171
3/19/2025
Our Lady Otaria
Deck Size: 100
Commander
Legal
Est deck cost: $156.78
Salt sum: 21.4
171
3/19/2025
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Commander

Qty: 1 Price: $0.99
The Lady of Otaria

You may tap three untapped Dwarves you control rather than pay this spell's mana cost. At the beginning of each end step, if a land you controlled was put into a graveyard from the battlefield this turn, reveal the top four cards of your library. You may put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order.

Creature
The Lady of Otaria (dmc) 35

Commander

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P4 Wrathful Dragons

Qty: 4 Price: $30.56
Balefire Dragon

Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.

Creature
Balefire Dragon (cmm) 697
Dragon Throne of Tarkir

Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}

Artifact
Dragon Throne of Tarkir (pktk) 219
Drakuseth, Maw of Flames

Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Creature
Drakuseth, Maw of Flames (cmm) 218
Steel Hellkite

Flying {2}: This creature gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.

Creature Artifact
Steel Hellkite (mkc) 239

P4 Wrathful Dragons

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Z2 Sacrifice Lands

Qty: 17 Price: $8.49
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (cmr) 476
Captivating Cave

{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Land
Captivating Cave (lci) 268
Cryptic Caves

{T}: Add {C}. {1}, {T}, Sacrifice this land: Draw a card. Activate only if you control five or more lands.

Land
Cryptic Caves (m20) 244
Drownyard Temple

{T}: Add {C}. {3}: Return this card from your graveyard to the battlefield tapped.

Land
Drownyard Temple (clb) 892
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (moc) 397
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (ltc) 308
Gemstone Mine

This land enters with three mining counters on it. {T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.

Land
Gemstone Mine (dmr) 455
Hidden Nursery

This land enters tapped. {T}: Add {G}. {4}{G}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Nursery (lci) 276
Hidden Volcano

This land enters tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Volcano (lci) 277
Promising Vein

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Promising Vein (lci) 279
Rath's Edge

{T}: Add {C}. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.

Land
Rath's Edge (nem) 142
Scene of the Crime

This land enters tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice this land: Draw a card.

Artifact Land
Scene of the Crime (mkm) 267
Terminal Moraine

{T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Land
Terminal Moraine (dmr) 259
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (afc) 267
The Autonomous Furnace

This land enters tapped. {T}: Add {R}. {1}{R}, {T}, Sacrifice this land: Draw a card.

Land
The Autonomous Furnace (one) 247
The Hunter Maze

This land enters tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice this land: Draw a card.

Land
The Hunter Maze (one) 253

Z2 Sacrifice Lands

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P1 Draw

Qty: 12 Price: $11.82
Amber Gristle O'Maul

Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.)

Creature
Amber Gristle O'Maul (clb) 159
Assembly Hall

{4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.

Artifact
Assembly Hall (mmq) 286
Cleansing Wildfire

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.

Sorcery
Cleansing Wildfire (znr) 137
Dwarven Recruiter

When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.

Creature
Dwarven Recruiter (ody) 186
Elven Chorus

You may look at the top card of your library any time. You may cast creature spells from the top of your library. Creatures you control have "{T}: Add one mana of any color."

Enchantment
Elven Chorus (ltr) 160
Geomancer's Gambit

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.

Sorcery
Geomancer's Gambit (plst) MH1-125
Grabby Giant

Creature
Grabby Giant // That's Mine (woe) 133
Green Sun's Twilight

Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.

Sorcery
Green Sun's Twilight (one) 169
Horn of the Mark

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Horn of the Mark (ltr) 241
Instrument of the Bards

At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.

Artifact
Instrument of the Bards (afr) 190
Seer's Sundial

Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.

Artifact
Seer's Sundial (m3c) 304
Sprouting Goblin

Kicker {G} (You may pay an additional {G} as you cast this spell.) When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card.

Creature
Sprouting Goblin (dmu) 145

P1 Draw

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S1 Swole Dwarves

Qty: 12 Price: $7.02
Bag End Porter

Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.

Creature
Bag End Porter (ltr) 153
Electrostatic Infantry

Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.

Creature
Electrostatic Infantry (dmu) 122
Fearless Liberator

Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Fearless Liberator (khm) 135
Gimli of the Glittering Caves

Double strike Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli. Whenever Gimli deals combat damage to a player, create a Treasure token.

Creature
Gimli of the Glittering Caves (ltc) 32
Seven Dwarves

This creature gets +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves.

