2.7k
8/22/2025
Abloom with Light (Arthur - cEDH)
Deck Size: 100
Commander
Legal
Est deck cost: $7427.27
Salt sum: 86.68
2.7k
8/22/2025
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Commander

Qty: 1 Price: $0.99
Arthur, Marigold Knight

Haste Whenever Arthur and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.

Creature
Arthur, Marigold Knight (blc) 41

Commander

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Burn

Qty: 5 Price: $115.45
Agate Instigator

Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Creature
Agate Instigator (blc) 21
Blade Historian

Attacking creatures you control have double strike.

Creature
Blade Historian (stx) 165
Delney, Streetwise Lookout

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Creature
Delney, Streetwise Lookout (mkm) 337
Brago, King Eternal

Flying Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

Creature
Brago, King Eternal (sld) 1601
Serra Ascendant

Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, this creature gets +5/+5 and has flying.

Creature
Serra Ascendant (ima) 31

Burn

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Draw

Qty: 13 Price: $411.88
Ancient Silver Dragon

Flying Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

Creature
Ancient Silver Dragon (clb) 56
Archivist of Oghma

Flash Whenever an opponent searches their library, you gain 1 life and draw a card.

Creature
Archivist of Oghma (clb) 4
Dour Port-Mage

Whenever one or more other creatures you control leave the battlefield without dying, draw a card. {1}{U}, {T}: Return another target creature you control to its owner's hand.

Creature
Dour Port-Mage (blb) 47
Enduring Curiosity

Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Curiosity (dsk) 388
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 328
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (mom) 58
Grazilaxx, Illithid Scholar

Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Creature
Grazilaxx, Illithid Scholar (afr) 367
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (dmr) 59
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (plst) TMP-308
Thassa's Oracle

When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (thb) 308
The One Ring

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 451
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (sld) 478
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (me4) 140

Draw

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Land

Qty: 28 Price: $932.75
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (spg) 109
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 352
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 321
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (sld) 1697
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 353
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (2x2) 323
Gemstone Caverns

If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Land
Gemstone Caverns (ltc) 364
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (dis) 174
Island

({T}: Add {U}.)

Land
Island (sld) 1400
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (sld) 1012a
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (spg) 110
Mistrise Village

This land enters tapped unless you control a Mountain or a Forest. {T}: Add {U}. {U}, {T}: The next spell you cast this turn can't be countered.

Land
Mistrise Village (tdm) 397
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (spg) 111
Mountain

({T}: Add {R}.)

Land
Mountain (sld) 1402
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 414
Cavern of Souls

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (ltc) 362
Plains

({T}: Add {W}.)

Land
Plains (sld) 1399
Plateau

({T}: Add {R} or {W}.)

Land
Plateau (olgc) 2018A
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 356
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 297
Scalding Tarn

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (spg) 112
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 605
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rvr) 298
Training Center

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 665
Tundra

({T}: Add {W} or {U}.)

Land
Tundra (olgc) 2015
Volcanic Island

({T}: Add {U} or {R}.)

Land
Volcanic Island (olgc) 2018NA
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (mh3) 360
Wooded Foothills

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (mh3) 361

Land

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Ramp

Qty: 13 Price: $1860.00
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (sld) 820★
Lotus Petal

{T}, Sacrifice this artifact: Add one mana of any color.

Artifact
Lotus Petal (sld) 7034
Chrome Mox

Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.

Artifact
Chrome Mox (2xm) 358
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (ncc) 367
Knuckles the Echidna

Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.

Creature
Knuckles the Echidna (sld) 2082
Mana Vault

This artifact doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.

Artifact
Mana Vault (2x2) 394
Mox Diamond

If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color.

Artifact
Mox Diamond (v10) 10
Mox Opal

Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.

Artifact
Mox Opal (2xm) 275
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (snc) 426
Ragavan, Nimble Pilferer

Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Ragavan, Nimble Pilferer (mul) 21
Simian Spirit Guide

Exile this card from your hand: Add {R}.

Creature
Simian Spirit Guide (tsr) 190
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 473
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (sld) 2093

Ramp

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Removal

Qty: 18 Price: $2956.82
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
An Offer You Can't Refuse (slp) 7
Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

Instant
Deflecting Swat (sld) 1552
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (sta) 5
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (sld) 1823
Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Flusterstorm (cmd) 46
Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Instant
Force of Will (dmr) 50
Gilded Drake

Flying When this creature enters, exchange control of this creature and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice this creature. This ability still resolves if its target becomes illegal.

Creature
Gilded Drake (usg) 76
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (sld) 1869
Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana value 1.

Instant
Mental Misstep (nph) 38
Mindbreak Trap

If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.

Instant
Mindbreak Trap (otp) 12
Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Instant
Pact of Negation (plst) A25-68
Pyroblast

Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.

Instant
Pyroblast (ss3) 5
Ranger-Captain of Eos

When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Sacrifice this creature: Your opponents can't cast noncreature spells this turn.

Creature
Ranger-Captain of Eos (h1r) 5
Silence

Your opponents can't cast spells this turn.

Instant
Silence (sld) 1445
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (sld) 1591
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (pf25) 12
Volatile Stormdrake

Flying, hexproof from activated and triggered abilities When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get {E}{E}{E}{E}, then sacrifice that creature unless you pay an amount of {E} equal to its mana value.

