381
9/28/2024
Ms. Bumbleflower's Biotop der Myriaden
Deck Size: 100
Commander
Legal
Est deck cost: $522.02
Salt sum: 41.62
381
9/28/2024
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Commander

Qty: 1 Price: $2.29
Ms. Bumbleflower

Vigilance Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards.

Creature
Ms. Bumbleflower (blc) 3

Commander

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Instant

Qty: 20 Price: $268.76
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

Instant
Akroma's Will (m3c) 165
Counterspell

Counter target spell.

Instant
Counterspell (pf24) 1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (2xm) 339
Dawn's Truce

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

Instant
Dawn's Truce (blb) 9
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (cmm) 694
Force of Negation

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Force of Negation (2x2) 346
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (dmr) 51
Get Lost

Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Instant
Get Lost (lci) 333
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dmc) 153
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (moc) 304
Into the Flood Maw

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.

Instant
Into the Flood Maw (blb) 52
Long River's Pull

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Counter target creature spell. If the gift was promised, instead counter target spell.

Instant
Long River's Pull (blb) 58
Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Instant
Nature's Claim (wwk) 108
Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Instant
Noxious Revival (nph) 118
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (blc) 147
Quicken

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

Instant
Quicken (gpt) 31
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (gtc) 44
Rewind

Counter target spell. Untap up to four lands.

Instant
Rewind (usg) 93
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (woc) 110
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (blc) 109

Instant

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Artifact

Qty: 4 Price: $5.76
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Conjurer's Bauble

{T}, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Artifact
Conjurer's Bauble (5dn) 112
Mishra's Bauble

{T}, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Artifact
Mishra's Bauble (brr) 34
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (blc) 129

Artifact

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Land

Qty: 35 (36 w/ MDFC)Price: $31.51
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (blc) 291
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (blc) 295
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (blc) 296
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (blc) 130
Dreamroot Cascade

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (m3c) 338
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (blc) 131
Flooded Grove

{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

Land
Flooded Grove (blc) 304
Forest

({T}: Add {G}.)

Land
Forest (blb) 278
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (blc) 307
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (blc) 312
Island

({T}: Add {U}.)

Land
Island (blb) 266
Overflowing Basin

{1}, {T}: Add {G}{U}.

Land
Overflowing Basin (blc) 321
Plains

({T}: Add {W}.)

Land
Plains (blb) 262
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (blc) 323
Razorverge Thicket

This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.

Land
Razorverge Thicket (blc) 325
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (blc) 132
Seachrome Coast

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (blc) 328
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (blc) 329
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (blc) 332
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (blc) 334
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (blc) 335
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (blc) 345
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (blc) 355

Land

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Creature

Qty: 29 Price: $141.41
Aboleth Spawn

Flash Ward {2} Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.

Creature
Aboleth Spawn (clb) 662
Brineborn Cutthroat

Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.

Creature
Brineborn Cutthroat (m20) 50
Byrke, Long Ear of the Law

Vigilance When Byrke enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

Creature
Byrke, Long Ear of the Law (blb) 380
Cathar Commando

Flash {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Cathar Commando (mid) 10
Conclave Mentor

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When this creature dies, you gain life equal to its power.

Creature
Conclave Mentor (2x2) 195
Dreamtide Whale

Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Dreamtide Whale (mh3) 59
Dusk Legion Duelist

Vigilance Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.

Creature
Dusk Legion Duelist (pmom) 11p
Envoy of the Ancestors

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)

Creature
Envoy of the Ancestors (mh3) 23
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Evolution Witness

{1}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.

Creature
Evolution Witness (mh3) 151
Faerie Vandal

Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Creature
Faerie Vandal (eld) 45
Finneas, Ace Archer

Vigilance, reach Whenever Finneas attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.

Creature
Finneas, Ace Archer (blb) 212
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Creature
Forgotten Ancient (blc) 217
Freestrider Lookout

Reach Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Creature
Freestrider Lookout (otj) 163
Glen Elendra Archmage

Flying {U}, Sacrifice this creature: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Glen Elendra Archmage (mma) 47
Green Slime

Flash When this creature enters, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Green Slime (clb) 680
Herd Baloth

Whenever one or more +1/+1 counters are put on this creature, you may create a 4/4 green Beast creature token.

Creature
Herd Baloth (mh2) 165
Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Creature
Incubation Druid (moc) 302
Jolrael, Mwonvuli Recluse

Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

Creature
Jolrael, Mwonvuli Recluse (blc) 225
Kalonian Hydra

Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.

Creature
Kalonian Hydra (blc) 226
Kodama of the West Tree

Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Kodama of the West Tree (neo) 392
Kutzil, Malamet Exemplar

Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

Creature
Kutzil, Malamet Exemplar (lci) 232
Managorger Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.

Creature
Managorger Hydra (blc) 230
Metastatic Evangel

Whenever another nontoken creature you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Metastatic Evangel (mh3) 35
Morska, Undersea Sleuth

You have no maximum hand size. At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you draw your second card each turn, put two +1/+1 counters on Morska.

Creature
Morska, Undersea Sleuth (mkc) 317
Pollywog Prodigy

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.

Creature
Pollywog Prodigy (blc) 15
Rishkar, Peema Renegade

When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."

Creature
Rishkar, Peema Renegade (blc) 235
Torrential Gearhulk

Flash When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature Artifact
Torrential Gearhulk (cmm) 128
Whitemane Lion

Flash When this creature enters, return a creature you control to its owner's hand.

Creature
Whitemane Lion (tsr) 50

Creature

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Sorcery

Qty: 7 Price: $60.03
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Damning Verdict

Destroy all creatures with no counters on them.

