224
9/7/2024
The Descent of Dragons
Deck Size: 100
Commander
Legal
Est deck cost: $744.30
Salt sum: 43.17
224
9/7/2024
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Commander

Qty: 1 Price: $1.79
Rivaz of the Claw

Menace {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

Creature
Rivaz of the Claw (dmu) 215

Commander

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Land

Qty: 36 (38 w/ MDFC)Price: $175.92
Blightstep Pathway

Land
Blightstep Pathway // Searstep Pathway (khm) 252Blightstep Pathway // Searstep Pathway (khm) 252
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (plst) DIS-171
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 216
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (mkc) 250
Castle Locthwain

This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Land
Castle Locthwain (clb) 884
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (blc) 130
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dmc) 207
Graven Cairns

{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.

Land
Graven Cairns (ima) 237
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (who) 286
Haven of the Spirit Dragon

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Land
Haven of the Spirit Dragon (scd) 304
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Mount Doom

{T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Land
Mount Doom (ltr) 709
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 376
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (afc) 257
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (pip) 292
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (otc) 323
Swamp

({T}: Add {B}.)

Land
Swamp (acr) 304
Takenuma, Abandoned Mire

{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Takenuma, Abandoned Mire (neo) 278
Temple of the Dragon Queen

As this land enters, you may reveal a Dragon card from your hand. This land enters tapped unless you revealed a Dragon card this way or you control a Dragon. As this land enters, choose a color. {T}: Add one mana of the chosen color.

Land
Temple of the Dragon Queen (afr) 260

Land

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Tokens

Qty: 1 Price: $8.49
Lathliss, Dragon Queen

Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.

Creature
Lathliss, Dragon Queen (sld) 1145

Tokens

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Anthem

Qty: 1 Price: $9.99
Dragonlord Kolaghan

Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.

Creature
Dragonlord Kolaghan (dtk) 218

Anthem

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Protection

Qty: 2 Price: $2.78
Changeling Berserker

Changeling (This card is every creature type.) Haste Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Creature
Changeling Berserker (plst) LRW-160
Worldgorger Dragon

Flying, trample When this creature enters, exile all other permanents you control. When this creature leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

Creature
Worldgorger Dragon (dmr) 148

Protection

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Tutor

Qty: 12 Price: $168.68
Buried Alive

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Sorcery
Buried Alive (mh3) 273
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (cmm) 150
Dragonstorm

Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Dragonstorm (mma) 111
Entomb

Search your library for a card, put that card into your graveyard, then shuffle.

Instant
Entomb (dmr) 82
Final Parting

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.

Sorcery
Final Parting (cmm) 160
Gravebreaker Lamia

Lifelink When this creature enters, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.

Creature Enchantment
Gravebreaker Lamia (thb) 98
Hoarding Broodlord

Convoke Flying When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke.

Creature
Hoarding Broodlord (mom) 110
Rune-Scarred Demon

Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.

Creature
Rune-Scarred Demon (cmm) 184
Sarkhan's Triumph

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.

Instant
Sarkhan's Triumph (dtk) 154
Unmarked Grave

Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.

Sorcery
Unmarked Grave (mh2) 106
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (dmr) 108
Vile Entomber

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.

Creature
Vile Entomber (mh2) 108

Tutor

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Burn

Qty: 1 Price: $0.35
Molten Gatekeeper

Whenever another creature you control enters, this creature deals 1 damage to each opponent. Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Molten Gatekeeper (mh3) 128

Burn

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Ramp

Qty: 17 Price: $205.69
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Burnt Offering

As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value.

Instant
Burnt Offering (ice) 116
Cabal Ritual

Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.

Instant
Cabal Ritual (tor) 51
Cavern-Hoard Dragon

This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. Flying, trample, haste Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.

Creature
Cavern-Hoard Dragon (ltc) 433
Cursed Mirror

{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Artifact
Cursed Mirror (otc) 161
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (mir) 116
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (blc) 269
Ganax, Astral Hunter

Flying Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.)

Creature
Ganax, Astral Hunter (clb) 176
Goldspan Dragon

Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."

Creature
Goldspan Dragon (j22) 550
Lotus Petal

{T}, Sacrifice this artifact: Add one mana of any color.

Artifact
Lotus Petal (plst) TMP-294
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (blc) 280
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (otc) 265
Reckless Barbarian

Sacrifice this creature: Add {R}{R}.

Creature
Reckless Barbarian (clb) 193
Seething Song

Add {R}{R}{R}{R}{R}.

Instant
Seething Song (c21) 179
Sneak Attack

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Enchantment
Sneak Attack (dmr) 139
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ced) 270
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (scd) 282

Ramp

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Copy

Qty: 3 Price: $20.97
Dualcaster Mage

Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.

Creature
Dualcaster Mage (c21) 165
Molten Echoes

As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Molten Echoes (voc) 148
Twinflame

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Sorcery
Twinflame (2x2) 129

Copy

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Recursion

Qty: 6 Price: $28.94
Animate Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (mkc) 125
Backdraft Hellkite

Flying Whenever this creature attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Creature
Backdraft Hellkite (2x2) 103
Bladewing the Risen

Flying When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.

Creature
Bladewing the Risen (ima) 193
Dread Return

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dread Return (cmm) 153
Necromancy

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (mkc) 131
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (mkc) 137

Recursion

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Draw

Qty: 5 Price: $31.85
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (lcc) 181
Demand Answers

As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Instant
Demand Answers (mkm) 122
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (otc) 165
Knollspine Dragon

Flying When this creature enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

Creature
Knollspine Dragon (plst) SHM-98
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174

Draw

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Removal

Qty: 15 Price: $88.85
Bitter Triumph

As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.