Creature
Seven Dwarves (eld) 141
Spiked Ripsaw

Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Spiked Ripsaw (vow) 220

S1 Swole Dwarves

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Z3 Fixing Lands

Qty: 10 Price: $22.84
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (khc) 108
Commercial District

({T}: Add {R} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Commercial District (mkm) 259
Echoing Deeps

You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. {T}: Add {C}.

Land
Echoing Deeps (lci) 271
Forgotten Monument

{T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."

Land
Forgotten Monument (lci) 272
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (blc) 310
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (pip) 279
Pit of Offerings

This land enters tapped. When this land enters, exile up to three target cards from graveyards. {T}: Add {C}. {T}: Add one mana of any of the exiled cards' colors.

Land
Pit of Offerings (lci) 278
Raging Ravine

This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Land
Raging Ravine (blc) 324
Sunken Citadel

This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.

Land
Sunken Citadel (lci) 285
Wooded Ridgeline

({T}: Add {R} or {G}.) This land enters tapped.

Land
Wooded Ridgeline (dmu) 260

Z3 Fixing Lands

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P2 Ramp

Qty: 16 Price: $35.92
Careening Mine Cart

Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Careening Mine Cart (lci) 247
Case of the Locked Hothouse

You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Enchantment
Case of the Locked Hothouse (mkm) 155
Cosmium Confluence

Choose three. You may choose the same mode more than once. • Search your library for a Cave card, put it onto the battlefield tapped, then shuffle. • Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land. • Destroy target enchantment.

Sorcery
Cosmium Confluence (lci) 181
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Diamond Pick-Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2}

Artifact
Diamond Pick-Axe (lci) 143
Edge of Autumn

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Sorcery
Edge of Autumn (tsr) 201
Entish Restoration

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Entish Restoration (ltr) 163
Glimpse the Core

Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped.

Sorcery
Glimpse the Core (lci) 186
Glóin, Dwarf Emissary

Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) {T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Glóin, Dwarf Emissary (ltr) 132
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (khm) 239
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (plst) C18-150
Magda, Brazen Outlaw

Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

Creature
Magda, Brazen Outlaw (pkhm) 142p
Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

Creature
Oracle of Mul Daya (2x2) 154
Roiling Regrowth

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Roiling Regrowth (znr) 390
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c21) 263
Springbloom Druid

When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Springbloom Druid (otc) 208

P2 Ramp

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S2 Recovery

Qty: 8 Price: $22.36
Aftermath Analyst

When this creature enters, mill three cards. {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.

Creature
Aftermath Analyst (mkm) 148
Conduit of Worlds

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Artifact
Conduit of Worlds (one) 163
Erinis, Gloom Stalker

Deathtouch Whenever Erinis attacks, return target land card from your graveyard to the battlefield. Choose a Background (You can have a Background as a second commander.)

Creature
Erinis, Gloom Stalker (clb) 230
Groundskeeper

{1}{G}: Return target basic land card from your graveyard to your hand.

Creature
Groundskeeper (soi) 208
Regenesis

Return up to two target permanent cards from your graveyard to your hand.

Instant
Regenesis (rna) 136
Restock

Return two target cards from your graveyard to your hand. Exile Restock.

Sorcery
Restock (m15) 195
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (emn) 171
Undergrowth Recon

At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Enchantment
Undergrowth Recon (mkm) 181

S2 Recovery

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P3 Removal

Qty: 12 Price: $13.98
Atraxa's Fall

Destroy target artifact, battle, enchantment, or creature with flying.

Sorcery
Atraxa's Fall (mom) 176
Broken Wings

Destroy target artifact, enchantment, or creature with flying.

Instant
Broken Wings (cmm) 277
Contest of Claws

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Sorcery
Contest of Claws (lcc) 12
Crushing Canopy

Choose one — • Destroy target creature with flying. • Destroy target enchantment.

Instant
Crushing Canopy (jmp) 386
Dwarven Blastminer

{2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Dwarven Blastminer (ons) 199
Dwarven Driller

{T}: Destroy target land unless its controller has this creature deal 2 damage to them.

Creature
Dwarven Driller (jud) 85
Dwarven Miner

{2}{R}, {T}: Destroy target nonbasic land.

Creature
Dwarven Miner (mir) 169
Mine Collapse

If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker.

Instant
Mine Collapse (mh2) 135
Mine Layer

{1}{R}, {T}: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When this creature leaves the battlefield, remove all mine counters from all lands.