Sorcery
Damning Verdict (ncc) 15
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (blc) 119
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (afc) 164
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (ltc) 257
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (mkc) 189
Wave Goodbye

Return each creature without a +1/+1 counter on it to its owner's hand.

Sorcery
Wave Goodbye (lcc) 47

Sorcery

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Enchantment

Qty: 4 Price: $12.26
Hardened Scales

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
Hardened Scales (40k) 215
Inexorable Tide

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchantment
Inexorable Tide (som) 35
On the Trail

Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.

Enchantment
On the Trail (mkc) 39
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (mkc) 196

Enchantment

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Upgrade

Qty: 1 Price: $22.99
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (pmom) 58p

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Deck Info

Deck stats

19 pips - 18 cards
23 mana - 20 cards
30 pips - 23 cards
25 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
31 pips - 29 cards
27 mana - 22 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Deckbeschreibung: \"Ms. Bumbleflower's Biotop der Myriaden\"\n\n**Die Geschichte von Ms. Bumbleflower**\n\nMs. Bumbleflower ist eine Wächterin der Natur und eine geistreiche Bastlerin. Einst war sie eine einfache Blumenkundige, die in einem abgelegenen Wald lebte. Doch als dunkle Mächte die Balance der Natur bedrohten, nutzte sie ihr Wissen, um eine Armee aus Flora und Fauna zu erwecken, die sich an ihrer Seite erhob, um das Gleichgewicht zu wahren. Ihre Fähigkeiten, Lebewesen zu mutieren und ihr Wachstum unnatürlich zu beschleunigen, machten sie zu einer gefürchteten und bewunderten Legende. Nun streift sie durch die Welten, stets auf der Suche nach Ungleichgewichten, um diese mit ihrer einzigartigen Mischung aus Natur und Magie zu korrigieren.\n\n**Deckstrategie**\n\nDieses Deck dreht sich um die Manipulation von +1/+1-Marken und die Synergie mit Kreaturen, die durch diese Marken immer mächtiger werden. Ms. Bumbleflower, deine Kommandeurin, verleiht deinen Kreaturen und Zaubern zusätzliche Kraft, indem sie ihre blühende Magie auf jedes Stück Flora, Fauna und Magie kanalisiert, das du spielst.\n\n**Schlüsselkarten**\n\n1. **Kalonian Hydra**: Diese Kreatur ist der Inbegriff des +1/+1-Marken-Wachstums. Mit Ms. Bumbleflower an ihrer Seite wird die Hydra zu einer regelrechten Bestie, die deine Gegner im Handumdrehen überwältigen kann.\n\n2. **Hardened Scales**: Dieses Artefakt maximiert den Effekt deiner Marken-Strategie und sorgt dafür, dass jede Kreatur, die eine Marke erhält, noch stärker wird.\n\n3. **Forgotten Ancient**: Ein weiteres Highlight, das in fast jedem Zug an Stärke gewinnt und die Marken dann auf deine anderen Kreaturen verteilen kann.\n\n4. **Torrential Gearhulk**: Neben den Marken fokussiert sich das Deck auch auf das erneute Wirken von mächtigen Zaubern wie **Cyclonic Rift** oder **Sublime Epiphany**. Dieser riesige Konstrukt hilft dir dabei, diese Zauber zu wiederholen und die Kontrolle auf dem Spielfeld zu behalten.\n\n5. **Wilderness Reclamation**: Ermöglicht dir, Manareserven für Reaktionen offen zu halten, nachdem du in deinem Zug bereits eine Menge Zauber gewirkt hast. Dies ist besonders nützlich für Karten wie **Fierce Guardianship** oder **Rewind**.\n\n**Optimierungsvorschläge**\n\n1. **Avacyn's Pilgrim** und **Wild Growth**: Während diese Karten nützlich für frühe Manabeschleunigung sind, könntest du überlegen, sie durch mächtigere Ramp-Optionen wie **Birds of Paradise** oder **Utopia Sprawl** zu ersetzen, die dir flexibleres Mana bieten.\n\n2. **Pollywog Prodigy**: Diese Karte passt thematisch gut, könnte aber durch einen stärkeren Kreaturen-Support wie **Evolution Sage** ersetzt werden, der jedes Mal, wenn du ein Land spielst, proliferiert und so das Wachstum deiner Marken beschleunigt.\n\n3. **Cloud of Faeries**: Eine interessante, aber eher schwächere Karte. Eine Überlegung wäre, sie durch **Shardless Agent** zu ersetzen, der dir mit seiner Kaskade die Möglichkeit bietet, einen zusätzlichen Zauber zu wirken.\n\n4. **Monk Class**: Ein solider Kartenzieher und Unterstützer, doch könnte **Oath of Teferi** stärker sein, um die Aktivierung deiner Planeswalker und deiner Kommandeurin zu verdoppeln.\n\n**Schlusswort**\n\nMs. Bumbleflower’s Deck ist eine mächtige Symphonie der Natur und Magie, die zusammenarbeitet, um unaufhaltsame Kreaturen auf dem Spielfeld zu erschaffen und deine Gegner mit einem Sturm von +1/+1-Marken zu überrollen. Mit ein paar gezielten Verbesserungen kann dieses Deck noch weiter aufblühen und deine Gegner vor staunende Herausforderungen stellen. Der Schlüssel liegt darin, die Synergien zwischen den Karten zu maximieren und das volle Potenzial von Ms. Bumbleflower’s Fähigkeiten auszuschöpfen.\n"}]}
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