Instant
Bitter Triumph (lci) 91
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (pip) 188
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (pip) 189
Crux of Fate

Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.

Sorcery
Crux of Fate (c17) 107
Dragon Tempest

Whenever a creature you control with flying enters, it gains haste until end of turn. Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

Enchantment
Dragon Tempest (scd) 133
Earthquake

Earthquake deals X damage to each creature without flying and each player.

Sorcery
Earthquake (cm2) 95
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (lcc) 198
Fell the Profane

Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (scd) 239
Saw in Half

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.

Instant
Saw in Half (blc) 113
Scourge of Valkas

Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn.

Creature
Scourge of Valkas (afc) 137
Slaughter Pact

Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.

Instant
Slaughter Pact (tsr) 138
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (scd) 249
Terror of the Peaks

Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.

Creature
Terror of the Peaks (otj) 149
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (otc) 183

Removal

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
37 pips - 28 cards
47 mana - 34 cards
46 pips - 33 cards
47 mana - 38 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
7 mana - 6 cards
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Description

{"ops":[{"insert":"The Descent of Dragons is a fairly high power dragon deck (on a power scale I would probably put it around 7.5). The deck is not a \"summon a bunch of creatures and beat your opponents to death with them\", but rather a combo deck through and through. Originally the deck was a weird split between the two ideas. It had a lot of creatures (mainly dragons since they are my favorite creature type), as well as two combos in the form of using Bladewing the Risen + either Molten Echoes or Cursed Mirror for infinite ETB and LTB triggers. While it is obviously fun to build up dragons, I found that I often ended up with a few dragons on the field and no way to really finish out a game, and since the deck could build a decently sized board quite quickly, and accelerate very fast thanks to Rivaz, the deck would often become the target of a lot of removal and the attacks of the table.\n\nThis made me think I could either lean one way or the other The first was to focus more on the beatdown route with the big flying dragons, which would mean a lot more mana acceleration and ramp effects, with possibly a more focus on treasures to amass the mana necessary to just flood the board with dragons and beat our opponents down before they can stop us. \n\nThe second (and the one I chose given the decklist) was a more combo-centric version that seeks to play its cards on curve, control the board while tutoring for our combo pieces, and then secure a win by knocking out the entire table in one fell swoop. I think either strategy would be viable, but the combo-centric version seemed more fun to me than just unga bunga swing with big creature (even if I do love some big flying dragons). The deck now has many combos in it, with the main one being a Dragonstorm combo with Changeling Berserker + Bladewing the Risen + some sort of ping source. I believe the deck has 5 possible combos in total that will guarantee a win if they are uninterrupted., with the main Dragonstorm combo being a one-card combo so long as you can play Hoarding Broodlord and have two mana available, and if this fails, at the end of the day we have cards like Lathliss + Dragonlord Kolaghan to serve as beatdown finishers. The biggest weakness of this deck is the lack of protection, The deck doesn't really have any source of counterspells or ensuring our combos actually go uninterrupted. The deck has plenty of recursion and ways to get our dragons back, but part of the play is being careful about when you play your most important pieces as an early exile of something such as Terror of the Peaks could be devastating.\n\n"},{"attributes":{"bold":true},"insert":"Possible Upgrades:"},{"insert":"\nThese cards will all be great ways to up the power level of the deck. Some of the cards are "},{"attributes":{"bold":true},"insert":"Very"},{"insert":" expensive though and I would only recommend adding them if your playgroup is higher power level as they are not completely necessary for the deck to function as intended, they will just up the consistency and speed of the deck (the turn at which you can execute your combo and win essentially, which some playgroups might not enjoy you winning every game on turn 5-6). You could 100% lower the manabase and cut out cards from it if yours is more efficient with things such as more Fetches, Crypt, Vault, Dockside, Jeska's, ETC to allow for more consistency pieces such as the tutors to ensure you reach whichever combo you are going for faster.\n\n"},{"attributes":{"bold":true},"insert":"Creatures"},{"insert":"\nAncient Brass Dragon\nAncient Copper Dragon\nDockside Extortionist\nTreasonist Ogre\n\n"},{"attributes":{"bold":true},"insert":"Sorceries"},{"insert":"\nDamnation\nToxic Deluge\nGrim Tutor\nJeska's Will\nPersist\n\n"},{"attributes":{"bold":true},"insert":"Instants"},{"insert":"\nDeadly Rollick\nDeflecting Swat\n\n"},{"attributes":{"bold":true},"insert":"Artifacts"},{"insert":"\nAny Moxen (Chrome, Amber, Diamond, Opal)\nMana Crypt\nMana Vault\nThe One Ring\n\n"},{"attributes":{"bold":true},"insert":"Enchantments"},{"insert":"\nNecropotence\n\n"},{"attributes":{"bold":true},"insert":"Lands"},{"insert":"\nAny of the missing one colored fetch lands + prismatic Vista\nAncient Tomb\nArena of Glory\nBadlands\nCity of Brass\nGemstone Caverns\nMana Confluence\nRaucous Theater\nReflecting Pool\n\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Original Description:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck is trying to stay ~$200 with a maximum of $250 (obviously this is excluding the price of cards that I already own). This deck is going to try and be focused with a gameplan of controlling the board with burn/removal, and then swinging in with our massive flyers.\n\nThis deck also includes some silly \"infinite\" combos with Molten Echoes and Cursed Mirror for some cheeky little variety, such as creating a whole lot of tokens with Lathliss.\n"}]}
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