Creature
Mine Layer (ody) 205
Spider Food

Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
Spider Food (woe) 186
Valleymaker

{T}, Sacrifice a Mountain: This creature deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G}.

Creature
Valleymaker (shm) 221
Warstorm Surge

Whenever a creature you control enters, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (blc) 117

P3 Removal

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Z1 Basic Lands

Qty: 8 Price: $2.80
Dwarven Mine

({T}: Add {R}.) This land enters tapped unless you control three or more other Mountains. When this land enters untapped, create a 1/1 red Dwarf creature token.

Land
Dwarven Mine (eld) 243
Forest

({T}: Add {G}.)

Land
Forest (one) 276
Mountain

({T}: Add {R}.)

Land
Mountain (m15) 262

Z1 Basic Lands

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To Buy

Qty: 2 Price: $33.38
Crucible of Worlds

You may play lands from your graveyard.

Artifact
Crucible of Worlds (2x2) 303
Sunstone

{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.

Artifact
Sunstone (ice) 341

To Buy

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
33 pips - 29 cards
25 mana - 23 cards
34 pips - 30 cards
23 mana - 21 cards
0 pips - 0 cards
14 mana - 13 cards
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Description

{"ops":[{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"Our Lady Otaria"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"Considerations:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Our Lady is very hard to make work, as she needs lands to be sacrificed regularly so that you increase the chance of hitting dwarves with her ability."},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Our Lady triggers at each end step, so being able to instant speed sacrifice a land will be ideal"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- If we will be sacrificing or destroying our lands regularly, we definitely need to have ways to get them back. If they sacrifice themselves to an ability, we can rely on an land recursion strategy for advantage."},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Landfall would be fantastic in this kind of deck, however it will dilute our dwarf strategy"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- There is a thematic element that I hope to achieve, dwarves mining the mountains, hiring mercenaries, and awakening dragons! So all the wraths will be angry dragons"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- We are playing land destruction, which might make the table unhappy... we don't care as long as we have plenty treasure!"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- As we are playing the Seven Dwarves, we might want to make copies of them?"},{"insert":"\n\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"Possible Synergies:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Dwarf Nation"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Landfall"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Land sacrifice as cost"},{"insert":"\n\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"Possible Win-conditions:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- We simply aim to get some swole dwarves on the battlefield, our engine is focused on resources dug from the earth (land sacrifice)."},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Win-con 1: Big swole dwarf beatdown, Dragon Throne helps with this, but we have the Seven Dwarves as well!"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Win-con 2: Our Lady picks up Spiked Ripsaw and Voltrons our enemies!"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Win-con 3: Wake the Dragon, a very Angry dragon awakens and burns away all our enemies (because we clever and know how to hide)"},{"insert":"\n\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"The Lady of Otharia EDH Deck Recipe (dwarves, land destruction sub-themes):"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"Primary Strategies:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- (1.5*) 12 card draw (tutors, play from top of library)"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- (2.0) 16 ramp (treasure, sac ramp)"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- (1.5) 12 removal"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- (0.5) 4 wraths/reset (dragons)"},{"insert":"\n\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"Secondary Strategies:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- (1.5) 12 Swole Dwarves"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- (1.0) 8 Recovery (play lands from graveyard)"},{"insert":"\n\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"Land Strategies (caves, self sacrifice):"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Sac+Fetch"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Fixing"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"- Utility"},{"insert":"\n\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"*Strategy ratio (makes it easier to check totals): 1 = 8 cards"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"8 effectiveness = 64 cards"},{"insert":"\n\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"To understand this deck building system better check out [ "},{"attributes":{"background":"#202124","color":"#ff9900","link":"https://www.8by8edh.xyz/"},"insert":"https://www.8by8edh.xyz"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":" ]"},{"insert":"\n"},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"For more detailed strategy breakdowns signup to my patreon [ "},{"attributes":{"background":"#202124","color":"#ff9900","link":"https://www.patreon.com/8by8edhuniversity"},"insert":"https://www.patreon.com/8by8edhuniversity"},{"attributes":{"background":"#202124","color":"#ff9900"},"insert":" "},{"attributes":{"background":"#202124","color":"#e8eaed"},"insert":"]"},{"insert":"\nDecklist in Moxfield [ "},{"attributes":{"color":"#ff9900","link":"https://www.moxfield.com/decks/N-9ENZhaLUuprWWMWDdhyA"},"insert":"https://www.moxfield.com/decks/N-9ENZhaLUuprWWMWDdhyA"},{"insert":" ]\n"}]}
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