlewurm has flash as long as you control a Desert. Trample {1}{G}, Exile this card from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.

Creature
Colossal Rattlewurm (otj) 339
Crashing Boars

Whenever this creature attacks, defending player chooses an untapped creature they control. That creature blocks this creature this turn if able.

Creature
Crashing Boars (plst) EXO-108
Disciple of Freyalise

Creature
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Dwarven Berserker

Whenever this creature becomes blocked, it gets +3/+0 and gains trample until end of turn.

Creature
Dwarven Berserker (wth) 97
Elvish Herder

{G}: Target creature gains trample until end of turn.

Creature
Elvish Herder (usg) 247
Fear of Being Hunted

Haste This creature must be blocked if able.

Creature Enchantment
Fear of Being Hunted (dsk) 134
Giant Cindermaw

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Players can't gain life.

Creature
Giant Cindermaw (bro) 136
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 200
Huntmaster of the Fells

Creature
Huntmaster of the Fells // Ravager of the Fells (inr) 470Huntmaster of the Fells // Ravager of the Fells (inr) 470
Ilharg, the Raze-Boar

Trample Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
Ilharg, the Raze-Boar (rvr) 429
Jangling Automaton

Whenever this creature attacks, untap all creatures defending player controls.

Creature Artifact
Jangling Automaton (wth) 151
Karlach, Fury of Avernus

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)

Creature
Karlach, Fury of Avernus (clb) 507
Neyith of the Dire Hunt

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

Creature
Neyith of the Dire Hunt (jmp) 30
Noble Quarry

Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) All creatures able to block this creature or enchanted creature do so. Enchanted creature gets +1/+1.

Creature Enchantment
Noble Quarry (bng) 130
Orcish Lumberjack

{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.

Creature
Orcish Lumberjack (ice) 210
Oviya, Automech Artisan

Each creature that's attacking one of your opponents has trample. {G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.

Creature
Oviya, Automech Artisan (dft) 359
Prized Unicorn

All creatures able to block this creature do so.

Creature
Prized Unicorn (m10) 199
Proud Wildbonder

Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."

Creature
Proud Wildbonder (iko) 229
Questing Beast

Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Creature
Questing Beast (plst) ELD-171
Ruby, Daring Tracker

Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.

Creature
Ruby, Daring Tracker (woe) 212
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (ncc) 307
Screaming Nemesis

Haste Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.

Creature
Screaming Nemesis (dsk) 157
Shinen of Life's Roar

All creatures able to block this creature do so. Channel — {2}{G}{G}, Discard this card: All creatures able to block target creature this turn do so.

Creature
Shinen of Life's Roar (sok) 149
Stampede Surfer

Haste Whenever this creature attacks, for each opponent, you create a 2/2 green Boar creature token that's tapped and attacking that opponent.

Creature
Stampede Surfer (clu) 44
Sunspine Lynx

Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.

Creature
Sunspine Lynx (blb) 292
Taunting Elf

All creatures able to block this creature do so.

Creature
Taunting Elf (uds) 122
Tempting Licid

{G}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so.

Creature
Tempting Licid (sth) 122
Thrun, Breaker of Silence

This spell can't be countered. Trample Thrun can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. During your turn, Thrun has indestructible.

Creature
Thrun, Breaker of Silence (one) 331
Tinder Wall

Defender (This creature can't attack.) Sacrifice this creature: Add {R}{R}. {R}, Sacrifice this creature: It deals 2 damage to target creature it's blocking.

Creature
Tinder Wall (ice) 270
Treeshaker Chimera

All creatures able to block this creature do so. When this creature dies, draw three cards.

Creature
Treeshaker Chimera (thb) 297
Varchild's War-Riders

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Creature
Varchild's War-Riders (all) 83

Creature

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Enchantment

Qty: 8 Price: $43.88
Compost

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

Enchantment
Compost (plst) UDS-102
Fires of Yavimaya

Creatures you control have haste. Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.

