478
2/4/2025
Vren's Swarm
Deck Size: 100
Commander
Legal
Est deck cost: $244.54
Salt sum: 31.79
478
2/4/2025
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Commander

Quantity: 1Price: $0.79
Vren, the Relentless

Ward {2} If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.

Creature
Vren, the Relentless (blb) 239

Commander

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Drain

Quantity: 2Price: $1.64
Mirkwood Bats

Flying Whenever you create or sacrifice a token, each opponent loses 1 life.

Creature
Mirkwood Bats (ltr) 421
Sinister Monolith

At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life. {T}, Pay 2 life, Sacrifice this artifact: Draw two cards. Activate only as a sorcery.

Artifact
Sinister Monolith (blb) 113

Drain

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Mill

Quantity: 2Price: $0.70
Daggerfang Duo

Deathtouch When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Creature
Daggerfang Duo (blb) 89
The Mouth of Sauron

When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
The Mouth of Sauron (ltr) 216

Mill

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Stax

Quantity: 1Price: $9.99
Dauthi Voidwalker

Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

Creature
Dauthi Voidwalker (plst) MH2-81

Stax

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Anthem

Quantity: 1Price: $0.79
Conspiracy

As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Conspiracy (acr) 162

Anthem

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Draw

Quantity: 13Price: $19.83
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (blc) 162
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (cns) 91
Discovery

Sorcery
Discovery // Dispersal (mkc) 207
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (cmm) 846
Icon of Ancestry

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (cmm) 955
Karumonix, the Rat King

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Other Rats you control have toxic 1. When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Creature
Karumonix, the Rat King (one) 282
Kindred Discovery

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (c17) 11
Lightshell Duo

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Lightshell Duo (blb) 56
Mind Spiral

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Sorcery
Mind Spiral (blb) 59
Mindwhisker

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Threshold — As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0.

Creature
Mindwhisker (blb) 60
Notion Rain

Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Notion Rain (grn) 193
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (iko) 65
Shoreline Looter

This creature can't be blocked. Threshold — Whenever this creature deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.

Creature
Shoreline Looter (blb) 70

Draw

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Protection

Quantity: 2Price: $3.34
Artificial Evolution

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Instant
Artificial Evolution (ons) 67
Deceive the Messenger

Target creature gets -3/-0 until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Deceive the Messenger (ltr) 47

Protection

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Tokens

Quantity: 9Price: $16.21
Eternal Skylord

When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Creature
Eternal Skylord (scd) 49
Gleaming Overseer

When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.

Creature
Gleaming Overseer (war) 198
Lazotep Chancellor

Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Creature
Lazotep Chancellor (mh2) 203
Lord Skitter's Butcher

When this creature enters, choose one — • Create a 1/1 black Rat creature token with "This token can't block." • You may sacrifice another creature. If you do, scry 2, then draw a card. • Creatures you control gain menace until end of turn.

Creature
Lord Skitter's Butcher (woe) 99
Lord Skitter, Sewer King

Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."

Creature
Lord Skitter, Sewer King (woe) 97
Marrow-Gnawer

All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

Creature
Marrow-Gnawer (blc) 79
Ogre Slumlord

Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.

Creature
Ogre Slumlord (cmm) 177
Piper of the Swarm

Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.

Creature
Piper of the Swarm (eld) 392
Voracious Vermin

When this creature enters, create a 1/1 black Rat creature token with "This token can't block." Whenever another creature you control dies, put a +1/+1 counter on this creature.

Creature
Voracious Vermin (woe) 116

Tokens

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Evasion

Quantity: 1Price: $0.49
Corsairs of Umbar

{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever this creature deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Corsairs of Umbar (ltc) 19

Evasion

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Ramp

Quantity: 9Price: $44.81
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (mkc) 226
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (m3c) 292
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (blc) 269
Jet Medallion

Black spells you cast cost {1} less to cast.

Artifact
Jet Medallion (cmm) 395
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (c14) 266
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (afc) 215
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (woc) 150
Tezzeret, Master of the Bridge

Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) +2: Tezzeret deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. −3: Return target artifact card from your graveyard to your hand. −8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.

Planeswalker
Tezzeret, Master of the Bridge (sld) 1701

Ramp

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Tutor

Quantity: 3Price: $25.77
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (m10) 52
Increasing Ambition

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Ambition (dka) 69
Ratcatcher

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.

