94
1/3/2025
Rats
Deck Size: 100
Commander
Legal
Est deck cost: $361.33
Salt sum: 35.16
No deck tags
94
1/3/2025
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Commander

Qty: 1 Price: $0.49
Wick, the Whorled Mind

Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. {U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.

Creature
Wick, the Whorled Mind (blb) 120

Commander

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Creature

Qty: 11 Price: $137.25
Marrow-Gnawer

All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

Creature
Marrow-Gnawer (blc) 79
Mind Drill Assailant

Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+0. {2}{U/B}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Mind Drill Assailant (blb) 225
Rat Colony

This creature gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony.

Creature
Rat Colony (spg) 56

Creature

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Land

Qty: 38 Price: $69.21
Cascade Bluffs

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Land
Cascade Bluffs (blc) 297
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 350
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (ncc) 398
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (m3c) 335
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ncc) 400
Ferrous Lake

{1}, {T}: Add {U}{R}.

Land
Ferrous Lake (pip) 148
Island

({T}: Add {U}.)

Land
Island (otj) 280
Lilypad Village

{T}: Add {C}. {T}: Add {U}. Spend this mana only to cast a creature spell. {U}, {T}: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn.

Land
Lilypad Village (blb) 255
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Mortuary Mire

This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (pip) 272
Mountain

({T}: Add {R}.)

Land
Mountain (mkm) 283
Mudflat Village

{T}: Add {C}. {T}: Add {B}. Spend this mana only to cast a creature spell. {1}{B}, {T}, Sacrifice this land: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.

Land
Mudflat Village (blb) 257
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (moc) 418
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (lcc) 350
Seething Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Cycling {U}{B}{R} ({U}{B}{R}, Discard this card: Draw a card.)

Land
Seething Landscape (mh3) 225
Stormcarved Coast

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (vow) 265
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (pip) 294
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (brc) 204
Swamp

({T}: Add {B}.)

Land
Swamp (itp) 61
Swarmyard

{T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Swarmyard (tsr) 284
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (mkc) 300
Urza's Cave

{T}: Add {C}. {3}, {T}, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Land
Urza's Cave (mh3) 234

Land

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Removal

Qty: 7 Price: $15.81
Azure Beastbinder

Vigilance This creature can't be blocked by creatures with power 2 or greater. Whenever this creature attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.

Creature
Azure Beastbinder (blb) 41
Counterspell

Counter target spell.

Instant
Counterspell (5ed) 77
Disallow

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Instant
Disallow (aer) 31
Swarmyard Massacre

Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.

Sorcery
Swarmyard Massacre (blc) 55
Thornplate Intimidator

Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.

Creature
Thornplate Intimidator (blb) 117
Tidecaller Mentor

Menace Threshold — When this creature enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Creature
Tidecaller Mentor (blb) 236
Wick's Patrol

When this creature enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.

Creature
Wick's Patrol (blb) 121

Removal

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Anthem

Qty: 1 Price: $0.35
Tattered Ratter

Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.

Creature
Tattered Ratter (woe) 152

Anthem

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Discard

Qty: 7 Price: $7.15
Chittering Rats

When this creature enters, target opponent puts a card from their hand on top of their library.

Creature
Chittering Rats (j22) 387
Drainpipe Vermin

When this creature dies, you may pay {B}. If you do, target player discards a card.

Creature
Drainpipe Vermin (rtr) 66
Nezumi Informant

When this creature enters, each opponent discards a card.

Creature
Nezumi Informant (mom) 120
Pack Rat

Pack Rat's power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that's a copy of this creature.

Creature
Pack Rat (rvr) 455
Psychic Whorl

Target opponent discards two cards. Then if you control a Rat, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Psychic Whorl (blb) 105
Refurbished Familiar

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.

Creature Artifact
Refurbished Familiar (mh3) 105
Rotting Rats

When this creature enters, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Rotting Rats (con) 51

Discard

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Mill

Qty: 1 Price: $0.35
Daggerfang Duo

Deathtouch When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Creature
Daggerfang Duo (blb) 89

Mill

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Tokens

Qty: 14 Price: $18.56
Chittering Witch

When this creature enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

Creature
Chittering Witch (blc) 180
Gnawing Crescendo

Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This token can't block."