Creature
Volatile Stormdrake (mh3) 329
Force of Negation

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Force of Negation (rfin) J1

Removal

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Stax

Qty: 4 Price: $80.96
Drannith Magistrate

Your opponents can't cast spells from anywhere other than their hands.

Creature
Drannith Magistrate (iko) 11
Grand Abolisher

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Creature
Grand Abolisher (sld) 1285
Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Planeswalker
Teferi, Time Raveler (blc) 92
Voice of Victory

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.

Creature
Voice of Victory (tdm) 331

Stax

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Tutor

Qty: 9 Price: $345.41
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 412
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
Gamble (spg) 24
Gifts Ungiven

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Instant
Gifts Ungiven (ss1) 5
Imperial Recruiter

When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Imperial Recruiter (mh2) 314
Intuition

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.

Instant
Intuition (tmp) 70
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (plst) SS1-6
Recruiter of the Guard

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (plst) CN2-22
Spellseeker

When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Spellseeker (cmm) 495
Trinket Mage

When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (plst) DDU-41

Tutor

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Utility

Qty: 9 Price: $723.01
Brain Freeze

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Brain Freeze (sld) 410
Displacer Kitten

Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.

Creature
Displacer Kitten (clb) 63
Dualcaster Mage

Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.

Creature
Dualcaster Mage (c21) 165
Final Fortune

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Instant
Final Fortune (mir) 173
Lion's Eye Diamond

Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.

Artifact
Lion's Eye Diamond (mir) 307
Mockingbird

Flying You may have this creature enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast this creature, except it's a Bird in addition to its other types and it has flying.

Creature
Mockingbird (blb) 61
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (dmr) 27
Twinflame

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Sorcery
Twinflame (jou) 115
Underworld Breach

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Enchantment
Underworld Breach (thb) 161

Utility

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Deck Info

Deck stats

24 pips - 19 cards
23 mana - 21 cards
37 pips - 30 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 15 cards
22 pips - 16 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 15 cards
0 pips - 0 cards
7 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":{"card-link":"Arthur, Marigold Knight"}},{"insert":" at first glance is a worse "},{"insert":{"card-link":"Winota, Joiner of Forces"}},{"insert":". He costs more, has a slightly harder trigger, gets only one trigger per combat and does not keep the creatures he cheats on the battlefield. At first, I tried to mimic Winota lists with more stax and burn, but as I played more I realized that ends with the deck feeling like a lame copy. As a result, I shifted to capitalize on the addition of blue with a more mid-range plan that benefits from evasive attacking. What Arthur brings over Winota include the best draw engines, the best stack interaction in the game and a much lower creature requirement (Arthur does just fine on around 30, whereas Winota lists usually go over 50). The goal of this deck is to apply life pressure and grind value until I land "},{"insert":{"card-link":"Underworld Breach"}},{"insert":", running "},{"insert":{"card-link":"Teferi, Time Raveler"}},{"insert":"/"},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" as a plan B.\n\nNoteworthy cards:\n\n"},{"insert":{"card-link":"Agate Instigator"}},{"insert":" adds pressure to life totals with the repeated enters; it does have the offspring ability, but I find myself rarely if ever opting for it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"An Offer You Can't Refuse"}},{"insert":" is of course an excellent counter-spell, and it is an emergency sub for Breach lines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ancient Silver Dragon"}},{"insert":" should not be hard-cast; it's here for Arthur to cheat in. Get one hit, and you have a very solid chance of winning off the d20 cards you gain"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blade Historian"}},{"insert":" is already popular in Winota lists, and he is even stronger here for doubling my draw-on-damage effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Brago, King Eternal"}},{"insert":" can blink himself and others to avoid Arthur sending them back to hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Delney, Streetwise Lookout"}},{"insert":" is a bomb here, as almost 3/4 of the creatures in this deck qualify for their abilities"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" could in theory keep any creatures Arthur cheats in by blinking them; in practice, I doubt I'd be casting a lot of instants during combat. Still useful for normal blinking shenanigans and comboing with Teferi"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dour Port-Mage"}},{"insert":" is a peculiar draw engine. It draws for every creature that bounces or blinks, which ties in nicely with the goals of this deck. Good synergy with Brago, though I can see other lists not including this one"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Enduring Curiosity"}},{"insert":" is a strong combat-based draw engine. Returning as an enchantment on death really helps to justify its high CMC"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Gilded Drake"}},{"insert":" and "},{"insert":{"card-link":"Volatile Stormdrake"}},{"insert":" have a unique interaction with Arthur; if cheated in, they'll steal a creature and bounce back to your hand afterwards, giving you a stolen creature for free"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grazilaxx, Illithid Scholar"}},{"insert":" is another combat-based draw engine with the ability to eject my attackers that get caught with strong blockers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Scroll Rack"}},{"insert":" allows top-deck manipulation to make sure specific creatures are ready for Arthur's trigger"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nStuff I tried but didn't like:\n\nPure beat-down - Arthur simply does not have the absurd ramp Winota does; it's better to utilize blue to draw into and protect my combos"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rule of Law effects - Similar to the above, Arthur can't win consistently via combat, so all RoL stuff did was make it harder for me to win"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nI don't know how high-tier Arthur will be (probably not at all), but he's cute and has a really unique play-style. Plus, Arthur is my middle name, so I had to give him a shot! If you liked this list or have any feedback, please leave a comment; I'd love to hear!\n"}]}
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