112
12/27/2024
Upkeeps for Days Budget
Deck Size: 100
Commander
Legal
Est deck cost: $332.44
Salt sum: 32.11
Playgroup dot gg logoPower level:
112
12/27/2024
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Commander

Qty: 1 Price: $0.59
Obeka, Splitter of Seconds

Menace Whenever Obeka deals combat damage to a player, you get that many additional upkeep steps after this phase.

Creature
Obeka, Splitter of Seconds (potj) 222p

Commander

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Copy

Qty: 3 Price: $11.97
Court of Vantress

When this enchantment enters, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.

Enchantment
Court of Vantress (woc) 30
Extravagant Replication

At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.

Enchantment
Extravagant Replication (fdn) 154
Tomb of Horrors Adventurer

When this creature enters, you take the initiative. Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)

Creature
Tomb of Horrors Adventurer (clb) 100

Copy

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Counters

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Ring of Valkas

Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ring of Valkas (m13) 214

Counters

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Discard

Qty: 1 Price: $7.49
Court of Ambition

When this enchantment enters, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Enchantment
Court of Ambition (cmr) 114

Discard

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Drain

Qty: 2 Price: $3.68
Palace Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

Enchantment
Palace Siege (c17) 119
Ravenloft Adventurer

When this creature enters, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever this creature attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.

Creature
Ravenloft Adventurer (clb) 142

Drain

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Draw

Qty: 10 Price: $22.56
Call of the Ring

At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Call of the Ring (ltr) 79
Caves of Chaos Adventurer

Trample When this creature enters, you take the initiative. Whenever this creature attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.

Creature
Caves of Chaos Adventurer (clb) 167
Court of Ire

When this enchantment enters, you become the monarch. At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (ltc) 213
Honden of Seeing Winds

At the beginning of your upkeep, draw a card for each Shrine you control.

Enchantment
Honden of Seeing Winds (plst) CHK-69
Indulgent Tormentor

Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.

Creature
Indulgent Tormentor (scd) 81
Plargg and Nassari

At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.

Creature
Plargg and Nassari (mat) 68
Protection Racket

At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.

Enchantment
Protection Racket (ncc) 39
Sin Prodder

Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, this creature deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.

Creature
Sin Prodder (jmp) 363
Stirring Bard

Defender When this creature enters, you take the initiative. Mantle of Inspiration — {T}: Target creature gains menace and haste until end of turn.

Creature
Stirring Bard (clb) 195
Twilight Prophet

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Creature
Twilight Prophet (mkc) 143

Draw

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Evasion

Qty: 8 Price: $19.76
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Aqueous Form (cmr) 56
Assassin Den

Defender (This creature can't attack.) {3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.

Creature
Assassin Den (acr) 281
Brotherhood Regalia

Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brotherhood Regalia (acr) 71
Long River Lurker

Ward {1} Other Frogs you control have ward {1}. When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.

Creature
Long River Lurker (blb) 57
Mjölnir, Storm Hammer

When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip {4}

Artifact
Mjölnir, Storm Hammer (acr) 74
Rilsa Rael, Kingpin

Deathtouch When Rilsa Rael enters, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.

Creature
Rilsa Rael, Kingpin (clb) 293
Sword Coast Sailor

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Enchantment
Sword Coast Sailor (clb) 98
Vorrac Battlehorns

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Vorrac Battlehorns (mrd) 271

Evasion

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Finisher

Qty: 2 Price: $5.78
Alexios, Deimos of Kosmos

Trample Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner. At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.

Creature
Alexios, Deimos of Kosmos (acr) 134
Great Train Heist

Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

Instant
Great Train Heist (potj) 125p

Finisher

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Land

Qty: 37 Price: $46.39
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (otc) 270
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (mom) 267
Bottomless Vault

This land enters tapped. You may choose not to untap this land during your untap step. At the beginning of your upkeep, if this land is tapped, put a storage counter on it. {T}, Remove any number of storage counters from this land: Add {B} for each storage counter removed this way.

Land
Bottomless Vault (5ed) 411
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (ltc) 299
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ltc) 301
Crumbling Necropolis

This land enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (ltc) 302
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (40k) 276
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (ltc) 304
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (ltc) 305
Dwarven Hold

This land enters tapped. You may choose not to untap this land during your untap step. At the beginning of your upkeep, if this land is tapped, put a storage counter on it. {T}, Remove any number of storage counters from this land: Add {R} for each storage counter removed this way.

Land
Dwarven Hold (5ed) 414
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (blc) 302
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (ltc) 310
Frostboil Snarl

As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (ltc) 312
Island

({T}: Add {U}.)