Enchantment
Fires of Yavimaya (inv) 246
Greater Good

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Enchantment
Greater Good (blc) 223
Invasion Plans

All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.

Enchantment
Invasion Plans (sth) 89
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (ice) 253
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rvr) 380
Shadow in the Warp

The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, this enchantment deals 2 damage to that player.

Enchantment
Shadow in the Warp (40k) 140
Sneak Attack

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Enchantment
Sneak Attack (wot) 50

Enchantment

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Instant

Qty: 15 Price: $15.94
Berserk

Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Instant
Berserk (me1) 114
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (2x2) 105
Choking Vines

Cast this spell only during the declare blockers step. X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)

Instant
Choking Vines (wth) 123
Fling

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Fling (akh) 132
Gaea's Gift

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Gaea's Gift (bro) 182
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (cmr) 232
Melee

Cast this spell only during combat on your turn before blockers are declared. You choose which creatures block this combat and how those creatures block. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.

Instant
Melee (ice) 200
Monstrous Rage

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Instant
Monstrous Rage (woe) 142
Outmaneuver

X target blocked creatures assign their combat damage this turn as though they weren't blocked.

Instant
Outmaneuver (plst) USG-205
Overprotect

Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.

Instant
Overprotect (blb) 185
Provoke

Untap target creature you don't control. That creature blocks this turn if able. Draw a card.

Instant
Provoke (cns) 174
Siege Smash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.

Instant
Siege Smash (mh3) 136
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (khm) 194
Soul's Fire

Target creature you control deals damage equal to its power to any target.

Instant
Soul's Fire (cmr) 200
Surge of Strength

As an additional cost to cast this spell, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

Instant
Surge of Strength (all) 109

Instant

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Land

Qty: 34 (36 w/ MDFC)Price: $110.36
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (clb) 880
Bristling Backwoods

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {R} or {G}.

Land
Bristling Backwoods (otj) 253
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (nec) 166
Commercial District

({T}: Add {R} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Commercial District (mkm) 259
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (m20) 246
Forest

({T}: Add {G}.)

Land
Forest (unf) 239
Forest

({T}: Add {G}.)

Land
Forest (unf) 244
Forest

({T}: Add {G}.)

Land
Forest (blb) 278
Forest

({T}: Add {G}.)

Land
Forest (blb) 279
Forest

({T}: Add {G}.)

Land
Forest (blb) 281
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (nec) 169
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (2x2) 407
Highland Forest

({T}: Add {R} or {G}.) This land enters tapped.

Land
Highland Forest (clb) 896
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (clb) 898
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (clb) 901
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (blc) 317
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 238
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 489
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 275
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 275
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 276
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 277
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (clb) 904
Spinerock Knoll

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Land
Spinerock Knoll (clb) 916
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (gpt) 165
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (clb) 925
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (tsr) 285
Thornspire Verge

{T}: Add {R}. {T}: Add {G}. Activate only if you control a Mountain or a Forest.

Land
Thornspire Verge (dsk) 270
Wooded Foothills

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (mh3) 236

Land

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Sorcery

Qty: 7 Price: $28.39
Alluring Scent

All creatures able to block target creature this turn do so.

Sorcery
Alluring Scent (por) 157
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (ice) 255
Season of Gathering

Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.

Sorcery
Season of Gathering (blb) 192
Storm the Seedcore

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

Sorcery
Storm the Seedcore (mom) 206
Stump Stomp

Sorcery
Stump Stomp // Burnwillow Clearing (mh3) 259Stump Stomp // Burnwillow Clearing (mh3) 259
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 261
You've Been Caught Stealing

Choose one — • Threaten the Merchant — Each creature blocks this turn if able. • Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
You've Been Caught Stealing (clb) 211

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
36 pips - 31 cards
24 mana - 23 cards
58 pips - 43 cards
23 mana - 23 cards
0 pips - 0 cards
5 mana - 4 cards
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