Creature
Ratcatcher (dis) 52

Tutor

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Copy

Quantity: 3Price: $17.97
Cackling Counterpart

Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Cackling Counterpart (dsc) 72
Isochron Scepter

Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (mb2) 96
Reflections of Littjara

As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Enchantment
Reflections of Littjara (khm) 400

Copy

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Finisher

Quantity: 1Price: $0.35
Pestilence Rats

Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)

Creature
Pestilence Rats (ice) 157

Finisher

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Recursion

Quantity: 3Price: $7.33
Connive

Sorcery
Connive // Concoct (mkc) 203
Ink-Eyes, Servant of Oni

Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.

Creature
Ink-Eyes, Servant of Oni (blc) 77
Persistent Marshstalker

This creature gets +1/+0 for each other Rat you control. Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return this card from your graveyard to the battlefield tapped and attacking.

Creature
Persistent Marshstalker (blb) 104

Recursion

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Untap

Quantity: 1Price: $3.49
Intruder Alarm

Creatures don't untap during their controllers' untap steps. Whenever a creature enters, untap all creatures.

Enchantment
Intruder Alarm (wot) 21

Untap

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Discard

Quantity: 2Price: $4.34
Pack Rat

Pack Rat's power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that's a copy of this creature.

Creature
Pack Rat (rtr) 73
Psychic Whorl

Target opponent discards two cards. Then if you control a Rat, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Psychic Whorl (blb) 105

Discard

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Land

Quantity: 35Price: $81.59
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (scd) 293
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (who) 263
Contaminated Aquifer

({T}: Add {U} or {B}.) This land enters tapped.

Land
Contaminated Aquifer (dmu) 245
Darkslick Shores

This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.

Land
Darkslick Shores (pone) 250p
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (who) 269
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (rvr) 400
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (mom) 269
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (ltc) 305
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (blb) 252
Fetid Pools

({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Fetid Pools (who) 277
Fountainport

{T}: Add {C}. {2}, {T}, Sacrifice a token: Draw a card. {3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token. {4}, {T}: Create a Treasure token.

Land
Fountainport (blb) 253
Hidden Grotto

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Hidden Grotto (blb) 254
Island

({T}: Add {U}.)

Land
Island (dsk) 279
Jwar Isle Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Jwar Isle Refuge (c18) 260
Lilypad Village

{T}: Add {C}. {T}: Add {U}. Spend this mana only to cast a creature spell. {U}, {T}: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn.

Land
Lilypad Village (blb) 255
Mistvault Bridge

This land enters tapped. Indestructible {T}: Add {U} or {B}.

Artifact Land
Mistvault Bridge (brc) 189
Mudflat Village

{T}: Add {C}. {T}: Add {B}. Spend this mana only to cast a creature spell. {1}{B}, {T}, Sacrifice this land: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.

Land
Mudflat Village (blb) 257
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ncc) 419
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (who) 305
Soured Springs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.

Land
Soured Springs (otj) 264
Submerged Boneyard

This land enters tapped. {T}: Add {U} or {B}.

Land
Submerged Boneyard (scd) 321
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (brc) 204
Swamp

({T}: Add {B}.)

Land
Swamp (dsk) 281
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (mkc) 300
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (brc) 205
Undercity Sewers

({T}: Add {U} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Undercity Sewers (mkm) 270
Waterfront District

This land enters tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice this land: Draw a card.

Land
Waterfront District (snc) 259

Land

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Removal

Quantity: 10Price: $4.76
Azure Beastbinder

Vigilance This creature can't be blocked by creatures with power 2 or greater. Whenever this creature attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.

Creature
Azure Beastbinder (blb) 41
Countervailing Winds

Counter target spell unless its controller pays {1} for each card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Countervailing Winds (hou) 32
Crush Dissent

Counter target spell unless its controller pays {2}. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Instant
Crush Dissent (war) 47
Dimir Charm

Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

Instant
Dimir Charm (gtc) 154
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (znr) 102
Negate

Counter target noncreature spell.

Instant
Negate (dtk) 65
Out of Air

This spell costs {2} less to cast if it targets a creature spell. Counter target spell.

Instant
Out of Air (lci) 69
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (c19) 92
Tidecaller Mentor

Menace Threshold — When this creature enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Creature
Tidecaller Mentor (blb) 236
Wick's Patrol

When this creature enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.

Creature
Wick's Patrol (blb) 121

Removal

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
42 pips - 34 cards
31 mana - 31 cards
42 pips - 31 cards
31 mana - 31 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
8 mana - 7 cards
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