Instant
Gnawing Crescendo (woe) 131
Insatiable Frugivore

When this creature enters, create a Food token, then you may exile three cards from your graveyard. If you do, repeat this process. {3}{B}, Sacrifice X Foods: Creatures you control get +X/+0 and gain menace until end of turn.

Creature
Insatiable Frugivore (blc) 18
Lord Skitter's Butcher

When this creature enters, choose one — • Create a 1/1 black Rat creature token with "This token can't block." • You may sacrifice another creature. If you do, scry 2, then draw a card. • Creatures you control gain menace until end of turn.

Creature
Lord Skitter's Butcher (woe) 99
Lord Skitter, Sewer King

Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."

Creature
Lord Skitter, Sewer King (woe) 97
Mad Ratter

Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.

Creature
Mad Ratter (eld) 130
Nezumi Linkbreaker

When this creature dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Creature
Nezumi Linkbreaker (otj) 96
Ogre Slumlord

Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.

Creature
Ogre Slumlord (otc) 145
Piper of the Swarm

Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.

Creature
Piper of the Swarm (eld) 392
Song of Totentanz

Create X 1/1 black Rat creature tokens with "This token can't block." Creatures you control gain haste until end of turn.

Sorcery
Song of Totentanz (pwoe) 150p
Tangled Colony

This creature can't block. When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.

Creature
Tangled Colony (woe) 113
Totentanz, Swarm Piper

Whenever Totentanz or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This token can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn.

Creature
Totentanz, Swarm Piper (woe) 216
Voracious Vermin

When this creature enters, create a 1/1 black Rat creature token with "This token can't block." Whenever another creature you control dies, put a +1/+1 counter on this creature.

Creature
Voracious Vermin (woe) 116
Vren, the Relentless

Ward {2} If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.

Creature
Vren, the Relentless (blb) 239

Tokens

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Drain

Qty: 1 Price: $2.79
Valley Rotcaller

Menace Whenever this creature attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.

Creature
Valley Rotcaller (blb) 313

Drain

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Pump

Qty: 1 Price: $1.29
Sword of the Squeak

Equipped creature gets +1/+1 for each creature you control with base power or toughness 1. Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach this Equipment to that creature. Equip {2}

Artifact
Sword of the Squeak (blc) 40

Pump

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Tutor

Qty: 1 Price: $14.99
Ratcatcher

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.

Creature
Ratcatcher (dis) 52

Tutor

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Burn

Qty: 1 Price: $3.99
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (wot) 44

Burn

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Draw

Qty: 8 Price: $23.46
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (clb) 124
Icon of Ancestry

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (lcc) 305
Lightshell Duo

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Lightshell Duo (blb) 56
Mindwhisker

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Threshold — As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0.

Creature
Mindwhisker (blb) 60
Shoreline Looter

This creature can't be blocked. Threshold — Whenever this creature deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.

Creature
Shoreline Looter (blb) 70
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (c16) 271
Thought Shucker

Threshold — {1}{U}: Put a +1/+1 counter on this creature and draw a card. Activate only if seven or more cards are in your graveyard and only once.

Creature
Thought Shucker (blb) 77
Vanquisher's Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (plst) XLN-251

Draw

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Ramp

Qty: 2 Price: $14.98
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (c17) 53
Patchwork Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (blb) 247

Ramp

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Copy

Qty: 1 Price: $42.99
Roaming Throne

Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 344

Copy

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Evasion

Qty: 1 Price: $0.35
Nightwhorl Hermit

Vigilance Threshold — As long as seven or more cards are in your graveyard, this creature gets +1/+0 and can't be blocked.

Creature
Nightwhorl Hermit (blb) 62

Evasion

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Recursion

Qty: 3 Price: $6.63
Oversold Cemetery

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Enchantment
Oversold Cemetery (wot) 33
Patriarch's Bidding

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Sorcery
Patriarch's Bidding (mh2) 275
Persistent Marshstalker

This creature gets +1/+0 for each other Rat you control. Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return this card from your graveyard to the battlefield tapped and attacking.

Creature
Persistent Marshstalker (blb) 104

Recursion

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
15 pips - 12 cards
19 mana - 17 cards
49 pips - 41 cards
25 mana - 25 cards
6 pips - 6 cards
16 mana - 14 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
9 mana - 9 cards
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