Land
Island (blb) 269
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 277
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ltc) 326
Sand Silos

This land enters tapped. You may choose not to untap this land during your untap step. At the beginning of your upkeep, if this land is tapped, put a storage counter on it. {T}, Remove any number of storage counters from this land: Add {U} for each storage counter removed this way.

Land
Sand Silos (5ed) 423
Sandstorm Verge

{T}: Add {C}. {3}, {T}: Target creature can't block this turn. Activate only as a sorcery.

Land
Sandstorm Verge (otj) 263
Seething Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Cycling {U}{B}{R} ({U}{B}{R}, Discard this card: Draw a card.)

Land
Seething Landscape (mh3) 225
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (blc) 331
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (ltc) 332
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (ltc) 333
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (ltc) 334
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (ltc) 335
Swamp

({T}: Add {B}.)

Land
Swamp (blb) 273
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (mom) 273
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (blc) 345
The Black Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Land
The Black Gate (ltc) 80
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (ltc) 342

Land

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Lifegain

Qty: 1 Price: $5.99
Creeping Bloodsucker

At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.

Creature
Creeping Bloodsucker (j22) 21

Lifegain

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Mill

Qty: 1 Price: $5.49
Court of Cunning

When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63

Mill

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Protection

Qty: 9 Price: $46.07
Agent of the Shadow Thieves

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

Enchantment
Agent of the Shadow Thieves (clb) 108
K-9, Mark I

Negative — As long as K-9 is untapped, other legendary creatures you control have ward {1}. Affirmative — {1}{U}, {T}: Target legendary creature can't be blocked this turn. Doctor's companion (You can have two commanders if the other is the Doctor.)

Creature Artifact
K-9, Mark I (who) 47
Lavaspur Boots

Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1}

Artifact
Lavaspur Boots (otj) 243
Ring of Evos Isle

{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ring of Evos Isle (m13) 211
Ring of Xathrid

{2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ring of Xathrid (m13) 215
Silent Arbiter

No more than one creature can attack each combat. No more than one creature can block each combat.

Creature Artifact
Silent Arbiter (cmm) 972
Star Whale

Flying, vigilance Other creatures you control have ward {2}. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Star Whale (who) 55
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (brr) 121
Sword of Wealth and Power

Equipped creature gets +2/+2 and has protection from instants and from sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Equip {2}

Artifact
Sword of Wealth and Power (big) 26

Protection

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Pump

Qty: 1 Price: $0.35
Blacksmith's Talent

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. {2}{R}: Level 2 At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. {3}{R}: Level 3 During your turn, equipped creatures you control have double strike and haste.

Enchantment
Blacksmith's Talent (blb) 125

Pump

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Ramp

Qty: 10 Price: $25.90
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
As Foretold

At the beginning of your upkeep, put a time counter on this enchantment. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on this enchantment.

Enchantment
As Foretold (wot) 14
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (40k) 232
Descent into Avernus

At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.

Enchantment
Descent into Avernus (clb) 169
Nightscape Familiar

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.

Creature
Nightscape Familiar (dmr) 94
Replicating Ring

{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."

Artifact
Replicating Ring (khm) 244
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ltc) 284
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (40k) 253
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (40k) 255
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (40k) 257

Ramp

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Removal

Qty: 11 Price: $112.45
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (blc) 191
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (otc) 89
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (blc) 115
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (ltc) 200
Honden of Infinite Rage

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Enchantment
Honden of Infinite Rage (plst) EMA-134
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (otp) 11
Portal to Phyrexia

When this artifact enters, each opponent sacrifices three creatures of their choice. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.

Artifact
Portal to Phyrexia (pbro) 240p
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (cmm) 634
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (2x2) 389
Tithing Blade

Artifact
Tithing Blade // Consuming Sepulcher (lci) 128Tithing Blade // Consuming Sepulcher (lci) 128
Virtue of Persistence

Enchantment
Virtue of Persistence // Locthwain Scorn (woe) 115

Removal

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Theft

Qty: 1 Price: $8.99
Court of Locthwain

When this enchantment enters, you become the monarch. At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with this enchantment without paying its mana cost.

Enchantment
Court of Locthwain (woc) 31

Theft

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Tokens

Qty: 1 Price: $7.99
Court of Embereth

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, this enchantment deals X damage to each opponent, where X is the number of creatures you control.

Enchantment
Court of Embereth (woc) 24

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
22 pips - 17 cards
22 mana - 20 cards
24 pips - 17 cards
25 mana - 23 cards
18 pips - 15 cards
22 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
13 mana - 12 cards
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